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Debug and conversion tool for 1980s magazine type-in programs

Project description

retro-typein-tools

Tools for typing-in, debugging, and converting 1980s magazine type-in games and programs for use with Commodore emulators and original hardware.

Installation

pip install retro-typein-tools

Tool: debug_tokenize

The debug_tokenize tool is a debugger and converter for Commodore BASIC programs focused on tokenizing magazine type-in programs popular in the 1980s. Given an input text file containing BASIC source code in magazine type-in format, it checks the typed line entries against line checksums that were printed in the magazines to insure program is bug-free. It then outputs an executable .prg file for direct use with an emulator or original hardware.

Usage

After installation, use debug_tokenize directly from the command line - consult the help for the latest usage:

Note: Currently the only implemented options are for C64 load address, and the first three of the four Ahoy debugger versions. More options to come in future releases.

debug_tokenize [-l load_address] [-s source_format] input_file
positional arguments:
  input_file            Specify the input file name including path
                        Note:  Output files will use input file basename
                        with extensions '.bas' for petcat-ready file and
                        '.prg' for Commodore run file format.

optional arguments:
  -h, --help            show this help message and exit

  -l load_address, --loadaddr load_address
                        Specifies the target BASIC memory address when loading:
                        - 0x0801 - C64 (default)
                        - 0x1001 - VIC20 Unexpanded
                        - 0x0401 - VIC20 +3K
                        - 0x1201 - VIC20 +8K
                        - 0x1201 - VIC20 +16
                        - 0x1201 - VIC20 +24K

  -s source_format, --source source_format
                        Specifies the magazine source for conversion and checksum:
                        ahoy1 - Ahoy magazine (Apr-May 1984)
                        ahoy2 - Ahoy magazine (Jun 1984-Oct 1984) (default)
                        ahoy3 - Ahoy magazine (Nov 1984-)

As an example for an Ahoy! magazine file:

Input:    basename.ahoy

Output:  basename.prg (tokenized file that can be run on a Commodore 
computer or on an emulator like VICE)

Notes for entering programs from Ahoy issues prior to November 1984:

In addition to the special character codes contained in braces in the magazine, Ahoy also used a shorthand convention for specifying a key entry preceeded by either the Shift key or the Commodore key as follows:

Underlined characters - preceed entry with Shift key
Overlined characters - preceed entry with Commodore key

Standard keyboard letters should be typed as follows for these two cases.

{s A}, {s B}, {s *} etc.
{c A}, {c B}, {c *}, etc.

There are a few instances where the old hardware has keys not available on a modern keyboard or are otherwise ambiguous. Those should be entered as follows:

{EP} - British Pound symbol
{UP_ARROW} - up arrow symbol
{LEFT_ARROW} - left arrow symbol
{PI} - Pi symbol
{s RETURN} - shifted return
{s SPACE} - shifted space
{c EP} - Commodore-Bristish Pound symbol
{s UP_ARROW} - shifted up arrow symbol

After the October 1984 issue, the over/under score representation was discontinued as was the use of braces as delineators. After October 1984, the braces were replaced by brackets, however, either can be used while typing in the programs for any issue. The special characters can be typed as listed in the magazines after that issue.

Using the output files

You can run the .prg file generated by the debug_tokenizer program by running it with the VICE emulator with the following command (must have VICE installed):

x64sc -basicload program.prg &

Of course, you can also run the .prg file on original hardware.

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