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An OpenGL ES renderer for LOGO style turtles.

Project description


OpenGL ES backend for rendering turtles

Status: experimenting, pre-alpha

Hard Goals:
  • Fast renderer for a turtle-like world

  • RasPi compatible

  • Full 3d camera

  • Custom 3D turle geometry

  • Scales to 10,000 turtles

Stretch Goals:
  • Texture mapping images as turtle

  • Drop in replacement renderer for stdlib turtle module*

  • Use shaders to simulate turtle world, not just render

  • Extensible (custom turtle shaders, new world objects)

* via monkey patching, as turtle module not easily extensible


virtualenv turgles pip install -r requirements.txt

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