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API for adding content to the Kolibri content curation server

Project description

A framework for creating channels on Kolibri Studio.

Installation

  • Install ffmpeg if you don’t have it already.

  • Install pip if you don’t have it already.

  • Run pip install ricecooker

  • You can now reference ricecooker using import ricecooker in your .py files

Using the Rice Cooker

The rice cooker is a framework you can use to translate content into Kolibri-compatible objects. The following steps will guide you through the creation of a program, or sushi chef, that uses the ricecooker framework. A sample sushi chef has been created here.

Step 1: Obtaining an Authorization Token

You will need an authorization token to create a channel on Kolibri Studio. In order to obtain one:

  1. Create an account on Kolibri Studio.

  2. Navigate to the Tokens tab under your Settings page.

  3. Copy the given authorization token.

  4. Set token="auth-token" in your call to uploadchannel (alternatively, you can create a file with your authorization token and set token="path/to/file.txt").

Step 2: Creating a Sushi Chef class

To use the Ricecooker, your chef script must define a sushi chef class that is a subclass of the class ricecooker.chefs.SushiChef. Since it inheriting from the SushiChef class, your chef class will have the method run which performs all the work of uploading your channel to the content curation server. Your sushi chef class will also inherit the method main, which your sushi chef script should call when it runs on the command line.

The sushi chef class for your channel must have the following attributes:

  • channel_info (dict) that looks like this:

    channel_info = {
       'CHANNEL_SOURCE_DOMAIN': '<yourdomain.org>',       # who is providing the content (e.g. learningequality.org)
       'CHANNEL_SOURCE_ID': '<some unique identifier>',   # channel's unique id
       'CHANNEL_TITLE': 'Channel name shown in UI',
       'CHANNEL_THUMBNAIL': 'http://yourdomain.org/img/logo.jpg', # (optional) local path or url to image file
       'CHANNEL_DESCRIPTION': 'What is this channel about?',      # (optional) description of the channel (optional)
    }
  • construct_channel(**kwargs) -> ChannelNode: This method is responsible for building the structure of your channel (to be discussed below).

To write the construct_channel method of your chef class, start by importing ChannelNode from ricecooker.classes.nodes and create a ChannelNode using the data in self.channel_info. Once you have the ChannelNode instance, the rest of your chef’s construct_channel method is responsible for constructing the channel by adding various Nodes using the method add_child. TopicNodes correspond to folders, while ContentNodes correspond to different type of content nodes.

ContentNode objects (and subclasses like VideoNode, AudioNode, …) store the metadata associate with the content, and are associated with one or more File objects (VideoFile, AudioFile, …).

For example, here is a simple sushi chef class whose construct_channel builds a tree with a single topic.

from ricecooker.chefs import SushiChef
from ricecooker.classes.nodes import ChannelNode, TopicNode

class MySushiChef(SushiChef):
    """
    This is my sushi chef...
    """
    channel_info = {
        'CHANNEL_SOURCE_DOMAIN': '<yourdomain.org>',       # make sure to change this when testing
        'CHANNEL_SOURCE_ID': '<some unique identifier>',   # channel's unique id
        'CHANNEL_TITLE': 'Channel name shown in UI',
        'CHANNEL_THUMBNAIL': 'http://yourdomain.org/img/logo.jpg', # (optional) local path or url to image file
        'CHANNEL_DESCRIPTION': 'What is this channel about?',      # (optional) description of the channel (optional)
    }

    def construct_channel(self, **kwargs):
        channel_info = self.channel_info
        # create channel
        channel = ChannelNode(
            source_domain = channel_info['CHANNEL_SOURCE_DOMAIN'],
            source_id = channel_info['CHANNEL_SOURCE_ID'],
            title = channel_info['CHANNEL_TITLE'],
            thumbnail = channel_info.get('CHANNEL_THUMBNAIL'),
            description = channel_info.get('CHANNEL_DESCRIPTION'),
       )
       # create a topic and add it to channel
       potato_topic = TopicNode(source_id="<potatos_id>", title="Potatoes!")
       channel.add_child(potato_topic)
       return channel

You can now run of you chef by creating an instance of the chef class and calling it’s run method:

mychef = MySushiChef()
args = {'token': 'YOURTOKENHERE9139139f3a23232', 'reset': True, 'verbose': True}
options = {}
mychef.run(args, options)

Note: Normally you’ll pass args and options on the command line, but you can pass dict objects with the necessary parameters for testing.

If you get an error, make sure you’ve replaced YOURTOKENHERE9139139f3a23232 by the token you obtained from the content curation server and you’ve changed channel_info['CHANNEL_SOURCE_DOMAIN'] and/or channel_info['CHANNEL_SOURCE_ID'] instead of using the default values.

If the channel run was successful, you should be able to see your single-topic channel on the content curation server. The topic node “Potatoes!” is nice to look at, but it feels kind of empty. Let’s add more nodes to it!

