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A socket.io client library

Project description

https://travis-ci.org/invisibleroads/socketIO-client.svg?branch=0.5.7.4

socketIO-client

Here is a socket.io client library for Python. You can use it to write test code for your socket.io server.

Please note that this version implements socket.io protocol 0, which is compatible with gevent-socketio. If you want to communicate using socket.io protocol 1, please use socketIO-client 0.8.0 or higher.

Installation

Install the package in an isolated environment.

VIRTUAL_ENV=$HOME/.virtualenvs/crosscompute
virtualenv $VIRTUAL_ENV
source $VIRTUAL_ENV/bin/activate
pip install -U socketIO-client==0.5.7.4

Test

Install additional packages if you want to run the tests.

VIRTUAL_ENV=$HOME/.virtualenvs/crosscompute
export NODE_PATH=$VIRTUAL_ENV/lib/node_modules
export NPM_CONFIG_PREFIX=$VIRTUAL_ENV
npm install -g socket.io@0

Launch test server and run tests.:

cd ~/Documents
git clone https://github.com/invisibleroads/socketIO-client
git checkout -t 0.5.7.4
cd socketIO-client
node serve-tests.js  # Start socket.io server in terminal one
nosetests  # Run tests in terminal two

Usage

Activate isolated environment.

VIRTUAL_ENV=$HOME/.virtualenvs/crosscompute
source $VIRTUAL_ENV/bin/activate
export NODE_PATH=$VIRTUAL_ENV/lib/node_modules
export NPM_CONFIG_PREFIX=$VIRTUAL_ENV

Start your socket.io server.

node serve-tests.js

For debugging information, run these commands first.

import logging
logging.basicConfig(level=logging.DEBUG)

Emit.

from socketIO_client import SocketIO, LoggingNamespace

with SocketIO('localhost', 8000, LoggingNamespace) as socketIO:
    socketIO.emit('aaa')
    socketIO.wait(seconds=1)

Emit with callback.

from socketIO_client import SocketIO, LoggingNamespace

def on_bbb_response(*args):
    print('on_bbb_response', args)

with SocketIO('localhost', 8000, LoggingNamespace) as socketIO:
    socketIO.emit('bbb', {'xxx': 'yyy'}, on_bbb_response)
    socketIO.wait_for_callbacks(seconds=1)

Define events.

from socketIO_client import SocketIO, LoggingNamespace

def on_connect():
    print('connect')

def on_disconnect():
    print('disconnect')

def on_reconnect():
    print('reconnect')

def on_aaa_response(*args):
    print('on_aaa_response', args)

socketIO = SocketIO('localhost', 8000, LoggingNamespace)
socketIO.on('connect', on_connect)
socketIO.on('disconnect', on_disconnect)
socketIO.on('reconnect', on_reconnect)

# Listen
socketIO.on('aaa_response', on_aaa_response)
socketIO.emit('aaa')
socketIO.wait(seconds=1)

Define events in a namespace.

from socketIO_client import SocketIO, BaseNamespace

class Namespace(BaseNamespace):

    def on_aaa_response(self, *args):
        print('on_aaa_response', args)
        self.emit('bbb')

socketIO = SocketIO('localhost', 8000, Namespace)
socketIO.emit('aaa')
socketIO.wait(seconds=1)

Define standard events.

from socketIO_client import SocketIO, BaseNamespace

class Namespace(BaseNamespace):

    def on_connect(self):
        print('[Connected]')

    def on_reconnect(self):
        print('[Reconnected]')

    def on_disconnect(self):
        print('[Disconnected]')

socketIO = SocketIO('localhost', 8000, Namespace)
socketIO.wait(seconds=1)

Define different namespaces on a single socket.

from socketIO_client import SocketIO, BaseNamespace

class ChatNamespace(BaseNamespace):

    def on_aaa_response(self, *args):
        print('on_aaa_response', args)

class NewsNamespace(BaseNamespace):

    def on_aaa_response(self, *args):
        print('on_aaa_response', args)

socketIO = SocketIO('localhost', 8000)
chat_namespace = socketIO.define(ChatNamespace, '/chat')
news_namespace = socketIO.define(NewsNamespace, '/news')

chat_namespace.emit('aaa')
news_namespace.emit('aaa')
socketIO.wait(seconds=1)

Connect via SSL.

from socketIO_client import SocketIO

# Skip server certificate verification
SocketIO('https://localhost', verify=False)

Specify params, headers, cookies, proxies thanks to the requests library.

from socketIO_client import SocketIO

SocketIO('localhost', 8000, params={
    'q': 'qqq',
}, headers={
    'Authorization': 'Bearer xyz',
}, cookies={
    'a': 'aaa',
}, proxies={
    'https': 'https://proxy.example.com:8080',
})

Wait forever.

from socketIO_client import SocketIO

socketIO = SocketIO('localhost', 8000)
socketIO.wait()

Don’t wait forever.

from socketIO_client import SocketIO
from socketIO_client.exceptions import ConnectionError

try:
    socket = SocketIO('localhost', 8000, wait_for_connection=False)
    socket.wait()
except ConnectionError:
    print('The server is down. Try again later.')

License

This software is available under the MIT License.

Credits

0.5.7

  • Added support for Python 3.5

  • Log unicode characters properly

0.5.6

  • Backported to support requests 0.8.2

0.5.5

  • Fixed reconnection in the event of server restart

  • Fixed calling on_reconnect() so that it is actually called

  • Set default Namespace=None

  • Added support for Python 3.4

0.5.3

  • Updated wait loop to exit if the client wants to disconnect

  • Fixed calling on_connect() so that it is called only once

  • Set heartbeat_interval to be half of the heartbeat_timeout

0.5.2

  • Replaced secure=True with host=’https://example.com

  • Fixed sending heartbeats thanks to Travis Odom

0.5.1

  • Added error handling in the event of websocket timeout

  • Fixed sending acknowledgments in custom namespaces thanks to Travis Odom

0.5

  • Rewrote library to use coroutines instead of threads to save memory

  • Improved connection resilience

  • Added support for xhr-polling thanks to Francis Bull

  • Added support for jsonp-polling thanks to Bernard Pratz

  • Added support for query params and cookies

0.4

  • Added support for custom headers and proxies thanks to Rui and Sajal

  • Added support for server-side callbacks thanks to Zac Lee

  • Added low-level _SocketIO to remove cyclic references

  • Merged Channel functionality into BaseNamespace thanks to Alexandre Bourget

0.3

  • Added support for secure connections

  • Added socketIO.wait()

  • Improved exception handling in _RhythmicThread and _ListenerThread

0.2

  • Added support for callbacks and channels thanks to Paul Kienzle

  • Incorporated suggestions from Josh VanderLinden and Ian Fitzpatrick

0.1

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