Skip to main content

Build and deploy openplanet scripts

Project description

Remote Build

Build and reload openplanet plugins from your IDE.

Setup

First install the RemoteBuild Openplanet plugin found here or from the ingame plugin manager.

Then install the remote build client using pip:

python -m pip install --upgrade tm-remote-build

Usage

Use Case 1 - Plugin Folder in Openplanet*/Plugins/ Folder

This is the use case if your plugin source code is located in an Openplanet*/Plugins folder. This use case benefits from not requiring the overhead of copying the zipped plugin files to the Plugins folder. The drawback is that the plugin can only be loaded by the game which the Openplanet folder belongs to.

Invoke the remote build client and pass in the path to the folder. A relative path is also valid.

tm-remote-build C:\Users\Username\OpenplanetNext\Plugins\Dashboard

The client will connect to the running game for this folder location and load the plugin.

Use Case 2 - Zipped Plugin *.op

This use case is great if you have external packaging scripts since the input is a pre-existing *.op file. Another benefit of this use case is that you can deploy and load in more than one game at a time if multiple are running. The downside is that you incure the overhead of copying the plugin file to each Openplanet*/Plugins folder.

Invoke the remote build client and pass in the path to the zipped plugin file. A relative path is also valid.

tm-remote-build C:\Users\Username\Code\Dashboard\Dashboard.op

The client will find every running game and deploy and load the zipped plugin to all of them.

Use Case 3 - Package and Deploy Plugin Source

This is for the case where your code is not located in an Openplanet*/Plugins folder and you would like to use the remote build client to package and deploy your code.

Invoke the remote build client by passing in the path to your source code, relative or absolute.

tm-remote-build C:\Users\Username\Code\Dashboard --zip

The client will package the files under the input path. Then deploy and load the zipped plugin to all active games.

You can use the arguments --zip_out_path, --zip_exclude, and --zip_plugin_id to control and tune the packaging.

Links

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

tm_remote_build-1.0.0.dev3.tar.gz (5.9 kB view details)

Uploaded Source

Built Distribution

tm_remote_build-1.0.0.dev3-py3-none-any.whl (7.5 kB view details)

Uploaded Python 3

File details

Details for the file tm_remote_build-1.0.0.dev3.tar.gz.

File metadata

  • Download URL: tm_remote_build-1.0.0.dev3.tar.gz
  • Upload date:
  • Size: 5.9 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: poetry/1.4.0 CPython/3.11.2 Windows/10

File hashes

Hashes for tm_remote_build-1.0.0.dev3.tar.gz
Algorithm Hash digest
SHA256 13487692db02dc53644607f17537fc89d22e951e74e1a76c24a4c4591f6019f4
MD5 72bcd61c90162ab5ed2861e88ebc1641
BLAKE2b-256 5a4b6b3934115e063d3e8c4d1f9e4518d9857e647dfd8623477ea86247beec39

See more details on using hashes here.

File details

Details for the file tm_remote_build-1.0.0.dev3-py3-none-any.whl.

File metadata

File hashes

Hashes for tm_remote_build-1.0.0.dev3-py3-none-any.whl
Algorithm Hash digest
SHA256 5a210f4124be84bc1decbac46ae5c4fecd828329567bc4ac3943f985e1f1d062
MD5 994777290ac9be22a5e699a092dd225b
BLAKE2b-256 d648fd46335a01b6d2e0cc028fd75aacbb8068ac72f5453138b2a3ec161f6f72

See more details on using hashes here.

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page