Step 3: Creating Nodes

Once your channel is created, you can start adding nodes. To do this, you need to convert your data to the rice cooker’s objects. Here are the classes that are available to you (import from ricecooker.classes.nodes): - TopicNode: folders to organize to the channel’s content - VideoNode: content containing mp4 file - AudioNode: content containing mp3 file - DocumentNode: content containing pdf file - HTML5AppNode: content containing zip of html files (html, js, css, etc.) - ExerciseNode: assessment-based content with questions

Each node has the following attributes: - source_id (str): content’s original id - title (str): content’s title - license (str or License): content’s license id or object - description (str): description of content (optional) - author (str): who created the content (optional) - thumbnail (str or ThumbnailFile): path to thumbnail or file object (optional) - files ([FileObject]): list of file objects for node (optional) - extra_fields (dict): any additional data needed for node (optional) - domain_ns (uuid): who is providing the content (e.g. learningequality.org) (optional)

IMPORTANT: nodes representing distinct pieces of content MUST have distinct source_ids. Each node has a content_id (computed as a function of the source_domain and the node’s source_id) that uniquely identifies a piece of content within Kolibri for progress tracking purposes. For example, if the same video occurs in multiple places in the tree, you would use the same source_id for those nodes – but content nodes that aren’t for that video need to have different source_ids.

All non-topic nodes must be assigned a license upon initialization. You can use the license’s id (found under le_utils.constants.licenses) or create a license object from ricecooker.classes.licenses (recommended). When initializing a license object, you can specify a copyright_holder (str), or the person or organization who owns the license. If you are unsure which license class to use, a get_license method has been provided that takes in a license id and returns a corresponding license object.

For example:

from ricecooker.classes.licenses import get_license
from le_utils.constants import licenses

node = VideoNode(
    license = get_license(licenses.CC_BY, copyright_holder="Khan Academy"),
    ...
)

Thumbnails can also be passed in as a path to an image (str) or a ThumbnailFile object. Files can be passed in upon initialization, but can also be added at a later time. More details about how to create a file object can be found in the next section. VideoNodes also have a derive_thumbnail (boolean) argument, which will automatically extract a thumbnail from the video if no thumbnails are provided.

Once you have created the node, add it to a parent node with parent_node.add_child(child_node)

Step 4a: Adding Files

To add a file to your node, you must start by creating a file object from ricecooker.classes.files. Your sushi chef is responsible for determining which file object to create. Here are the available file models: - ThumbnailFile: png or jpg files to add to any kind of node - AudioFile: mp3 file - DocumentFile: pdf file - HTMLZipFile: zip of html files (must have index.html file at topmost level) - VideoFile: mp4 file (can be high resolution or low resolution) - SubtitleFile: vtt files to be used with VideoFiles - WebVideoFile: video downloaded from site such as YouTube or Vimeo - YouTubeVideoFile: video downloaded from YouTube using a youtube video id

Each file class can be passed a preset and language at initialization (SubtitleFiles must have a language set at initialization). A preset determines what kind of file the object is (e.g. high resolution video vs. low resolution video). A list of available presets can be found at le_utils.constants.format_presets. A list of available languages can be found at le_utils.constants.languages.

ThumbnailFiles, AudioFiles, DocumentFiles, HTMLZipFiles, VideoFiles, and SubtitleFiles must be initialized with a path (str). This path can be a url or a local path to a file.

from le_utils.constants import languages

file_object = SubtitleFile(
    path = "file:///path/to/file.vtt",
    language = languages.getlang('en').code,
    ...
)

VideoFiles can also be initialized with ffmpeg_settings (dict), which will be used to determine compression settings for the video file.

file_object = VideoFile(
    path = "file:///path/to/file.mp3",
    ffmpeg_settings = {"max_width": 480, "crf": 20},
    ...
)

WebVideoFiles must be given a web_url (str) to a video on YouTube or Vimeo, and YouTubeVideoFiles must be given a youtube_id (str). WebVideoFiles and YouTubeVideoFiles can also take in download_settings (dict) to determine how the video will be downloaded and high_resolution (boolean) to determine what resolution to download.

file_object = WebVideoFile(
    web_url = "https://vimeo.com/video-id",
    ...
)

file_object = YouTubeVideoFile(
    youtube_id = "abcdef",
    ...
)

Step 4b: Adding Exercises

ExerciseNodes are special objects that have questions used for assessment. To add a question to your exercise, you must first create a question model from ricecooker.classes.questions. Your sushi chef is responsible for determining which question type to create. Here are the available question types: - PerseusQuestion: special question type for pre-formatted perseus questions - MultipleSelectQuestion: questions that have multiple correct answers (e.g. check all that apply) - SingleSelectQuestion: questions that only have one right answer (e.g. radio button questions) - InputQuestion: questions that have text-based answers (e.g. fill in the blank) - FreeResponseQuestion: questions that require subjective answers (ungraded)

