Go-style channels for Twisted
Project description
# Twisted CSP
Communicating sequential processes for Twisted. Channels like Go, or Clojurescript's `core.async`.
**WARNING: This is currently alpha software.**
This is a very close port of Clojurescript's `core.async`. The significant difference is that light-weight processes are implemented using generators (`yield`) instead of macros.
- Channel operations must happen inside "light-weight processes" (code flows, not actual threads).
- Light-weight processes are spawn by calling `go`, `go_channel`, `go_deferred` or by using their decorator equivalents.
- Most channel operations must follow the form of `yield do_sth(...)`.
```python
def slow_pipe(input, output):
while True:
value = yield take(input)
yield sleep(0.5)
if value is None: # input closed
close(output)
yield stop()
else:
yield put(output, value)
go(slow_pipe, chan1, chan2))
```
## Examples ##
Function returning channel (http://talks.golang.org/2012/concurrency.slide#25).
```python
def boring(message):
c = Channel()
def counter():
i = 0
while True:
yield put(c, "%s %d" % (message, i))
yield sleep(random.random())
i += 1
go(counter)
return c
def main():
b = boring("boring!")
for i in range(5):
print "You say: \"%s\"" % (yield take(b))
print "You are boring; I'm leaving."
```
Pingpong (http://talks.golang.org/2013/advconc.slide#6).
```python
class Ball:
hits = 0
@process
def player(name, table):
while True:
ball = yield take(table)
ball.hits += 1
print name, ball.hits
yield sleep(0.1)
yield put(table, ball)
def main():
table = Channel()
player("ping", table)
player("pong", table)
yield put(table, Ball())
yield sleep(1)
```
Timeout using `alts` (`select` in Go) (http://talks.golang.org/2012/concurrency.slide#35).
```python
c = boring("Joe")
while True:
value, chan = yield alts([c, timeout(0.8)])
if chan is c:
print value
else:
print "You're too slow."
yield stop()
```
## Running the examples ##
Use the `run` script, like
```bash
./run example.go.timeout_for_whole_conversation_using_select
```
Examples under `example/go` are ports of Go examples from:
- http://talks.golang.org/2012/concurrency.slide
- http://talks.golang.org/2013/advconc.slide.
## Playing around in a REPL ##
```python
Python 2.7.5+ (default, Sep 19 2013, 13:48:49)
[GCC 4.8.1] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import thread
>>> from csp import *
>>> from twisted.internet import reactor
>>> thread.start_new_thread(reactor.run, (), {"installSignalHandlers": False})
140038185355008
>>> class Ball:
... hits = 0
...
>>> def player(name, table):
... while True:
... ball = yield take(table)
... if ball is None: # channel's closed
... print name, "Ball's gone"
... break
... ball.hits += 1
... print name, ball.hits
... yield sleep(0.1)
... yield put(table, ball)
...
>>> def main():
... table = Channel()
... go(player, "ping", table)
... go(player, "pong", table)
... yield put(table, Ball())
... yield sleep(1)
... close(table)
...
>>> reactor.callFromThread(lambda: go(main))
>>> ping 1
pong 2
ping 3
pong 4
ping 5
pong 6
ping 7
pong 8
ping 9
pong 10
ping Ball's gone
pong Ball's gone
>>>
```
## Limitations ##
- Does not work in a multi-threaded environment, at all (this is fixable though).
- Channel's normal API cannot be used outside of a process (more precisely outside of the generator function of a process).
- Generator functions must be used to spawn processes. This makes it less composable than in Go (where the constructs are built-in), or Clojurescript (where macros rule).
- Forgetting to `yield` can cause subtle bugs.
- Cooperative multi-processing (not sure if this is a big problem though).
## TODO ##
- Multiplexing, mixing, publishing/subscribing.
- Channel operations (map, filter, reduce...).
- Support multi-threaded environment (porting Clojure's `core.async` not Clojurescript's).
- Write **tests**.
- Think of a sensible error handling strategy (I think this should be decided by client code not library code though).
+ Should there be a separate error channel?
+ Should channels deliver `(result, error)` tuples?
+ Should errors be treated as special values (caught exceptions [re-thrown when taken](http://swannodette.github.io/2013/08/31/asynchronous-error-handling/))?
- Support other reactors, e.g. [Tornado](http://www.tornadoweb.org/en/stable/) (should be easy, as the dispatcher is the only thing that depends on twisted).
- More documentation.
- More examples (focusing on leveraging Twisted's rich network capabilities).
- `put_then_callback`, `take_then_callback` execute the supplied callback in the same tick if result is immediately available. This can cause problems (especially if they are public API).
## Inspiration ##
- http://swannodette.github.io/2013/08/24/es6-generators-and-csp
- https://github.com/clojure/core.async
- https://github.com/olahol/node-csp
Other Python CSP libraries:
- http://code.google.com/p/pycsp/
- https://github.com/python-concurrency/python-csp
- https://github.com/stuglaser/pychan
These libraries use threads/processes (except for pycsp, which has support for greenlets (which is not portable)). This makes implementation simpler (in principle), sacrificing efficiency (but managing threads/processes can be a chore). On the other hand they are much more generic, and support networked channels (that is not necessarily a good thing though).
