Reliable low-latency audio playback and recording
Project description
WARNING: This is work in progress!
Goal: Reliable low-latency audio playback and recording with Python, using PortAudio via the sounddevice module.
The audio callback is implemented in C (and compiled with the help of CFFI) and doesn’t invoke the Python interpreter, therefore avoiding waiting for things like garbage collection and the GIL.
All PortAudio platforms and host APIs are supported. Runs on any Python version where CFFI is available.
Planned features:
playback of multiple signals at the same time (fixed maximum number?)
fixed latency playback, no jitter (optional)
sample-accurate playback/recording (with known offset)
non-blocking callback function, using PortAudio ringbuffer(s)
play from memory, play from generator
multichannel support
meticulous reporting of overruns/underruns
all memory allocations/deallocations happen outside of the audio callback
loopback tests to verify correct operation and accurate latency values
optional NumPy support?
notification when playback is done?
playlist/queue?
Out of scope:
reading from/writing to files (use e.g. the soundfile module)
realtime signal processing (inside the audio callback)
signal generators
multiple mixer instances (some PortAudio host APIs only support one stream at a time)
resampling (apart from what PortAudio does)
fade in/out
fast forward/rewind
panning/balance
audio/video synchronization
Somewhat similar projects:
Installation
python3 setup.py develop --user
or
python3 -m pip install -e . --user
PortAudio doesn’t have to be installed for the compilation of the extension module, but portaudio.h must be available.
If you just want to compile the C extension module (without installing the rtmixer module), you can run this:
python3 rtmixer_build.py
Usage
import rtmixer
mixer = rtmixer.RtMixer()