MPC Communication module
Project description
TNO MPC Lab - Communication
The TNO MPC lab consists of generic software components, procedures, and functionalities developed and maintained on a regular basis to facilitate and aid in the development of MPC solutions. The lab is a cross-project initiative allowing us to integrate and reuse previously developed MPC functionalities to boost the development of new protocols and solutions.
The package tno.mpc.communication is part of the TNO Python Toolbox.
Limitations in (end-)use: the content of this repository may solely be used for applications that comply with international export control laws.
This implementation of cryptographic software has not been audited. Use at your own risk.
Documentation
Documentation of the tno.mpc.communication package can be found here.
Install
Easily install the tno.mpc.communication package using pip:
$ python -m pip install tno.mpc.communication
If you wish to run the tests you can use:
$ python -m pip install 'tno.mpc.communication[tests]'
Usage
The communication module uses async
functions for sending and receiving. If you are familiar
with the async module, you can skip to the Pools
section.
Async explanation
When async
functions are called, they return what is called a coroutine.
This is a special kind of object, because it is basically a promise that the code will be run and
a result will be given when the coroutine is given to a so-called event loop.
For example, see the following
import asyncio
async def add(a: int, b: int) -> int:
return a + b
def main():
a,b = 1, 2
coroutine_object = add(a, b) # This is now a coroutine object of type Awaitable[int]
event_loop = asyncio.get_event_loop() # This is the event loop that will run the coroutine
result = event_loop.run_until_complete(coroutine_object) # This call starts the coroutine in the event loop
print(result) # this prints 3
if __name__ == "__main__":
main()
As you can see from the example, the async methods are defined using async def
, which tells python
that it should return a coroutine. We saw how we can call an async function from a regular function
using the event loop. Note that you should never redefine the event loop and always retrieve the
event loop as done in the example (unless you know what you are doing). We can also call async
functions from other async functions using the await
statement, as is shown in the following example.
import asyncio
async def add_four_numbers(first: int, second: int, third: int, fourth: int) -> int:
first_second = await add(first, second) # This is blocking, so the function will wait until this is done
third_fourth_coroutine = add(third, fourth) # This is non-blocking, so the code will continue while the add(third,fourth) code starts running
# we can do some other stuff here
print("I am a print statement")
third_fourth = await third_fourth_coroutine # we wait until the add(third,fourth) is done
result = await add(first_second, third_fourth)
# here it is important to use await for the result, because then an integer is produced and given
# to the return statement instead of a coroutine
return result
async def add(a: int, b: int) -> int:
return a + b
def main():
a, b, c, d = 1, 2, 3, 4
coroutine_object = add_four_numbers(a, b, c, d) # This is now a coroutine object of type Awaitable[int]
event_loop = asyncio.get_event_loop() # This is the event loop that will run the coroutine
result = event_loop.run_until_complete(coroutine_object) # This call starts the coroutine in the event loop
print(result) # this prints 10
if __name__ == "__main__":
main()
Note that the type of the coroutine_object
in the main
function is an Awaitable[int]
.
This refers to the fact that the result can be awaited (inside an async
function) and will return an integer once that is done.
Pools
A Pool
represents a network. A Pool contains a server, which listens for incoming messages from
other parties in the network, and clients for each other party in the network. These clients are
called upon when we want to send or receive messages.
It is also possible to use and initialize the pool without taking care of the event loop
yourself, in that case the template below can be ignored and the examples can be used as one
would regularly do. (An event loop is however still needed when using the await
keyword or
when calling an async
function.)
Template
Below you can find a template for using Pool
. Alternatively, you could create the pool in the
main
logic and give it as a parameter to the async_main
function.
import asyncio
from tno.mpc.communication import Pool
async def async_main():
pool = Pool()
# ...
if __name__ == "__main__":
loop = asyncio.get_event_loop()
loop.run_until_complete(async_main())
Pool initialization
The following logic works both in regular fuctions and async
functions.
Without SSL (do not use in production)
from tno.mpc.communication import Pool
pool = Pool()
pool.add_http_server() # default port=80
pool.add_http_client("Client 1", "192.168.0.101") # default port=80
pool.add_http_client("Client 2", "192.168.0.102", port=1234)
With SSL
from tno.mpc.communication import Pool
pool = Pool(key="path/to/keyfile", cert="path/to/certfile", ca_cert="path/to/cafile")
pool.add_http_server() # default port=443
pool.add_http_client("Client 1", "192.168.0.101") # default port=443
pool.add_http_client("Client 2", "192.168.0.102", port=1234)
Adding clients
HTTP clients are identified by an address. The address can be an IP address, but hostnames are also supported. For example, when communicating between two docker containers on the same network, the address that is provided to pool.add_http_client
can either be the IP address of the client container or the name of the client container.
Sending, receiving messages
The library supports sending the following objects through the send and receive methods:
- strings
- byte strings
- integers
- floats
- enum (partially, see Serializing
Enum
) - (nested) lists/tuples/dictionaries/numpy arrays containing any of the above. Combinations of these as well.
Under the hood ormsgpack
is used, additional options can be activated using the option
parameter (see, https://github.com/aviramha/ormsgpack#option).
Messages can be sent both synchronously and asynchronously.
If you do not know which one to use, use the synchronous methods with await
.
