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Module for interacting with various Steam features

Project description

Latest version released on PyPi GitHub Releases PyPI - Python Version MIT License Test coverage Scrutinizer score Build status of master branch Documentation status

A python module for interacting with various parts of Steam.

Supports Python 2.7+ and 3.4+.

Documentation: http://steam.readthedocs.io/en/stable/

Features

  • SteamClient - communication with the steam network based on gevent.

  • CDNClient - access to Steam content depots

  • WebAuth - authentication for access to store.steampowered.com and steamcommunity.com

  • WebAPI - simple API for Steam’s Web API with automatic population of interfaces

  • SteamAuthenticator - enable/disable/manage two factor authentication for Steam accounts

  • SteamID - convert between the various ID representations with ease

  • Master Server Query Protocol - query masters servers directly or via SteamClient

Checkout the User guide for examples, or the API Reference for details.

For questions, issues or general curiosity visit the repo at https://github.com/ValvePython/steam.

Like using the command line? Try steamctl tool

Install

For system specific details, see Installation Details.

Install latest version from PYPI

pip install -U steam

Install the current dev version from github

pip install git+https://github.com/ValvePython/steam#egg=steam

Vagrant

The repo includes a Vagrantfile to setup enviroment for expermentation and development. We assume you’ve already have vagrant and virtualbox set up. The VM is Ubuntu 16.04 with all necessary packages installed, and virtualenv for python2 and python3.

vagrant up    # spin the VM and let it setup
vagrant ssh
# for python2
$ source venv2/bin/activate
# for python3
$ source venv3/bin/activate

Local Testing

To run the test suite with the current python, use

make test

To run for specific version, setup a virtual environment

virtualenv -p python3 py3
source py3/bin/active
pip install -r requirements.txt
make test

Contact

IRC: irc.gamesurge.net / #opensteamworks

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