SDL2-based 'GRAPHICS.H' implementation
Project description
About
SDL_bgi
is a graphics library (GRAPHICS.H
) for C, C++,
WebAssembly, and Python. It's based on SDL2 and it's portable on many
platforms.
Its name refers to BGI, the Borland Graphics Interface that was the
'de facto' standard in PC graphics back in DOS days; it was made
popular by Borland Turbo C/C++ compilers. I wrote SDL_bgi
because I
wanted a simple to use but fast graphics library for my experiments
with fractals and cellular automata, using the BGI syntax I'm used to.
SDL_bgi
is functionally compatible with the BGI implementation in
Turbo C 2.01 and Borland C++ 1.0; for instance, it compiles and runs
the original bgidemo.c
. SDL_bgi
also provides nearly full
compatibility with another BGI implementation, WinBGIm (see links
below). One of the aims of SDL_bgi
is the preservation of old
software written for BGI; but not only that.
SDL_bgi
provides graphics primitives, and is much easier to use than
plain SDL2; it should be especially useful for beginners, i.e. in
introductory programming courses. SDL_bgi
is pretty fast, and in
addition to BGI compatibility it provides extensions for ARGB colours,
mouse support, vector fonts, and multiple windows. Native SDL2
functions can be used alongside SDL_bgi
functions. SDL_bgi
can
also be used in programs written in C++ or Python.
SDL_bgi
is written in C, and it should compile on any platform
supported by SDL2. It has been tested on GNU/Linux, MS Windows (MSYS2
and Mingw-w64, CodeBlocks, Dev-C++), macOS (High Sierra and Catalina),
Raspios (ARM, i386), and WebAssembly (Emscripten). A few example
programs in C and Python are provided in the demo/
directory.
Requirements
The C version requires the SDL2 library development packages. The
Python module requires the SDL_bgi
binaries and the SDL2 library
binaries.
How to Install
Once the dependencies above are met, just do:
$ pip install sdl_bgi
How to use SDL_bgi
in Python programs
Please make sure that you installed the SDL_bgi
binaries for your
platform before proceeding.
Implementation Details
SDL_bgi
Python bindings are implemented via
the ctypes library.
In general:
-
functions in Python have the same name as their C counterparts;
-
constants and enums are implemented as variables;
-
standard C types (
int
,float
,char *
, etc.) are mapped to Python types; -
structs are available as
ctypes
classes that have the same name and field names. For example:
\small
C struct Python class
-------- ------------
struct arccoordstype { class arccoordstype (Structure):
int x; _fields_ = [ ("x", c_int),
int y; ("y", c_int),
int xstart; ("xstart", c_int)
int ystart; ("ystart", c_int)
int xend; ("xend", c_int),
int yend; ("yend", c_int) ]
};
\normalsize
There are minor differences explained below.
Syntax differences
ctypes
implements new types that are mapped to equivalent Python
types; for example, c_int
is equivalent to int
. Please refer to
ctypes
'
Reference.
2D arrays can be implemented via Numpy; please
see for example demo/life.py
or demo/buffers_numpy.py
. Strictly
speaking, Numpy is not required; but working with arrays without it is
a pain.
Memory buffers, used for example by getimage()
or getbuffer()
, are
implemented using function create_string_buffer()
.
The byref()
function can be used to pass variables by reference, as
in the following functions:
\small
# void detectgraph (int *graphdriver, int *graphmode);
graphdriver, graphmode = c_int (), c_int ()
detectgraph (byref (graphdriver), byref (graphmode))
print ("graphdriver, graphmode: ", graphdriver.value, graphmode.value)
# void getarccoords (struct arccoordstype *arccoords);
ac = arccoordstype ()
getarccoords (byref (ac))
print ("x, y, xstart, ystart, xend, yend: ", ac.x, ac.y,
ac.xstart, ac.ystart, ac.xend, ac.yend)
# void getaspectratio (int *xasp, int *yasp);
xasp, yasp = c_int (), c_int ()
getaspectratio (byref (xasp), byref (yasp))
print ("xasp, yasp: ", xasp.value, yasp.value)
# void getfillsettings (struct fillsettingstype *fillinfo);
fillinfo = fillsettingstype ()
getfillsettings (byref (fillinfo))
print ("pattern, color: ", fillinfo.pattern, fillinfo.color)
# void getimage ()
isize = imagesize (0, 0, len, 16)
image = create_string_buffer (isize)
getimage (0, 0, len, 16, image)
# void getlinesettings (struct linesettingstype *lineinfo);
lineinfo = linesettingstype ()
getlinesettings (byref (lineinfo))
print ("linestyle, thickness: ", ls.linestyle, ls.thickness)
# void getmoderange (int graphdriver, int *lomode, int *himode);
lomode, himode = c_int (), c_int ()
getmoderange (0, byref (lomode), byref (himode))
print ("lomode, himode: ", lomode.value, lomode.value)