# Client 0
await pool.send("Client 1", "Hello!") # Synchronous send message (blocking)
pool.asend("Client 1", "Hello!") # Asynchronous send message (non-blocking, schedule send task)
# Client 1
res = await pool.recv("Client 0") # Receive message synchronously (blocking)
res = pool.arecv("Client 0") # Receive message asynchronously (non-blocking, returns Future if message did not arrive yet)
Custom message IDs
# Client 0
await pool.send("Client 1", "Hello!", "Message ID 1")
# Client 1
res = await pool.recv("Client 0", "Message ID 1")
Custom serialization logic
It is also possible to define serialization logic in custom classes and load the logic into the commmunication module. An example is given below. We elaborate on the requirements for such classes after the example.
class SomeClass:
def serialize(self, **kwargs: Any) -> Dict[str, Any]:
# serialization logic that returns a dictionary
@staticmethod
def deserialize(obj: Dict[str, Any], **kwargs: Any) -> 'SomeClass':
# deserialization logic that turns the dictionary produced
# by serialize back into an object of type SomeClass
The class needs to contain a serialize
method and a deserialize
method. The type annotation is necessary and validated by the
communication module.
Next to this, the **kwargs
argument is also necessary to allow for nested (de)serialization that
makes use of additional optional keyword arguments. It is not necessary to use any of these optional keyword
arguments. If one does not make use of the **kwargs
and also does not make a call to a subsequent
Serialization.serialize()
or Serialization.deserialize()
, it is advised to write
**_kwargs: Any
instead of **kwargs: Any
.
To add this logic to the communication module, you have to run the following command at the start of your script. The check_annotiations
parameter determines whether
the type hints of the serialization code and the presence of a **kwargs
parameter are checked.
You should only change this to False if you are exactly sure of what you are doing.
from tno.mpc.communication import Serialization
if __name__ == "__main__":
Serialization.set_serialization_logic(SomeClass, check_annotations=True)
Serializing Enum
The Serialization
module can serialize an Enum
member; however, only the value is serialized. The simplest way to work around this limitation is to convert the deserialized object into an Enum
member:
from enum import Enum, auto
class TestEnum(Enum):
A = auto()
B = auto()
enum_obj = TestEnum.B
# Client 0
await pool.send("Client 1", enum_obj)
# Client 1
res = await pool.recv("Client 0") # 2 <class 'int'>
enum_res = TestEnum(res) # TestEnum.B <enum 'TestEnum'>
Example code
Below is a very minimal example of how to use the library. It consists of two instances, Alice and Bob, who greet each other. Here, Alice runs on localhost and uses port 61001 for sending/receiving. Bob also runs on localhost, but uses port 61002.
alice.py
import asyncio
from tno.mpc.communication import Pool
async def async_main():
# Create the pool for Alice.
# Alice listens on port 61001 and adds Bob as client.
pool = Pool()
pool.add_http_server(addr="127.0.0.1", port=61001)
pool.add_http_client("Bob", addr="127.0.0.1", port=61002)
# Alice sends a message to Bob and waits for a reply.
# She prints the reply and shuts down the pool
await pool.send("Bob", "Hello Bob! This is Alice speaking.")
reply = await pool.recv("Bob")
print(reply)
await pool.shutdown()
if __name__ == "__main__":
loop = asyncio.get_event_loop()
loop.run_until_complete(async_main())
bob.py
import asyncio
from tno.mpc.communication import Pool
async def async_main():
# Create the pool for Bob.
# Bob listens on port 61002 and adds Alice as client.
pool = Pool()
pool.add_http_server(addr="127.0.0.1", port=61002)
pool.add_http_client("Alice", addr="127.0.0.1", port=61001)
# Bob waits for a message from Alice and prints it.
# He replies and shuts down his pool instance.
message = await pool.recv("Alice")
print(message)
await pool.send("Alice", "Hello back to you, Alice!")
await pool.shutdown()
if __name__ == "__main__":
loop = asyncio.get_event_loop()
loop.run_until_complete(async_main())
To run this example, run each of the files in a separate terminal window.
Note that if alice.py
is started prior to bob.py
, it will throw a ClientConnectorError
.
Namely, Alice tries to send a message to port 61002, which has not been opened by Bob yet.
After starting bob.py
, the error disappears.
The outputs in the two terminals will be something similar to the following:
>>> python alice.py
2022-07-07 09:36:20,220 - tno.mpc.communication.httphandlers - INFO - Serving on 127.0.0.1:61001
2022-07-07 09:36:20,230 - tno.mpc.communication.httphandlers - INFO - Received message from 127.0.0.1:61002
Hello back to you, Bob!
2022-07-07 09:36:20,232 - tno.mpc.communication.httphandlers - INFO - HTTPServer: Shutting down server task
2022-07-07 09:36:20,232 - tno.mpc.communication.httphandlers - INFO - Server 127.0.0.1:61001 shutdown
>>> python bob.py
2022-07-07 09:36:16,915 - tno.mpc.communication.httphandlers - INFO - Serving on 127.0.0.1:61002
2022-07-07 09:36:20,223 - tno.mpc.communication.httphandlers - INFO - Received message from 127.0.0.1:61001
Hello Bob! This is Alice speaking.
2022-07-07 09:36:20,232 - tno.mpc.communication.httphandlers - INFO - HTTPServer: Shutting down server task
2022-07-07 09:36:20,256 - tno.mpc.communication.httphandlers - INFO - Server 127.0.0.1:61002 shutdown
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