This package provides a pipeline pattern implementation
Project description
TheCodeCrate's Pipeline
This package provides a pipeline pattern implementation.
The implementation is based on the excellent PHP League Pipeline package.
Installation
pip install thecodecrate-pipeline
Pipeline Pattern
The pipeline pattern allows you to easily compose sequential stages by chaining stages.
In this particular implementation, the interface consists of two parts:
StageInterface
PipelineInterface
A pipeline consists of zero, one, or multiple stages. A pipeline can process a payload. During the processing, the payload will be passed to the first stage. From that moment on, the resulting value is passed on from stage to stage.
In the simplest form, the execution chain can be represented as a for loop:
result = payload
for stage in stages:
result = stage(result)
return result
Effectively, this is the same as:
result = stage3(stage2(stage1(payload)))
Immutability
Pipelines are implemented as immutable stage chains. When you pipe a new stage, a new pipeline will be created with the added stage. This makes pipelines easy to reuse and minimizes side-effects.
Usage
Operations in a pipeline, stages, can be anything that satisfies the Callable
type hint. So functions and anything that's callable is acceptable.
pipeline = Pipeline().pipe(lambda payload: payload * 10)
# Returns 100
await pipeline.process(10)
Class-Based Stages
Class-based stages are also possible. The StageInterface[InputType, OutputType]
interface can be implemented, which ensures you have the correct method signature for the __call__
method.
class TimesTwoStage(StageInterface[int, int]):
async def __call__(self, payload: int) -> int:
return payload * 2
class AddOneStage(StageInterface[int, int]):
async def __call__(self, payload: int) -> int:
return payload + 1
pipeline = (
Pipeline[int, int]()
.pipe(TimesTwoStage())
.pipe(AddOneStage())
)
# Returns 21
await pipeline.process(10)
Reusable Pipelines
Because the PipelineInterface
is an extension of the StageInterface
, pipelines can be reused as stages. This creates a highly composable model to create complex execution patterns while keeping the cognitive load low.
For example, if we'd want to compose a pipeline to process API calls, we'd create something along these lines:
process_api_request = (
Pipeline()
.pipe(ExecuteHttpRequest())
.pipe(ParseJsonResponse())
)
pipeline = (
Pipeline()
.pipe(ConvertToPsr7Request())
.pipe(process_api_request)
.pipe(ConvertToResponseDto())
)
await pipeline.process(DeleteBlogPost(post_id))
Type Hinting
You can specify the input and output types for pipelines and stages using type variables T_in
and T_out
. This allows you to handle varying types between stages, enhancing type safety and code clarity.
The T_out
type variable is optional and defaults to T_in
. Similarly, T_in
is also optional and defaults to Any
.
from typing import Any
pipeline = Pipeline[int]().pipe(lambda payload: payload * 2)
# Returns 20
await pipeline.process(10)
You can also handle varying types between stages:
pipeline = Pipeline[int, str]().pipe(lambda payload: f"Number: {payload}")
# Returns "Number: 10"
await pipeline.process(10)
This flexibility allows you to build pipelines that transform data types between stages seamlessly.
Custom Processors
You can create your own processors to customize how the pipeline processes stages. This allows you to implement different execution strategies, such as handling exceptions, processing resources, or implementing middleware patterns.
For example, you can define a custom processor:
class MyCustomProcessor(Processor[T_in, T_out]):
async def process(
self,
payload: T_in,
stages: list[StageInterface[T_in, T_out]],
) -> T_out:
# Custom processing logic
for stage in stages:
payload = await stage(payload)
return payload
And use it in your pipeline:
pipeline = Pipeline[int, int](processor=MyCustomProcessor()).pipe(lambda x: x * 2)
Command-Based Processors
In addition to the standard processors, this package supports command-based processors, which utilize the Command Pattern to encapsulate processing logic within a command object. This approach provides better encapsulation and isolation of state for each processing request.
Using Command-Based Processors
You can create a command-based processor by specifying a command_class
in your processor. The command class should inherit from Command[T_in, T_out]
and implement the execute
method.
class StatefulChainedProcessor(Processor[T_in, T_out]):
command_class = StatefulChainedCommand
class StatefulChainedCommand(Command[T_in, T_out]):
async def execute(self) -> T_out:
# Custom processing logic
for stage in self.stages:
self.payload = await stage(self.payload)
return self.payload
You can then use this processor in your pipeline:
pipeline = Pipeline[int, int](processor=StatefulChainedProcessor()).pipe(lambda x: x * 2)
When to Use Command-Based Processors
Command-based processors are useful when you need to maintain state within the processing of each payload or prefer an object-oriented approach that aligns with the Command Pattern.
Declarative Stages
Instead of using pipe
to add stages at runtime, you can define stages declaratively by specifying them as class-level attributes. This makes pipelines easier to set up and reuse with predefined stages.
class MyPipeline(Pipeline[int, int]):
stages = [
TimesTwoStage(),
TimesThreeStage(),
]
# Process the payload through the pipeline with the declared stages
result = await MyPipeline().process(5)
# Returns 30
print(result)
In this example, MyPipeline
declares its stages directly in the class definition, making the pipeline setup more readable and maintainable.
Declarative Processor
You can also specify the processor in a declarative way by setting the processor_class
attribute in your pipeline class.
class MyPipeline(Pipeline[T_in, T_out]):
processor_class = MyCustomProcessor
This allows you to customize the processing behavior of your pipeline while keeping the definition clean and declarative.
Processing Streams
The pipeline can also process streams in real-time, allowing you to handle asynchronous iterators and process data as it becomes available.
from typing import AsyncIterator
import asyncio
async def input_stream() -> AsyncIterator[int]:
for i in range(5):
yield i
async def stage1(stream: AsyncIterator[int]) -> AsyncIterator[int]:
async for item in stream:
yield item * 2
await asyncio.sleep(1) # Simulate processing delay
async def stage2(stream: AsyncIterator[int]) -> AsyncIterator[str]:
async for item in stream:
yield f"Number: {item}"
async def main():
pipeline = (
Pipeline[AsyncIterator[int], AsyncIterator[str]]()
.pipe(stage1)
.pipe(stage2)
)
stream = await pipeline.process(input_stream())
async for result in stream:
print(result)
# Run the async main function
await main()
This allows you to process data in a streaming fashion, where each stage can yield results that are immediately consumed by the next stage.
Pipeline Builders
Because pipelines themselves are immutable, pipeline builders are introduced to facilitate distributed composition of a pipeline.
The PipelineBuilder[InputType, OutputType]
collects stages and allows you to create a pipeline at any given time.
pipeline_builder = (
PipelineBuilder()
.add(LogicalStage())
.add(AnotherStage())
.add(LastStage())
)
# Build the pipeline
pipeline = pipeline_builder.build()
Exception Handling
This package is completely transparent when dealing with exceptions. In no case will this package catch an exception or silence an error. Exceptions should be dealt with on a per-case basis, either inside a stage or at the time the pipeline processes a payload.
pipeline = Pipeline().pipe(lambda payload: payload / 0)
try:
await pipeline.process(10)
except ZeroDivisionError as e:
# Handle the exception.
pass
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