A simple resolver to analyze wynntils' encoded equipment in chat.
Project description
Wynntils Resolver
A simple resolver to anaslyeze wynntils' coded equipment in chat.
Requires
Install
pip install wynntilsresolver -U
Usage
Use Predefined Resolvers
from wynntilsresolver.item import GearItemResolver
shiny_warp = ""
sw = GearItemResolver.from_utf16(shiny_warp)
assert sw.name == "Warp"
assert sw.identifications
assert sw.identifications == [
Identification(id="rawAgility", internal_id=41, base=20, roll=-1, value=20),
Identification(id="healthRegen", internal_id=24, base=-200, roll=87, value=-174),
Identification(id="manaRegen", internal_id=34, base=-45, roll=77, value=-35),
Identification(id="reflection", internal_id=69, base=90, roll=98, value=88),
Identification(id="exploding", internal_id=17, base=50, roll=71, value=36),
Identification(id="walkSpeed", internal_id=81, base=180, roll=116, value=209),
Identification(id="healthRegenRaw", internal_id=25, base=-600, roll=80, value=-480),
Identification(id="airDamage", internal_id=4, base=15, roll=110, value=16),
Identification(id="raw1stSpellCost", internal_id=37, base=4, roll=88, value=4),
Identification(id="raw2ndSpellCost", internal_id=38, base=-299, roll=104, value=-311),
]
assert sw.powder
assert sw.powder.powder_slots == 3
assert sw.powder.powders == ["A6", "A6", "A6"]
assert sw.shiny
assert sw.shiny.name == "warsWon"
assert sw.shiny.value == 69
assert sw.shiny.display_name == "Wars Won"
assert sw.shiny.internal_id == 4
assert sw.reroll == 0
Create your own resolver
from typing import Optional
from wynntilsresolver.blocks import GearItem, Name,Identifications, Reroll, Powder, Shiny
from wynntilsresolver.resolver import Resolver
# Create a custom resolver like this
class MyResolver2(Resolver):
item_type: GearItem
name: Name
identifications: Optional[Identifications]
reroll: Optional[Reroll]
powder: Optional[Powder]
shiny: Optional[Shiny]
shiny_warp = ""
# Decode from Artemis shared utf16 text
b = MyResolver2.from_utf16(shiny_warp)
print(b.name.name) # Warp
if b.identifications:
# Identification(id='rawAgility', internal_id=41, base=20, roll=-1, value=20)
b.identifications.identifications[0]
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