Each question class has the following attributes that can be set at initialization: - id (str): question’s unique id - question (str): question body, in plaintext or Markdown format; math expressions must be in Latex format, surrounded by $, e.g. $ f(x) = 2 ^ 3 $. - answers ([{‘answer’:str, ‘correct’:bool}]): answers to question, also in plaintext or Markdown - hints (str or [str]): optional hints on how to answer question, also in plaintext or Markdown

FreeResponseQuestions do not need any answers set.

question = FreeResponseQuestion(
    question = "Explain why any number times 1 is itself.",
    ...
)

To set the correct answer(s) for MultipleSelectQuestions, you must provide a list of all of the possible choices as well as an array of the correct answers (all_answers [str]) and correct_answers [str] respectively).

question = MultipleSelectQuestion(
    question = "Select all prime numbers.",
    correct_answers = ["2", "3", "5"],
    all_answers = ["1", "2", "3", "4", "5"],
    ...
)

To set the correct answer(s) for SingleSelectQuestions, you must provide a list of all possible choices as well as the correct answer (all_answers [str] and correct_answer str respectively).

question = SingleSelectQuestion(
    question = "What is 2 x 3?",
    correct_answer = "6",
    all_answers = ["2", "3", "5", "6"],
    ...
)

To set the correct answer(s) for InputQuestions, you must provide an array of all of the accepted answers (answers [str]).

question = InputQuestion(
    question = "Name a factor of 10.",
    answers = ["1", "2", "5", "10"],
)

To add images to a question’s question, answers, or hints, format the image path with '![](path/to/some/file.png)' and the rice cooker will parse them automatically.

In order to set the criteria for completing exercises, you must set exercise_data to equal a dict containing a mastery_model field based on the mastery models provided under le_utils.constants.exercises. If no data is provided, the rice cooker will default to mastery at 3 of 5 correct. For example:

node = ExerciseNode(
    exercise_data={
        'mastery_model': exercises.M_OF_N,
        'randomize': True,
        'm': 3,
        'n': 5,
    },
    ...
)

Once you have created the appropriate question object, add it to an exercise object with exercise_node.add_question(question)

Step 5: Running your chef script

Your sushi chef scripts will run as standalone command line application mychef.py which you can call from the command line.

To make the script file mychef.py a command line program, you need to do three things:

  • Add the line #!/usr/bin/env python as the first line of mychef.py

  • Add this code block at the bottom of mychef.py:

    if __name__ == '__main__':
        chef = MySushiChef()
        chef.main()
  • Make the file mychef.py executable by running chmod +x mychef.py on the command line.

The final chef script file mychef.py should look like this:

#!/usr/bin/env python
...
...
class MySushiChef(BaseChef):     # or SushiChef to support remote monitoring
    channel_info = { ... }
    def construct_channel(**kwargs):
        ...
        ...
...
...
if __name__ == '__main__':
    chef = MySushiChef()
    chef.main()

You can now call the script by passing the appropriate command line arguments:

./mychef.py -v --token=YOURTOKENHERE9139139f3a23232 --reset

To see the help menu, type

./mychef.py -h

Here the full list of the supported command line args:

  • -h (help) will print how to use the rice cooker

  • -v (verbose) will print what the rice cooker is doing

  • -u (update) will force the ricecooker to redownload all files (skip checking the cache)

  • --download-attempts=3 will set the maximum number of times to retry downloading files

  • --warn will print out warnings during rice cooking session

  • --compress will compress your high resolution videos to save space

  • --token will authorize you to create your channel (obtained in Step 1)

  • --resume will resume your previous rice cooking session

  • --step=LAST will specify at which step to resume your session

  • --reset will automatically start the rice cooker from the beginning

  • --prompt will prompt you to open your channel once it’s been uploaded

  • --publish will automatically publish your channel once it’s been uploaded

  • --daemon will start the chef in daemon mode (i.e. the chef will not execute immediately; instead, it will wait to receive commands via the Sushi Bar)

  • [OPTIONS] any additional key=value options you would like to pass to your construct_channel method

Optional: Resuming the Rice Cooker

If your rice cooking session gets interrupted, you can resume from any step that has already completed using --resume --step=<step> option. If step is not specified, the rice cooker will resume from the last step you ran. If the specified step has not been reached, the rice cooker will resume from

  • LAST: Resume where the session left off (default)

  • INIT: Resume at beginning of session

  • CONSTRUCT_CHANNEL: Resume with call to construct channel

  • CREATE_TREE: Resume at set tree relationships

  • DOWNLOAD_FILES: Resume at beginning of download process

  • GET_FILE_DIFF: Resume at call to get file diff from Kolibri Studio

  • START_UPLOAD: Resume at beginning of uploading files to Kolibri Studio

  • UPLOADING_FILES: Resume at last upload request

  • UPLOAD_CHANNEL: Resume at beginning of uploading tree to Kolibri Studio

  • PUBLISH_CHANNEL: Resume at option to publish channel

  • DONE: Resume at prompt to open channel

History

0.1.0 (2016-09-30)

  • First release on PyPI.

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