Skip to main content

Python bindings for the Rocket League replay processing library subtr-actor.

Project description

subtr-actor-py

Python bindings for subtr-actor, a Rocket League replay processing library.

Installation

pip install subtr-actor-py

Usage

import subtr_actor

# Parse a replay file to get raw replay data
replay = subtr_actor.parse_replay(open("path/to/replay.replay", "rb").read())

# Get numerical data as numpy ndarray (useful for ML)
meta, ndarray = subtr_actor.get_ndarray_with_info_from_replay_filepath(
    "path/to/replay.replay",
    global_feature_adders=["BallRigidBody"],  # optional
    player_feature_adders=["PlayerRigidBody", "PlayerBoost", "PlayerAnyJump"],  # optional
    fps=10.0  # optional, default is 10.0
)

# Get column headers to understand the ndarray structure
headers = subtr_actor.get_column_headers(
    global_feature_adders=["BallRigidBody"],
    player_feature_adders=["PlayerRigidBody", "PlayerBoost"]
)

# Get replay metadata without processing all frames (faster)
meta = subtr_actor.get_replay_meta("path/to/replay.replay")

# Get structured frame-by-frame data
frames_data = subtr_actor.get_replay_frames_data("path/to/replay.replay")

API Reference

parse_replay(data: bytes) -> dict

Parse raw replay bytes and return the complete replay structure.

get_ndarray_with_info_from_replay_filepath(filepath, global_feature_adders=None, player_feature_adders=None, fps=None) -> tuple[dict, numpy.ndarray]

Process a replay file and return metadata plus a numpy ndarray of features.

Parameters:

  • filepath - Path to the replay file
  • global_feature_adders - List of global feature names (default: ["BallRigidBody"])
  • player_feature_adders - List of player feature names (default: ["PlayerRigidBody", "PlayerBoost", "PlayerAnyJump"])
  • fps - Frames per second for processing (default: 10.0)

get_replay_meta(filepath, global_feature_adders=None, player_feature_adders=None) -> dict

Get replay metadata without processing frame data (faster than full processing).

get_column_headers(global_feature_adders=None, player_feature_adders=None) -> dict

Get column header information for understanding ndarray structure.

get_replay_frames_data(filepath) -> dict

Get structured frame-by-frame game state data.

Feature Adders

See the subtr-actor documentation for available feature adder names.

Common global features: BallRigidBody, GameTime

Common player features: PlayerRigidBody, PlayerBoost, PlayerAnyJump, PlayerDoubleJump

Building from Source

Requirements:

  • Rust toolchain
  • maturin
  • just (command runner)
# Clone the repository
git clone https://github.com/rlrml/subtr-actor.git
cd subtr-actor

# Build the Python package
just build-python

# Or for development (editable install)
cd python && maturin develop

Monorepo Dependency Management

This package is part of the subtr-actor monorepo. The Cargo.toml uses a dual dependency specification:

[dependencies.subtr-actor]
path = ".."
version = "0.1.10"

This allows:

  • Local development: Cargo uses the path dependency, so changes to the main subtr-actor crate are immediately available for testing
  • Publishing: crates.io/PyPI strips the path and uses the version, ensuring the published package depends on the published crate

Use just bump <version> to update all versions in sync (workspace version and dependency versions).

Publishing

To publish all packages in the correct order:

just publish-all  # Publishes: Rust crate -> Python bindings -> JS bindings

Or publish individually:

just publish-rust    # Publish main Rust crate first
just publish-python  # Then publish Python bindings

Important: The main subtr-actor Rust crate must be published to crates.io before publishing the bindings, as the published bindings depend on the published crate version.

License

MIT

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distributions

No source distribution files available for this release.See tutorial on generating distribution archives.

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

subtr_actor_py-0.1.11-cp310-cp310-manylinux_2_34_x86_64.whl (811.5 kB view details)

Uploaded CPython 3.10manylinux: glibc 2.34+ x86-64

File details

Details for the file subtr_actor_py-0.1.11-cp310-cp310-manylinux_2_34_x86_64.whl.

File metadata

File hashes

Hashes for subtr_actor_py-0.1.11-cp310-cp310-manylinux_2_34_x86_64.whl
Algorithm Hash digest
SHA256 23fdd2666dd7ea89c2e3ed5286276609288f53bb7c08e284c253efd0a125ddb9
MD5 9e1eff74b40e53ba454b5d61579170ca
BLAKE2b-256 6856e79a3cf57023f9b841db3436bdb9be43379a444fe0095e04e9883f398365

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page