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The Things Network Client

Project description

Description

This package provides you an easy way to exchange traffic with The Things Network via MQTT and manage your applications.

MQTTClient

The class constructor can be called following this scheme:

MQTTClient(app_id, access_key, mqtt_address="", discovery_address="discovery.thethings.network:1900", reconnect=True)
  • app_id: string this the name given to the application when it was created. Screenshot of the console with app section

  • access_key: string this can be found at the bottom of the application page under ACCESS KEYS. Screenshot of the console with accesskey section

  • mqtt_address: string this is the address of the handler to which the application was registered, in the {hostname}:{port} format.

  • discovery_address: string this is the address of the discovery server to use in order to find back the address of the MQTT handler, in the {hostname}:{port} format.

  • reconnect: boolean whether to automatically reconnect to the MQTT server on unexpected disconnect (useful if you’d like to keep the connection alive for several hours)

    If the mqtt_address is set, the discovery_address doesn’t need to be set as it is only used to retrieve the mqtt_address from the discovery server. The constructor returns an MQTTClient object set up with the application informations, ready to be connected to The Things Network.

connect

Connects and starts the client in the background. This function also re-establishes the client’s connection in case it was closed.

client.connect()

close

Disconnects and stops the client from which the method is called.

client.close()

Using Callbacks

The callback functions are functions which are executed when a trigger event happens.

set_connect_callback

Add a connection callback function to be executed when the client connects to the broker.

client.set_connect_callback(connect_callback)
connect_callback
  • connect_callback(res, client): the function which will be executed on connection to the broker.

    • res: boolean the result of the connection. If it’s true, the connection succeeded. If not, it means the connection failed.

    • client: MQTTClient object the TTN client from which the callback is called.

set_close_callback

Add a callback to be executed when the connection to the TTN broker is closed.

client.set_close_callback(close_callback)
close_callback
  • close_callback(res, client): the function which will be executed when the connection is closed.

    • res: boolean the result of the disconnection. If it’s true, it went all as expected. If not, it means the disconnection was unexpected.

    • client: MQTTClient object the TTN client from which we call the callback.

send

Sends a downlink to the device.

client.send(dev_id, payload, port=1, confirmation=False, schedule="replace")
  • dev_id: string the ID of the device which will receive the message.

  • payload: the payload of the message to be published to the broker. It can be an hexadecimal string, a base64 string like AQ== (this will send the raw payload 01 to your device) or a dictionary of JSON nature. Here is an example of a dictionary argument that could be passed to the method:

{ "led_state": "on", "counter": 1 }

In case it’s a dictionary with fields, please make sure the encoder function (Payload Formats section) of the application is set to make sense of the informations transmitted in each field. Screenshot of an encoder function in the console

  • port: int the port of the device to which the message will be sent.

  • confirmation: boolean this boolean indicates if you wish to receive a confirmation after sending the downlink message.

  • schedule: string this string provides the type of schedule on which the message should be sent. It can take the following values: first, last, replace.

UplinkMessage

This type of object is constructed dynamically from the message received by the client, so this means some attributes can change from one message to another. Here are some constant attributes usually found in UplinkMessage objects:

  • app_id: the application ID to which the device is registered

  • dev_id: the ID of the device

  • port: the port number on which the message was sent

  • payload_raw: a buffer which contains the payload in hexadecimal

  • metadata: this field is another object which contains all the metadata of the message. Such as: the date, the frequency, the data rate and the list of gateways.

ApplicationClient

The class constructor can be called following this scheme:

ApplicationClient(app_id, access_key, handler_address="", cert_content="", discovery_address="discovery.thethings.network:1900")
  • app_id: string this the name given to the application when it was created. Screenshot of the console with app section

  • access_key: string this can be found at the bottom of the application page under ACCESS KEYS. You will need a key allowing you to change the settings if you wish to update your application.

  • handler_address: string this is the address of the handler to which the application was registered, in the {hostname}:{port} format. Example: handler.eu.thethings.network:1904.

  • cert_content: string this is the content of the certificate used to connect in a secure way to the handler. Here is a certificate example:

-----BEGIN CERTIFICATE-----
MIIBmjCCAUCgAwIBAgIRANKKhUVFRXhyx0gCX2h7EFwwCgYIKoZIzj0EAwIwHTEb
MBkGA1UEChMSVGhlIFRoaW5ncyBOZXR3b3JrMB4XDTE3MDgwMTA4MzQxMloXDTE4
MDgwMTA4MzQxMlowHTEbMBkGA1UEChMSVGhlIFRoaW5ncyBOZXR3b3JrMFkwEwYH
KoZIzj0CAQYIKoZIzj0DAQcDQgAEiXbWvyYjOMP4ebTYtVvdIsBwS+U3laWltR7V
ox4+kQWcGLLEg+suI9SRZyKK+frhw9JPKbVNIgEv/S50YKfMEaNhMF8wDgYDVR0P
AQH/BAQDAgKkMB0GA1UdJQQWMBQGCCsGAQUFBwMBBggrBgEFBQcDAjAPBgNVHRMB
Af8EBTADAQH/MB0GA1UdEQQWMBSCB2hhbmRsZXKCCWxvY2FsaG9zdDAKBggqhkjO
PQQDAgNIADBFAiEA+vajlz7HDZ7x6KKi/uMlrwCePEcchZRYJPc/6kPyYogCIFSy
etQ54MyIOWtwYlxG+blnxT4PWCgas5rPiaK6VP/Z
-----END CERTIFICATE-----
  • discovery_address: string this is the address of the discovery server to use in order to find back the address of the handler to which the application in registered, in the {hostname}:{port} format. Example: discovery.thethings.network:1900.