TODO: More elaborate comparison.
Communicating sequential processes for Twisted. Channels like Go, or Clojurescript's `core.async`.
**WARNING: This is currently alpha software.**
This is a very close port of Clojurescript's `core.async`. The significant difference is that light-weight processes are implemented using generators (`yield`) instead of macros.
- Channel operations must happen inside "light-weight processes" (code flows, not actual threads).
- Light-weight processes are spawn by calling `go`, `go_channel`, `go_deferred` or by using their decorator equivalents.
- Most channel operations must follow the form of `yield do_sth(...)`.
```python
def slow_pipe(input, output):
while True:
value = yield take(input)
yield sleep(0.5)
if value is None: # input closed
close(output)
yield stop()
else:
yield put(output, value)
go(slow_pipe, chan1, chan2))
```
## Examples ##
Function returning channel (http://talks.golang.org/2012/concurrency.slide#25).
```python
def boring(message):
c = Channel()
def counter():
i = 0
while True:
yield put(c, "%s %d" % (message, i))
yield sleep(random.random())
i += 1
go(counter)
return c
def main():
b = boring("boring!")
for i in range(5):
print "You say: \"%s\"" % (yield take(b))
print "You are boring; I'm leaving."
```
Pingpong (http://talks.golang.org/2013/advconc.slide#6).
```python
class Ball:
hits = 0
@process
def player(name, table):
while True:
ball = yield take(table)
ball.hits += 1
print name, ball.hits
yield sleep(0.1)
yield put(table, ball)
def main():
table = Channel()
player("ping", table)
player("pong", table)
yield put(table, Ball())
yield sleep(1)
```
Timeout using `alts` (`select` in Go) (http://talks.golang.org/2012/concurrency.slide#35).
```python
c = boring("Joe")
while True:
value, chan = yield alts([c, timeout(0.8)])
if chan is c:
print value
else:
print "You're too slow."
yield stop()
```
## Running the examples ##
Use the `run` script, like
```bash
./run example.go.timeout_for_whole_conversation_using_select
```
Examples under `example/go` are ports of Go examples from:
- http://talks.golang.org/2012/concurrency.slide
- http://talks.golang.org/2013/advconc.slide.
## Playing around in a REPL ##
```python
Python 2.7.5+ (default, Sep 19 2013, 13:48:49)
[GCC 4.8.1] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import thread
>>> from csp import *
>>> from twisted.internet import reactor
>>> thread.start_new_thread(reactor.run, (), {"installSignalHandlers": False})
140038185355008
>>> class Ball:
... hits = 0
...
>>> def player(name, table):
... while True:
... ball = yield take(table)
... if ball is None: # channel's closed
... print name, "Ball's gone"
... break
... ball.hits += 1
... print name, ball.hits
... yield sleep(0.1)
... yield put(table, ball)
...
>>> def main():
... table = Channel()
... go(player, "ping", table)
... go(player, "pong", table)
... yield put(table, Ball())
... yield sleep(1)
... close(table)
...
>>> reactor.callFromThread(lambda: go(main))
>>> ping 1
pong 2
ping 3
pong 4
ping 5
pong 6
ping 7
pong 8
ping 9
pong 10
ping Ball's gone
pong Ball's gone
>>>
```
## Limitations ##
- Does not work in a multi-threaded environment, at all (this is fixable though).
- Channel's normal API cannot be used outside of a process (more precisely outside of the generator function of a process).
- Generator functions must be used to spawn processes. This makes it less composable than in Go (where the constructs are built-in), or Clojurescript (where macros rule).
- Forgetting to `yield` can cause subtle bugs.
- Cooperative multi-processing (not sure if this is a big problem though).
## TODO ##
- Multiplexing, mixing, publishing/subscribing.
- Channel operations (map, filter, reduce...).
- Support multi-threaded environment (porting Clojure's `core.async` not Clojurescript's).
- Write **tests**.
- Think of a sensible error handling strategy (I think this should be decided by client code not library code though).
+ Should there be a separate error channel?
+ Should channels deliver `(result, error)` tuples?
+ Should errors be treated as special values (caught exceptions [re-thrown when taken](http://swannodette.github.io/2013/08/31/asynchronous-error-handling/))?
- Support other reactors, e.g. [Tornado](http://www.tornadoweb.org/en/stable/) (should be easy, as the dispatcher is the only thing that depends on twisted).
- More documentation.
- More examples (focusing on leveraging Twisted's rich network capabilities).
- `put_then_callback`, `take_then_callback` execute the supplied callback in the same tick if result is immediately available. This can cause problems (especially if they are public API).
## Inspiration ##
- http://swannodette.github.io/2013/08/24/es6-generators-and-csp
- https://github.com/clojure/core.async
- https://github.com/olahol/node-csp
Other Python CSP libraries:
- http://code.google.com/p/pycsp/
- https://github.com/python-concurrency/python-csp
- https://github.com/stuglaser/pychan
These libraries use threads/processes (except for pycsp, which has support for greenlets (which is not portable)). This makes implementation simpler (in principle), sacrificing efficiency (but managing threads/processes can be a chore). On the other hand they are much more generic, and support networked channels (that is not necessarily a good thing though).
TODO: More elaborate comparison.
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