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Sokoban and variants game engine

Project description

sokoenginepy is game engine for Sokoban and variants written in Python and loaded with features:

  • implements game logic for Sokoban, Hexoban, Trioban and Octoban variants
    • supports Sokoban+ for all implemented variants

    • supports Multiban (muliple pushers on board) for all variants

  • two game engines implementations
    • fast and memory lightweight with single step undo/redo

    • somewhat slower and larger with unlimited movement undo/redo

  • reading and writing level collections
    • fully compatible with SokobanYASC .sok file format and variants (.xsb, .tsb, .hsb, .txt)

sokoenginepy was inspired by SokobanYASC, JSoko, MazezaM

Installing

Installing sokoenginepy should be as simple as

pip install sokoenginepy

Using

  • For quick glance of features and usage check the Tutorial.

  • For in-depth docs of whole package see API Reference.

Project details


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