    The constructor returns an ApplicationClient object set up with the application informations, ready to get the application registered on The Things Network.

get

Gives back the **Application**.

client.get()

set_payload_format

Sets the payload format of the application.

client.set_payload_format(payload_format)
  • payload_format: string the new payload format. Example: custom

set_custom_payload_functions

Sets the payload functions of the application.

client.set_custom_payload_functions(encoder="", decoder="", validator="", converter="")
  • decoder: string Javascript decoder function.

  • encoder: string Javascript encoder function.

  • validator: string Javascript validator function.

  • converter: string Javascript converter function.

    Arguments left empty are ignored and won’t be updated. Example:

decoder_fn = """function Decoder(payload) {
   return { led: 1 };
}"""
client.set_custom_payload_functions(decoder=decoder_fn)

unregister

Unregisters the application.

client.unregister()

register_device

Registers a new device to the application.

client.register_device(dev_id, device)
  • dev_id: string the id of the device to be registered.

  • device: dictionary the dictionary with fields to be set as a new device of the application. See the Device section to know the structure of the dictionary that should be passed and the name of the fields.

device

Gives back the **Device** object of the given id.

client.device(dev_id)
  • dev_id: string the id of the device.

devices

Gives back the list of all the devices registered to the application.

client.devices()

update_device

Updates an already existing device of the application.

client.update_device(dev_id, updates)
  • dev_id: string the id of the device to be updated.

  • updates: dictionary a dictionary with the fields to be updated in the device.

delete_device

Deletes the device with the given id.

client.delete_device(dev_id)
  • dev_id: string the id of the device to be deleted.

Device

This objet is returned by the method device() of the ApplicationClient class. Here are its attributes:

  • app_id: string

  • dev_id: string

  • latitude: float

  • longitude: float

  • altitude: float

  • description: string

  • attributes: dictionary

  • lorawan_device: dictionary

    • app_eui: string 8 bytes in hexadecimal

    • dev_eui: string 8 bytes in hexadecimal

    • dev_addr: string 4 bytes in hexadecimal

    • nwk_s_key: string 16 bytes in hexadecimal

    • app_s_key: string 16 bytes in hexadecimal

    • app_key: string 16 bytes in hexadecimal

    • f_cnt_up: int

    • f_cnt_down: int

    • disable_f_cnt_check: boolean

    • uses32_bit_f_cnt: boolean

Application

This object is returned by the method get() of the ApplicationClient class. Here are its attributes:

  • app_id: string

  • payload_format: string

  • decoder: string

  • encoder: string

  • converter: string

  • validator: string

  • register_on_join_access_key: string

HandlerClient

The class constructor can be called following this scheme:

HandlerClient(app_id, access_key, discovery_address="discovery.thethings.network:1900", cert_path="")
  • app_id: string this the name given to the application when it was created. Screenshot of the console with app section

  • access_key: string this can be found at the bottom of the application page under ACCESS KEYS. The key needs the settings authorization.

  • discovery_address: string this is the address of the discovery server to use in order to find back the address of the handler to which the application in registered, in the {hostname}:{port} format.

  • cert_path: string this is the path to the certificate used to connect in a secure way to the discovery server.

data

Creates an **MQTTClient** object.

handler.data(reconnect=True)
  • reconnect: boolean whether to automatically reconnect to the MQTT server on unexpected disconnect (useful if you’d like to keep the connection alive for several hours)

Returns an **MQTTClient** object.

application

Creates an **ApplicationClient** object

handler.application()

Returns an **ApplicationClient** object.

Troubleshooting

Errors can happen on connection or on some ApplicationClient’s methods call, for different reasons:

  • Wrong app_id, access_key or mqtt_address were provided to the constructor.

  • The machine may not have access to the network/The MQTT server could be down/Firewall restrictions could prevent connection.

  • The client process doesn’t have system capabilities to open a socket

  • The MQTT server uses MQTTS, but the client won’t accept the TLS certificate.

  • The Application client is not able to get the application or a device. Errors could also happen when closing connection, in case the disconnection is unexpected. This errors are the most common ones, there are also edges cases not mentioned in this section.

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