Micro-engine for creating text-based adventures
(…) I rejected those answers. Instead, I chose something different. I chose the (im)possible. I chose… texture
texture is a micro-engine for creating text-based adventures.
- Scenario based architecture
- Global game state
- Some utilities
- Main game loop (including command input)
That’s it. This is only a (pretty simple) tool, and you are the artist. Want your game to calculate x digits of pi? Well, go for it!
Documentation is available in the docs/ directory. In order to build it, use:
$ mkdocs build
In addition, you can find the documentation online at http://texture.readthedocs.org/en/latest/.
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