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Capture and send keyboard and mouse input

Project description

winput

Capture and send keyboard and mouse input on Windows

winput is a small extension that gives you the ability to capture and send any keyboard and mouse input.
It does this by providing a simple interface to user32.dll

Tiny documentation

About winput

winput must not be used to record the user's input without their consent!
winput is supposed to replace the outdated extension PyHook.

Using winput

To install winput you can use the PyPI:

pip install winput

To use winput in a script, you have to import the package winput using

import winput

or a wildcard import:

from winput import *

Capturing mouse input

There are two ways you can get input from the mouse.
1. You can get the current position of the mouse cursor using

get_mouse_pos() -> (x, y)

2. You can hook onto the Windows message system to receive an Event every time
the state of the mouse changes:

hook_mouse( callback_function )

The function will be supplied with a MouseEvent as it's only argument.

class MouseEvent:
    position        # [length-2-tuple] the screen coordinates at which the event occured
    action          # [int] which type of event occured - can be any of the mouse-wParams (see below)
    time            # [int] time in ms since system startup
    additional_data # [int] information for specific mouse events (which X-Button, amount of mouse-wheel-movement)
    type            # [string] = "MouseEvent"

You have to run a message loop to use a hook! (see [Running a message loop] below)

Remember to unhook when you're done capturing by using:

unhook_mouse()

The following mouse-wParams exist:

WM_MOUSEMOVE    = 0x0200 # the mouse has been moved

WM_LBUTTONDOWN  = 0x0201 # left mouse button pressed
WM_LBTTONUP     = 0x0202 # left mouse button released

WM_RBUTTONDOWN  = 0x0204 # right mouse button pressed
WM_RBUTTONUP    = 0x0205 # right mouse button released

WM_MBUTTONDOWN  = 0x0207 # middle mouse button pressed
WM_MBUTTONUP    = 0x0208 # middle mouse button released

WM_MOUSEWHEEL   = 0x020A # mouse wheel moved
WM_MOUSEHWHEEL  = 0x020E # mouse wheel moved (horizontal)

WM_XBUTTONDOWN  = 0x020B # extra button pressed
WM_XBUTTONUP    = 0x020C # extra button released

Capturing keyboard input

If you want to monitor keyboard input you also have to hook onto the Windows message system.

hook_keyboard( callback_function )

The function will be supplied with a KeyboardEvent as it's only argument.

class KeyboardEvent:
    action  # [int] which type of event occured - can be any of the keyboard-wParams
    vkCode  # [int] virtual key code -- which key has been pressed
    time    # [int] time in ms since system startup
    type    # [string] = "KeyboardEvent"

You have to run a message loop to use a hook! (see Running a message loop below)

Again, remember to unhook when you're done capturing by using:

unhook_keyboard()

The following keyboard-wParams exist:

WM_KEYDOWN      = 0x0100 # key pressed
WM_KEYUP        = 0x0101 # key released

WM_SYSKEYDOWN   = 0x0104 # system-key pressed
WM_SYSKEYUP     = 0x0105 # system-key released

Return values for callback functions

The callback (hook) functions mentioned above are expected to return a flag. The following flags exist:

Flag Value Meaning
WP_CONTINUE 0x00 Continue normally
WP_UNHOOK 0x01 Remove this hook
WP_STOP 0x02 Stops the message loop
WP_DONT_PASS_INPUT_ON 0x04 Does not call any other hooks (i.e. input isn't passed on to other programs)

If the callback function returns None, WP_CONTINUE is assumed.

WARNING: Using WP_DONT_PASS_INPUT_ON will also prevent the inputs to be passed on to Windows. If you do this for a mouse hook, the mouse will not move and you might loose control over your computer. Same goes for keyboard hooks. The keyboard events will not be passed on to the rest of your system. You may loose control over your computer.

