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Interact with an app using visual definitions of elements

Project description

velenium

Interact with an app using visual definitions of elements

sample usage

import unittest
from appium import webdriver
import velenium as ve


class VisualTestCase(unittest.TestCase):
    
    def setUp(self):
        # given a driver
        self.driver = webdriver.Remote('http://localhost:4723/wd/hub', desired_capabilities={...})
        # or for local desktop automation
        self.driver = ve.VisualDriver()

    def tearDown(self):
        self.driver.quit()

    def test_visual(self):
        # create a visual definition
        element = ve.VisualElement(self.driver, 'path/to/pattern.png')

        # create a visual definition using multiple images using glob path
        element = ve.VisualElement(self.driver, 'path/to/patterns/**/pattern_*.png')

        # assert element is visible
        self.assertTrue(element.is_visible())

        # wait until element is visible, raises TimeoutException from selenium if timeout
        element.wait_until_visible()

        # wait until element is not visible, raises TimeoutException from selenium if timeout
        element.wait_until_not_visible()

        # find only in de middle region
        ve.VisualElement(self.driver, 'path/to/pattern.png', region=ve.LEFT_SIDE).click()

        # custom region, upper right in the example
        ve.VisualElement(self.driver, 'path/to/pattern.png', region=((0.5, 0), (1, 0.5))).click()

        # click on element on de right border
        ve.VisualElement(self.driver, 'path/to/pattern.png', target=ve.RIGHT).click()

        # custom region, center right in the example
        ve.VisualElement(self.driver, 'path/to/pattern.png', target=(0.5, 0)).click()

        # refresh position of element and click
        element.reset_object().click()

        # click and wait no visibility of the element
        element.click().wait_until_not_visible()

        # find with different similarity threshold, by default is 80%
        ve.VisualElement(self.driver, 'path/to/pattern.png', similarity=0.7).click()

        # click the 2nd best match of element
        ve.VisualElement(self.driver, 'path/to/pattern.png', order=1).click()

        # click element at 2nd position in vertical order
        ve.VisualElement(self.driver, 'path/to/pattern.png', order=1, disposal=ve.VERTICAL).click()
        # or
        item = ve.VisualElement(self.driver, 'path/to/pattern.png', disposal=ve.VERTICAL)
        item.matches[1].click()

        # click element at 3er position in horizontal order
        ve.VisualElement(self.driver, 'path/to/pattern.png', order=2, disposal=ve.HORIZONTAL).click()
        # or
        item = ve.VisualElement(self.driver, 'path/to/pattern.png', disposal=ve.HORIZONTAL)
        item.matches[2].click()

        # use another cv2 method to get the match, by default uses CV_CCOEFF
        ve.VisualElement(self.driver, 'path/to/pattern.png', method=ve.CV_SQDIFF).wait_until_visible()

        # count matches
        print(len(element.matches))
        # or
        print(element.count)

        # iterate over matches
        for e in element.matches:
            e.click()

        # enable debug images in "temp/" folder
        element.debug()

        # disable debug images
        element.debug(False)


if __name__ == '__main__':
    unittest.main()

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