A Python, Lunar, C, C++ to Roblox Lua compiler
Project description
Introduction
roblox-pyc
Docs | Devforum | Github | Tests/Examples
Python, Lunar, C, C++ Compiler for Roblox.
Python 3.13 (dev), C (all versions), C++ (all versions), Lunar -> Lua(u)
This has NO RELATION with .pyc files, roblox-py, or roblox-ts
C/C++ is still in progress.
Lunar is a language based on MoonScript made for Roblox, at the moment they are identical.
Python is fully implemented, all code should work because it supports the dev build of Python 3.13.
Features
-
🔄 Interchangeable
roblox-pyc supports using Lua, Lunar, roblox-ts, C, C++, and Python all at once so you can have the best of all sides. -
☄️ Ultrafast compiler
The roblox-pyc compiler is designed so entire projects can be compiled in a matter of seconds -
📉 Optimized code
Your code will have near-0 performance drops so you do not have something new to worry about -
⚠️ Easy error checking
Your code can easily be checked for errors because of the precompiler error system. -
🧩 Cross-language module support
roblox-pyc allows you to require/import modules from other languages. -
🛠️ Supports all VsCode sync plugins, OS, and Code Editors
Regardless if you use Rojo, Argon, in Mac, Windows with any code editors or anything else roblox-pyc is highly customizable and allows you to use any of them -
↗️ Customizable
You can customize roblox-pyc to change your C/C++ version or dynamic library or any QoL features, not only that roblox-pyc and all of its dependencies are open-source so you can mod it and change anything to your liking -
💻 Languages
roblox-pyc supports a great variety of languages that are fully programmed. -
🌎 Upload your code to the world
Using a VScode sync plugin you can upload your code to the world with GitHub, GitLab, whatever. -
📲 In-roblox plugin
If you dont what to use VScode, python supports a roblox plugin which can be hosted in the terminal with all the features listed above! -
🌙 Lunar
roblox-pyc comes with a custom language called lunar with amazing syntax features which is a modified version of MoonScript for roblox
Todo:
- Extend py api to support all objects
- Config for
lib
to avoid repeating writing file path - Finish C/C++
- Add types in lunar
- Lunar roblox plugin
FAQ:
But why not just use roblox-ts??
Roblox-ts is best for front-end, if you want to use it you can it offers TSX which makes roact way better, but roblox-pyc also has its perks like more functions in Python, good syntax in lunar, learning way more complicated languages (C/C++), beyond just Rojo+VScode support, cross-language support so you can use Lua libraries and not have to port it, you could even try to use roblox-ts + roblox-pyc.
What are the general perks of these languages?
- Syntax (specifically Lunar)
- Functions (python)
- You could get a career using these languages
- Lambda (python)
- Matches (Python, C, C++) and way way more.
Credits
- Highlighter. modified to work with python (plugin usage)
- TextBoxPlus. uses a modified version with autocomplete (plugin usage)
- pythonlua. this is heavily modified version with flask implementation and compiler changes. (read licenses in copyright.txt)
- seasnake. Modified to convert C/C++ to Luau rather than C/C++ to Python 2.7
- MoonScript. Modified to lunar
- t. Modified to work for lunar
- t-util. Modified to work for lunar
Project details
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