Running a message loop

If you're using a hook, you have to keep updating the Windows messages.
You can either do this by using

wait_messages()

to enter an infinite message loop, which you can stop by calling

stop()

Or you can have your own loop that repeatedly (at least 100x per second) calls

get_message()

Virtual Key Codes (VK codes)

Virtual key codes or vk_codes are numerical representations of given keys.
To get a list of all virtual key codes, take a look over here.
All VK codes are members of the main winput module and the submodule winput.vk_codes.
If you want to import all the VK codes without performing a package-wide wildcard import, you can use

from winput.vk_codes import *

You can also convert the virtual key codes to a literal representation using a predefined dict.

vk_code_dict.get(vk_code, "VK_UNKNOWN") -> string

Sending mouse input

To set the position of the mouse cursor, you can use

set_mouse_pos(x, y)

To make sure this also works with high DPI values, please use the DPI awareness functions below.

To move the mouse cursor by a given amount, you can use

move_mouse(dx, dy)

A mouse button can be pressed using

press_mouse_button(mouse_button)

and released using

release_mouse_button(mouse_button)

or pressed and released using

click_mouse_button(mouse_button)

The following mouse buttons exist:

LEFT_MOUSE_BUTTON   = LMB   = 1
RIGHT_MOUSE_BUTTON  = RMB   = 2
MIDDLE_MOUSE_BUTTON = MMB   = 4
EXTRA_MOUSE_BUTTON1 = XMB1  = 8
EXTRA_MOUSE_BUTTON2 = XMB2  = 16

The mousewheel can be moved using
move_mousewheel(amount[, horizontal = False])

Sending keyboard input

To press a key, you can use

press_key(vk_code)

to release it, you can use

release_key(vk_code)

and to press and release it, you can use

click_key(vk_code)

DPI awareness

To make the process running winput DPI aware, use the following function:

set_DPI_aware(per_monitor=True)

To get the DPI scaling factor for a given window handle (HWND), use

get_window_scaling_factor(hwnd)

Example

Capturing the mouse and keyboard

import winput

def mouse_callback( event ):
    if event.action == winput.WM_LBUTTONDOWN:
        print("Left mouse button press at {}".format( event.position ))
    
def keyboard_callback( event ):
    if event.vkCode == winput.VK_ESCAPE: # quit on pressing escape
        return winput.WP_STOP
        # alternatively you could also call:
        # winput.stop()
        
print("Press escape to quit")
    
# hook input    
winput.hook_mouse( mouse_callback )
winput.hook_keyboard( keyboard_callback )

# enter message loop
winput.wait_messages()

# remove input hook
winput.unhook_mouse()
winput.unhook_keyboard()

Capturing keyboard without passthrough

import winput

def keyboard_callback(event : winput.KeyboardEvent) -> int:
  if event.key == winput.VK_ESCAPE:
    print("quitting")
    return winput.WP_UNHOOK | winput.WP_STOP
	
  print(winput.vk_code_dict.get(event.key, "VK_UNKNOWN"))
  
  return winput.WP_DONT_PASS_INPUT_ON
  
winput.hook_keyboard(keyboard_callback)
winput.wait_messages()

Sending input

import winput
from winput.vk_codes import *

import time

def slow_click(vk_code): # delay each keypress by 1/10 of a second
    time.sleep(0.1)
    winput.click_key(vk_code)

# open the RUN menu (WIN + R)
winput.press_key(VK_LWIN)
winput.click_key(VK_R)
winput.release_key(VK_LWIN)

time.sleep(0.5)

# enter "notepad.exe"
slow_click(VK_N)
slow_click(VK_O)
slow_click(VK_T)
slow_click(VK_E)
slow_click(VK_P)
slow_click(VK_A)
slow_click(VK_D)
slow_click(VK_OEM_PERIOD)
slow_click(VK_E)
slow_click(VK_X)
slow_click(VK_E)
slow_click(VK_RETURN)

time.sleep(1)

# enter "hello world"
slow_click(VK_H)
slow_click(VK_E)
slow_click(VK_L)
slow_click(VK_L)
slow_click(VK_O)
slow_click(VK_SPACE)
slow_click(VK_W)
slow_click(VK_O)
slow_click(VK_R)
slow_click(VK_L)
slow_click(VK_D)

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