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A python library to add 3D sound to a Sumo traffic simulation.

Project description

SumoSound

SumoSound is a Python package which uses Sumo's TraCI API and PyOpenAL to generate vehicle sounds in a 3D environment. PyOpenAL calculates the proper volume, doppler shift, and stereo (or surround sound) output. The package comes with some built-in default sound effects, but is fully customizable, and can calculate the sounds from the point of view of either a stationary ego position or one of the vehicles in the simulation.

Installation

SumoSound can be installed using pip:

pip install SumoSound

Or, you can simply clone the GitHub repository and add it to your Python path.

You can then import the library.

import SumoSound

Dependencies

  • Sumo TraCI
  • PyOpenAL

Usage

See the example script sound_test.py for an example.

In general, you just need to define an Ego object (either of the Ego class or a subclass of it), pass this Ego object to a Simulation object, and then call update() on the Simulation object once per simulation step. Everything else should be handled automatically.

Documentation

Ego

An Ego object defines the position, velocity, and orientation of the listener. There are 3 ego types: Stationary Ego, Ego Vehicle, and Ego Vehicle with Manually-Calculated Speed.

Stationary Ego (Ego)

The position, velocity, and orientation of a stationary ego are controlled with the methods set_position(), set_velocity(), and set_angle(). The ego will default to a location of (0, 0, 0) facing east with zero velocity.

ego = SumoSound.Ego()

Ego Vehicle (EgoVehicle)

The position, velocity, and orientation of an ego vehicle are synced via TraCI with the vehicle with the given ID. These properties are automatically updated every time step by the Simulation object.

ego = SumoSound.EgoVehicle("vehicleID")

Ego Vehicle with Manually-Calculated Speed (EgoVehicleManualSpeed)

The same as an EgoVehicle, but the vehicle speed is calculated based on the ego position in the previous and current simulation time steps. This is useful if the ego vehicle is being controlled externally and the speed property is incorrect or undefined.

ego = SumoSound.EgoVehicleManualSpeed("vehicleID")

Simulation

A Simulation object keeps track of all of the vehicles in the Sumo simulation via TraCI, updating the sound sources and listener position as necessary. An ego must be passed to the constructor of the Simulation object.

simulation = SumoSound.Simulation(ego)

Additional parameters are available as well. Most notably, the argument vehicle_class_map can be used to tell SumoSound which subclass of Vehicle to use for each Sumo vehicleClass. By default, the dict DEFAULT_VEHICLE_CLASS_MAP is used. For more information on defining custom vehicle types, see the next section.

The method update() must be called every simulation step.

while True:
    traci.simulationStep()
    simulation.update()

Vehicle

A Vehicle object keeps track of one or more sound sources associated with the vehicle type. SumoSound comes with a number of pre-defined vehicle types which are selected automatically by the Simulation object based on the Sumo vehicleClass property of each vehicle. Custom vehicle types can be created by simply sub-classing the Vehicle class. The gain of each vehicle sound can be automatically actuated by a signal. By default, the speed and acceleration of the vehicle are available as signals, but custom signals can also be created.

class CustomVehicle(SumoSound.Vehicle):
    def __init__(self, id, engine_sound_file="path/to/file.wav",
                 tire_sound_file="path/to/file.wav",
                 horn_sound_file="path/to/file.wav"):
        super().__init__(id)
        self.horn = False  # define a custom signal called "horn"
        # add an engine sound to the vehicle, actuated by the vehicle acceleration
        engine_sound = SumoSound.VehicleSound(engine_sound_file, base_gain=0.5)
        self.add_sound(engine_sound, "acceleration", response_curve=[(0, 0.5), (2.5, 1)])
        # add a tire sound to the vehicle, actuated by the vehicle speed
        tire_sound = SumoSound.VehicleSound(tire_sound_file, base_gain=2)
        self.add_sound(tire_sound, "speed", response_curve=[(0, 0), (28, 1)])
        # add a horn sound to the vehicle, actuated by the custom signal "horn"
        horn_sound = SumoSound.VehicleSound(horn_sound_file, base_gain=2)
        self.add_sound(horn_sound, "horn", response_curve=[(False, 0), (True, 1)])

The argument response_curve of the method add_sound() may either be a callable with the signature fun(signal_value) -> gain or a list of (signal_value, gain) tuples, which are interpolated as necessary to calculate the sound gain from the signal value.

To associate the custom vehicle type with a vehicle class, the vehicle_class_map argument of the Simulation constructor must be passed a custom dict containing the desired mapping, or the default dict can be modified before creating the Simulation object.

# map the custom vehicle type to the Sumo vehicleClass "passenger"
SumoSound.DEFAULT_VEHICLE_CLASS_MAP["passenger"] = CustomVehicle
simulation = SumoSound.Simulation(ego)

In order to use the custom signal to actuate the sound, simply set the signal to the desired value, and everything will be automatically handled the next time the simulation is updated.

simulation.vehicles["vehicleID"].horn = True

Contribution

Issues and pull requests are welcome.

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