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    <title>PyPI recent updates for meshshader-engine</title>
    <link>https://pypi.org/project/meshshader-engine/</link>
    <description>Recent updates to the Python Package Index for meshshader-engine</description>
    <language>en</language>    <item>
      <title>0.2.0</title>
      <link>https://pypi.org/project/meshshader-engine/0.2.0/</link>
      <description>Didactic Python engine for GLSL shader programming: a classical vertex/fragment pipeline and NVIDIA mesh/task shaders (GL_NV_mesh_shader). Wraps PyOpenGL boilerplate behind TOML-configured experiments, shader hot reload, and meshlet-based rendering. Used for teaching. Created with Claude Code; documentation of development steps included.</description>
<author>Peter.Roesch@tha.de</author>      <pubDate>Fri, 30 Oct 2026 12:04:01 GMT</pubDate>
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