Mesh generation with a blend of python and maths
Project description
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Creating 3D meshes with a blend of python and maths
DISCLAIMER: It is very early stages for this package and features may be added/broken/removed without warning while the core concepts are hashed out.
README under construction…
Developing
IMPORTANT: The following commands all need to be run from the root of this project
Topos uses pipenv to manage dependencies and virtual environments. The first step is to create a virtual environemnt
$ pipenv --three
Then with your virtual environment created install all the dependencies
$ pipenv install --dev
Finally to work within the virtual environment you have created run
$ pipenv shell
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