Make Game Easier with pygame and GameWidgets
Project description
GameWidgets 0.1.9
Install GameWidgets by writing one of two things:
Mac
pip3 install GameWidgets
Windows
pip install GameWidgets
Updates and patches
Patches for the Engine.Entity system are now fixed allowing to make certain types of game objects. Entities are classes meant to be inherited, not to be used as a standalone. To add an entity to a group, there is a new group section
Update for the Engine.Group
The group system has a new addition by making a new class called GroupObj, this class is for objects that are not standalone images. Buttons, Inputs, Entities, etc.
Patch for Engine.Group
The old group class is now called GroupImg and supports simple images.
Main Update
The engine folder is now semi-test and can be used somewhat stably for projects; as a side note, the Engine folder is a rapidly changing folder and so if you choose to update your version proceed with the following warning: Features and functions available in versions before may be deprecated or discontinued, by changing the version, you choose to use a different version with therefore different files, functions, and classes.
There is a new file called manager that can now handle the work of multiple lines in a draw loop, It requires groups in the Engine.Groups. There are separated by things called layers. The higher the layer, the more priority is given.
Manomay Tyagi @superman13456 2023 v0.1.9 GameWidgets
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