A lightweight, developer-first game engine built for Python.
Project description
rubato
Rubato is a modern 2D game engine for python. Accurate fixed-step physics simulations, robust scene and sprite management, event listener system and more all come prepackaged.
Fundamentally, Rubato is built developer-focused. From intricate rigidbody simulations to 2D games, Rubato streamlines development for beginners and the poweruser. And all that finally with some legible documentation.
Rubato currently relies on PyGame for underlying functionality, but we are actively working to depreciate this with SDL2. This will reduce overhead and remedy some nasty PyGame quirks. On older Rubato versions PyGame can still be accessed, but keep in mind porting to newer versions may break code.
Wondering about the name? Rubato is a music term that indicates a phrase that should be performed expressively and freely. We aim to bring a fresh, modern take on game developement in python to a variety of users regardless of their coding background.
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Changelog
v1.2.0 - March 15, 2022
Added
- Proper 2d physics without angular velocity and torque
- Circle collision
- Groups are back
Changed
- Updated default image import to actually work properly
- Hitboxes can now be colored in. This replaces the old Rectangle class
- Hitboxes are now created like all other components (as in they use a options dictionary)
- Collision now happen automatically
Removed
- Rectangle class
Fixed
- Animations are now independent from FPS
v1.1.0 - March 01, 2022
Added
- Sound system
Changed
- Switched to a component based system (similar to Unity)
Removed
- Removed Groups because they were deemed useless
- Physics for now
v1.0.0 - Feb 01, 2022
Added
- Full Documentation through docstrings and through website
- Loader for images. (Can load entire folders)
- Custom errors
- A full color implementation
- Added continuous integration
- Text can be drawn onto surfaces
Changed
- A more complete color implementation
- New time system
- Switched to GPL-3.0 License
- Lots of linting
- Move default options to their own area
Fixed
- Many many bugs
v0.0.1 - Nov 03, 2021
Added
- Basic framework for everything
- Sprites, Scenes, Main game object
- Rigidbody implementation
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