# void getmouseclick (int btn, int *x, int *y);
kind, x, y = c_int (), c_int (), c_int ()
getmouseclick (kind, byref (x), byref (y))
print ("mouse x, mouse y: ", x.value, y.value)
# void getscreensize (int x, int y);
x, y = c_int (), c_int ()
getscreensize (byref (x), byref (y))
print ("size x, size y: ", x, y)
\normalsize
Pythonic Syntax
The following functions provide a more Pytonic syntax that only uses standard Python types:
\small
# void detectgraph (int *graphdriver, int *graphmode);
graphdriver, graphmode = detectgraph ()
print ("graphdriver, graphmode: ", graphdriver, graphmode);
# void getarccoords (struct arccoordstype *arccoords);
ac = arccoordstype ()
ac = getarccoords ()
print ("x, y, xstart, ystart, xend, yend: ", ac.x, ac.y,
ac.xstart, ac.ystart, ac.xend, ac.yend)
# void getaspectratio (int *xasp, int *yasp);
xasp, yasp = getaspectratio ()
print ("xasp, yasp: ", xasp, yasp)
# void getfillsettings (struct fillsettingstype *fillinfo);
fs = fillsettingstype ()
fs = getfillsettings ()
print ("pattern, color: ", fs.pattern, fs.color)
# void getlinesettings (struct linesettingstype *lineinfo);
ls = linesettingstype ()
ls = getlinesettings ()
print ("linestyle, thickness: ", ls.linestyle, ls.thickness)
# void getmoderange (int graphdriver, int *lomode, int *himode);
lomode, himode = getmoderange ()
print ("lomode, himode: ", lomode, lomode)
# void getmouseclick (int btn, int *x, int *y);
x, y = getmouseclick (WM_LBUTTONDOWN)
print ("mouse x, mouse y: ", x, y)
# void getscreensize (int x, int y);
x, y = getscreensize ()
print ("size x, size y: ", x, y)
# void initgraph (int *graphdriver, int *graphmode, char *pathtodriver)
initgraph ()
\normalsize
Helper Functions
The following functions can be useful:
list2vec (list)
: converts a Python list of integers to a vector;
used for example by drawpoly()
vec2buf (vector)
: returns a string buffer that contains the values
stored in vector
. This is a 1-dimensional array that can be obtained
from a Numpy 2D array 'matrix' with reshape (matrix, -1)
.
sizeofint ()
: equivalent to C sizeof (int)
. Please note that this
is not the same as sys.getsizeof()
!
Missing Features
SDL2-based variables bgi_window
, bgi_renderer
, bgi_texture
,
PALETTE_SIZE
, and function copysurface()
are not available.
Speeding Things Up
Python is an interpreted language, and its performance is quite poor
if compared to compiled code. The PyPy
interpreter should make Python code run faster, but SDL_bgi
programs
run much slower with PyPy than with CPython. Another Python
implementation, Pyston, actually runs
SDL_bgi
programs definitely faster than CPython.
To give your programs a real boost, I strongly suggest that module
Numba be used. Numba is a high
performance Python JIT compiler that can translate a large subset of
Python and NumPy code into fast machine code. It uses simple function
decorators; please have a look at demo/mandelbrot.py
to see how it
works.
Making Standalone Binaries
To deploy a Python program as a standalone executable file, you may use PyInstaller or Nuitka.
Pyinstaller
Run it as in the following example:
test$ pyinstaller -F fern.py
121 INFO: PyInstaller: 5.4.1
121 INFO: Python: 3.10.4
...
7373 INFO: Building EXE from EXE-00.toc completed successfully.
test$ _
The resulting executable will be created in directory dist/
.
Nuitka
Run it as in the following example:
test$ nuitka3 --onefile --remove-output fern.py
Nuitka-Options:INFO: Used command line options: --onefile \
--remove-output fern.py
Nuitka:INFO: Starting Python compilation with Nuitka '1.1.3' \
on Python '3.10' commercial grade 'not installed'.
...
Nuitka:INFO: Successfully created 'fern.bin'.
test$ _
When run on Windows, you get fern.exe
and fern.cmd
, which is a
batch file that sets up the proper runtime environment for the
executable. Run fern.cmd
to start the program; on MSYS2, use:
test$ start fern.cmd
On my GNU/Linux Mint 20.2 box, Nuitka creates a much smaller executable than Pyinstaller does.
Links
-
SDL_bgi
home page: https://sdl-bgi.sourceforge.io/; https://pypi.org/project/sdl-bgi -
The SDL library: https://www.libsdl.org/
-
BGI on Wikipedia: https://en.wikipedia.org/wiki/Borland_Graphics_Interface
-
WinBGIm, a BGI port for Windows: https://winbgim.codecutter.org/
-
Xbgi, a BGI XLib port: http://libxbgi.sourceforge.net/
-
PyEasyGraphics, a BGI-like Python port: https://github.com/royqh1979/PyEasyGraphics
-
Borland Turbo C 2.01 online emulator: https://archive.org/details/msdos_borland_turbo_c_2.01
This library is released under the Zlib license; please see the enclosed file LICENSE.
Brought to you by Guido Gonzato, PhD
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