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Algorithms for TW

Project description

TW Complex

Repo with algorithms to divide ally villages into front and back in TW.

Underneath it is a problem of dividing a set of 2D points A according to the min_radius and max_radius distances from a set of other 2D points B, which can be solved most simply by counting the distances from each point in the first set A to all points in the second set B one by one.

Examples (before -> after)

Example 1

Ally: 10000 points
Enemy: 15000 points
min_radius: 1.4
max_radius: 2

example1

Example 2

Ally: 2500 points
Enemy: 6000 points
min_radius: 4
max_radius: 10

example2

Example 3

Ally: 20000 points
Enemy: 20000 points
min_radius: 20
max_radius: 60

example3

Example 4

Ally: 20000 points
Enemy: 20000 points
min_radius: 10
max_radius: 120

example4

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