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SparklineData SNAP Studio

Project description

===========
SNAP Studio
===========


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SparklineData SNAP Studio


* Free software: GNU General Public License v3
* Documentation: https://snap-studio.readthedocs.io.


Features
--------

* TODO

# SNAP Cube Modeler

> **Note:** This repository is private, the Docker image is public.

| **Latest release** | [0.0.1 alpha](https://gitlab.com/SparklineData/snap-modeler) |
| -- | -- |
| **Wiki** | [Public facing documentation](https://gitlab.com/SparklineData/snap-modeler/wikis/home) |
| **Continuous Integration** | [![Build Status](https://gitlab.com/SparklineData/snap-modeler/badges/master/build.svg)](https://gitlab.com/SparklineData/snap-modeler/commits/master) |
| **Issues** | Issues are tracked in the [SNAP repo](https://gitlab.com/SparklineData/snap/issues?scope=all&utf8=%E2%9C%93&state=opened&label_name[]=modeler) |
<br/><br/>

# Quick Start


Use the prebuilt snap-modeler image.

```
docker run -it --net=host --name snap-modeler registry.gitlab.com/sparklinedata/snap-modeler
```

### Without docker

Requires Python 3.4+

(Ubuntu only) Install sasl dependancies

```
apt-get install -y libsasl2-modules libsasl2-dev
```

Start the modeling server:

```
pip install -r requirements.txt
FLASK_APP=app.py flask run --host=0.0.0.0 --port=8888
```

# Using Docker


Build the image

```
docker build -t snap-modeler .
```

Run the container

```
docker run -it --net=host --name snap-modeler snap-modeler
```

## Design Decisions:

#### Highest priority is User Experience

* Use strong visuals to provide guidance
* **absolutely no runtime exceptions in the UI**
* **amazing hints, suggestions, guidance and error messages** while modeling
* tooltips, green/red colors, tourguide for various steps
* always show progress of background operations
* no operation should block user interaction
* see notes on user facing language

#### Next priority is Developer Experience
Modeler UI's are famously complex applications and become difficult to modify
or refactor over time and require developers to learn a new framework before being productive.
This project hopes to enable rapid refactoring and modification of the modeler UI.


The choice of Elm for the frontend language is due to:
* only 1 way to do anything.
* strong compile time static type checking.
* requires less testing due to immutability and types
* easy for new developers to learn
* guarantees no runtime exceptions.
* provides a single framework for MVC.

#### All modeler logic is in a statically compiled, functional, strongly-typed frontend language
* minimizes need for interaction with backend
* enables highly interactive UI for the user
* (most importantly) make impossible states and impossible user-interactions impossible at compile time.
(for example, it should be impossible to choose a column without choosing a table.
We can guarantee this at compile time instead of having runtime validation)

#### Enable various scenarios such as:
* different data sources (S3, Athena, Redshift, Spark, Teradata, Druid, Files)
* data profiling can be done without the modeler to calculate potential benefits


## Frontend:

Elm 0.18 + MaterialDesignLite

#### Main.elm
entrypoint and boilerplate

#### UserText.elm
All text displayed to user is contained in this file. This included:
* ErrorMessage - messages about issues unrelated to cube modeling. Usually related to somthing wrong with in the real world.
* for example: no connection
* Hints - messages presenting suggestions to user
* positive hint - tells user to do somthing they have not yet done
* negitive hint - tells user to not do somthing they are doing
* Content - titles, headers, notes, descriptions, buttons, labels, tabs, icons, etc

#### CubeModeler.elm
All the logic for creating a SNAP Cube from a set of TableInfos and ColumnInfos

#### CubeModelerView.elm
All of the user-facing logic

#### DatatableView.elm
A pure Elm implementation of searchable, sortable, selectable datatable.

#### BackendClient.elm
definitions for messages sent to/from from server.
* TableInfo
* getAllTableInfos
* ColumnInfo
* getColumnInfos

## Backend:

Contains the logic for connecting to a data source and profiling
the data and knows nothing about cubes or modeling.

#### app.py
A simple Flask backend server
* hosts the modeler frontend
* acts as HTTP to HiveThriftServer bridge

## Getting Started:

#### Starting the Modeler

elm-make Main.elm --output=static/index.js
pip install -r requirements.txt
FLASK_APP=app.py flask run --host=0.0.0.0 --port=8888

#### Development
Use elm-reactor to work on the Elm source with live-reloading

Use Flask debugger to work on the Python source with live-reloading

FLASK_DEBUG=1 FLASK_APP=app.py flask run --host=0.0.0.0 --port=8888 --debugger


## Notes on User-Facing language

All user-facing language should be consistent.

* Avoid jargon and specific terms at all costs, provide definitions where possible
* Avoid long content and lots of details. Reveal increasing detail about features while user explores them and actually needs the information.
* For every message displayed to user ask "Does user really need to know this"
* Write in small, scannable segments to facilitate discovery.
* Keep sentances less that 30 words
* Use Future Tense to describe an action (do "Message sent" instead of "Message has been sent")
* Dont mix "Me/My" with "You/Your"
* dont: "Change **your** preferences in **My** Account"
* do: "Change personal preference in My Account"
* Dont use words for numbers (do "You have 3 messages")
* Focus on what the user can do with the app, rather than what the app is doing for user
* Don’t: “To get you started, we’re showing you popular posts on Facebook.”
* Do: “Get started with these popular posts on Facebook.”
* However, there’s an exception for this rule — when a human actually does take action for a user, such as reviewing an appeal or responding to a suggestion. In such case, the use of “we” is appropriate.
* Don’t: “Your appeal will be reviewed, and you will receive a response within a few days.”
* Do: “We’ll review your appeal and respond within a few days.”
* Use sentence-style caps for all titles, headings, labels, menu items.
* Don’t: “SEARCH SETTINGS”
* Do: “Search settings”
* Exclamation points should be avoided as they could come across as shouting.
* Don’t: “Learn about the new features of the app!”
* Do: “Welcome”
* Cut out the wordiness. You should use simple, direct language that is easy for users to understand. All extra or common introductory phrases such as ‘you must,’ ‘due to the fact that’, ‘in order to’ should be omitted.
* Don’t: “Would you like to save your changes?”
* Do: “Save changes?”
* Don’t: “Are you sure you want to delete this photo?”
* Do: “Delete this photo?”
* Don’t: “OK|Cancel”
* Do: “Remove|Keep”
* Error messages are an inevitability. But you should make them a seamless part of user experience.
Your error messages sound like they’ve been written for humans and in order to achieve this your messages should clearly state:
* What went wrong and possibly why.
* What’s the next step the user should take to fix the error.
* Write the message so that the user isn’t directly blamed for the error. Focus on the user problem, not the error itself.
* Don’t: “You’ve provided an incorrect email.”
* Do: “This email address cannot be used. Please ensure that the spelling is correct.”


Credits
---------

This package was created with Cookiecutter_ and the `audreyr/cookiecutter-pypackage`_ project template.

.. _Cookiecutter: https://github.com/audreyr/cookiecutter
.. _`audreyr/cookiecutter-pypackage`: https://github.com/audreyr/cookiecutter-pypackage



=======
History
=======

0.1.0 (2017-12-15)
------------------

* First release on PyPI.

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