A package from the Turberfield project. Provides a simulation framework.
Project description
Turberfield is a S ur PRISE.
- a Semantic
Turberfield can be understood by machines or human beings.
- Persistent
Turberfield can be stopped and saved for later.
- Reusable
Turberfield can be turned into something else.
- Interactive
Turberfield listens to you.
- Simulation
Turberfield knows what it’s talking about.
- for Economics
…or Education, or Entertainment. Turberfield is deadly serious. And only a game.
What’s missing? UR!
If you’ve spotted a bug in Turberfield, please let me know so I can fix it.
If you think Turberfield lacks a feature, you can help drive development by describing your Use Case.
In either event, please leave a message on the project’s message board.
Roadmap
Turberfield’s mission is to provide a validated Pythonic framework for discrete event simulations and turn-based games.
It is developed by a private individual but released to the public under the GNU Affero General Public License.
The API may change significantly as the project proceeds. At this early stage, you should only use the latest release, which may not be compatible with previous versions.
Requirements
Turberfield requires Python 3.4. It uses setuptools for installation.
Quick start
Install turberfield-dynamics:
$ pip install turberfield-dynamics
Consult the documentation:
Python 3.4.0 (default, Mar 18 2014, 21:48:31) [GCC 4.6.3] on linux Type "help", "copyright", "credits" or "license" for more information. >>> import turberfield.dynamics.simulation >>> help(turberfield.dynamics.simulation)
- Author:
D Haynes
- Copyright:
2014 Thuswise Ltd
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