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The cutest little logger you've ever seen.

Project description

Woodchips

The cutest little logger you've ever seen.

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Aren't logs just a bunch of woodchips?

I found myself using the same logging setup logic over and over in projects so I decided to pull it out into its own little package. Woodchips gives you everything you need to setup the Python logging library in your project, all without the need to import or call on the logging package making logging incredibly simple and clean.

Install

# Install tool
pip3 install woodchips

# Install locally
make install

Usage

  • A Logger instance must be created to use Woodchips. Simply specify a name and logging level, tell Woodchips where to log items (console and/or files), and start chipping away!
  • Need multiple loggers, no problem. Spin up separate Logger instances for your needs. Maybe you need a console logger for certain output that requires a specific format while another module needs a generic file formatter. Woodchips makes it easy to setup and configure all your loggers.
  • Logging to a file: Woodchips will automatically roll over your log files once it reaches the log_size. You can configure num_of_logs to specify how many log files will be kept in the rotation.
  • Formatters: You can configure the format of log files per handler (console and/or files); however, defaults are set (and shown below) if you just need basic logging.

Setting up Woodchips

import woodchips

# Setup a new logger instance
logger = woodchips.Logger(
    name='my_logger_name',  # The name of your logger instance, often will be `__name__`
    level='INFO',  # The log level you want to use
)

# Setup console logging
logger.log_to_console(formatter='%(message)s')

# Setup file logging
logger.log_to_file(
    location='path/to/log_files',
    formatter='%(asctime)s - %(module)s.%(funcName)s - %(levelname)s - %(message)s',
    log_size=200000,  # Size of a single file in bytes
    num_of_logs=5,  # Number of log files to keep in the rotation
)

Using Woodchips

import woodchips

# Retrieve a logger instance by name (assumes it's already been created)
logger = woodchips.get('my_logger_name')

# Log a message (will be logged to console and a file based on the example from above)
logger.info('This is how to setup Woodchips!')

# Alternatively, you can call the `logger` method on the initially created instance without retrieving;
# though, it's recommended to setup your logger at program start and then grap it with `get()` whenever needed
# my_logger = woodchips.Logger(name='my_logger_name')
# my_logger.logger.info('You can alternatiely call a log level on the logger method here.')

Logger Levels

  • CRITICAL
  • ERROR
  • WARNING
  • INFO
  • DEBUG
  • NOTSET

Development

# Get a comprehensive list of development tools
make help

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