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    <title>PyPI recent updates for jax-ik</title>
    <link>https://pypi.org/project/jax-ik/</link>
    <description>Recent updates to the Python Package Index for jax-ik</description>
    <language>en</language>    <item>
      <title>0.1.6.1</title>
      <link>https://pypi.org/project/jax-ik/0.1.6.1/</link>
      <description>Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</description>
<author>hvoss@techfak.uni-bielefeld.de</author>      <pubDate>Thu, 29 Jan 2026 11:29:34 GMT</pubDate>
    </item>    <item>
      <title>0.1.6</title>
      <link>https://pypi.org/project/jax-ik/0.1.6/</link>
      <description>Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</description>
<author>hvoss@techfak.uni-bielefeld.de</author>      <pubDate>Thu, 11 Sep 2025 12:07:03 GMT</pubDate>
    </item>    <item>
      <title>0.1.5</title>
      <link>https://pypi.org/project/jax-ik/0.1.5/</link>
      <description>Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</description>
<author>hvoss@techfak.uni-bielefeld.de</author>      <pubDate>Thu, 28 Aug 2025 13:14:18 GMT</pubDate>
    </item>    <item>
      <title>0.1.4</title>
      <link>https://pypi.org/project/jax-ik/0.1.4/</link>
      <description>Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</description>
<author>hvoss@techfak.uni-bielefeld.de</author>      <pubDate>Thu, 03 Jul 2025 14:04:55 GMT</pubDate>
    </item>    <item>
      <title>0.1.3</title>
      <link>https://pypi.org/project/jax-ik/0.1.3/</link>
      <description>Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</description>
<author>hvoss@techfak.uni-bielefeld.de</author>      <pubDate>Thu, 03 Jul 2025 13:27:57 GMT</pubDate>
    </item>    <item>
      <title>0.1</title>
      <link>https://pypi.org/project/jax-ik/0.1/</link>
      <description>Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</description>
<author>hvoss@techfak.uni-bielefeld.de</author>      <pubDate>Thu, 03 Jul 2025 13:00:59 GMT</pubDate>
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