Ultimate Tic Tac Toe game logic (Lua and Python bindings)
This library allows to easily create front-ends for ultimate-tic-tac-toe game. It takes care of game rules, validating the arguments, calling the right functions.
run.lua is an example how this library can be used. To try out:
tictactoelib/run.lua \ tictactoelib/examples/dumb_player.lua \ tictactoelib/examples/dumb_player.lua
The file takes two arguments: Lua files, which implement a player. tictactoelib/examples/dumb_player.lua is a demo player which marks a first available slot. Command-line example above makes it fight with itself.
See comments in tictactoelib/examples/dumb_player.lua how to implement a player (it could also be something that takes events from UI).
For human-readable game rules, see ultimate-tic-tac-toe’s website.
Library is written in pure Lua, is tested to be compatible with Lua5.1, Lua5.2 and luajit.
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