<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>PyPI recent updates for ffvii-realtime</title>
    <link>https://pypi.org/project/ffvii-realtime/</link>
    <description>Recent updates to the Python Package Index for ffvii-realtime</description>
    <language>en</language>    <item>
      <title>0.2.16</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.16/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Fri, 03 Jul 2026 22:28:44 GMT</pubDate>
    </item>    <item>
      <title>0.2.15</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.15/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Fri, 03 Jul 2026 01:43:18 GMT</pubDate>
    </item>    <item>
      <title>0.2.14</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.14/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 22:28:46 GMT</pubDate>
    </item>    <item>
      <title>0.2.13</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.13/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 20:59:33 GMT</pubDate>
    </item>    <item>
      <title>0.2.12</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.12/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 05:27:51 GMT</pubDate>
    </item>    <item>
      <title>0.2.11</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.11/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 04:48:54 GMT</pubDate>
    </item>    <item>
      <title>0.2.10</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.10/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 03:43:48 GMT</pubDate>
    </item>    <item>
      <title>0.2.9</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.9/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 02:54:13 GMT</pubDate>
    </item>    <item>
      <title>0.2.8</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.8/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Tue, 30 Jun 2026 00:11:46 GMT</pubDate>
    </item>    <item>
      <title>0.2.7</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.7/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 23:58:47 GMT</pubDate>
    </item>    <item>
      <title>0.2.6</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.6/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 23:50:03 GMT</pubDate>
    </item>    <item>
      <title>0.2.5</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.5/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 23:42:26 GMT</pubDate>
    </item>    <item>
      <title>0.2.4</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.4/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 22:45:43 GMT</pubDate>
    </item>    <item>
      <title>0.2.3</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.3/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 22:17:31 GMT</pubDate>
    </item>    <item>
      <title>0.2.2</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.2/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 21:14:40 GMT</pubDate>
    </item>    <item>
      <title>0.2.1</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.1/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 20:43:08 GMT</pubDate>
    </item>    <item>
      <title>0.2.0</title>
      <link>https://pypi.org/project/ffvii-realtime/0.2.0/</link>
      <description>Remove Tactical Mode slow-motion from Final Fantasy VII Rebirth combat captures so the whole fight plays at uniform real-time speed.</description>
      <pubDate>Mon, 29 Jun 2026 20:36:10 GMT</pubDate>
    </item>  </channel>
</rss>