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Touch Portal API for Python

Project description

TouchPortal-API for Python

Easy way to Build Plugins for TouchPortal with little understanding of Python.

Installation

Simply run this in your command line pip install TouchPortal-API if your not able to you can download here and do pip install [fileyoudownloaded] Make Sure your on latest version of TouchPortal current Version of TouchPortal API supports TP V2.3

Usage

import TouchPortalAPI # Import the api

TPClient = TouchPortalAPI.Client('YourPluginID') # Initiate the client (replace YourPluginID with your ID)

@TPClient.on('info')  # This Will run once You've connected to TouchPortal
def OnStart(client, data):
    # You must provide 2 parm in the function or else it will give error
    print('I am Connected!', data)


    TPClient.stateUpdate("(Your State ID)", "State Value") # This if you want to update a dymic states in TouchPortal

    updateStates = [
        {
            "id": "(Your State ID)",
            "value": "(The Value You wanted)"
        },
        {
            "id": "(Your 2nd State ID)",
            "value": "(The Value You wanted)"
        }
    ]
    TPClient.stateUpdateMany(updateStates) # Or You can create an list with however many state you want and use this function to send them all

@TPClient.on('action')  # This manages when you press a button in TouchPortal it will send here in json format
def Actions(client, data):
    print(data)

@TPClient.on('settings') # This Function will get called Everytime when someone changes something in your plugin settings
def Settings(client, data):
    print('received data from settings!')

@TPClient.on('closePlugin') # When TouchPortal sends close Plugin message it will run this function
def shutDown(client, data):
    print('Received shutdown message!')
    TPClient.disconnect() # This is how you disconnect once you received the closePlugin message


TPClient.connect() # Connect to Touch Portal

Example Plugin

Make a Folder in %appdata%/TouchPortal/plugins/ called ExamplePlugin and make a file called entry.tp and paste this json data inside.

{
  "sdk": 3,
  "version": 100,
  "name": "Example Plugin",
  "id": "ExamplePlugin",
  "configuration": {
    "colorDark": "#222423",
    "colorLight": "#020202"
  },
  "categories": [
    {
      "id": "Main",
      "name": "Example Plugin",
      "actions": [
      	{
      	  "id": "ExampleAction",
          "name": "This is Example Action",
          "prefix": "plugin",
          "type": "communicate",
          "tryInline": true,
          "format": "Print({$ExampleTextData$})",
          "data": [
       	 	  {
        	    "id": "ExampleTextData",
              "type": "text",
              "label": "text",
              "default": "Hello World"
		        }
	         ]
	      }
      ],
      "events": [],
      "states": [
	      {
          "id": "ExampleStates",
          "type": "text",
          "desc": "Example States",
          "default": "None"
        }
      ]
    }
  ]
}

Save this somewhere and also Make sure you've Setup the entry.tp file as well then reboot TouchPortal you should see your plugin. Without This script the Plugin wont do anything right? lets run this file and Use one of the action! Note This is just a Example Plugin

import TouchPortalAPI
from TouchPortalAPI import TYPES

# Setup callbacks and connection
TPClient = TouchPortalAPI.Client("ExamplePlugin")

@TPClient.on(TYPES.onConnect) # Or replace TYPES.onConnect with 'info'
def onStart(client, data):
    print("Connected!", data)

@TPClient.on(TYPES.onAction) # Or 'action'
def Actions(client, data):
    print(data)
    if data['actionId'] == "ExampleAction": # we filter the Action we wanted to tigger when User Press it
        print(data['data'][0]['value']) # We grab the Value from the Action and print out
    TPClient.stateUpdate("ExampleStates", data['data'][0]['value']) # We can also update our ExampleStates with the Action Value

@TPClient.on(TYPES.onShutDown) # or 'closePlugin'
def shutDown(client, data):
    print("Got Shutdown Message! Shutting Down the Plugin!")
    TPClient.disconnect() # This stops the connection to TouchPortal

# After Callback setup like we did then we can connect
TPClient.connect()

TouchPortalAPI.Tools

from TouchPortalAPI import Tools

  • Tools.convertImage_to_base64() # This can be both Url based Image or Local Image from your pc
  • Tools.updateCheck(githubUser, githubRepoName, CurrentVersion)

TouchPortalAPI.TYPES

  • TYPES.onHold_up - "up"
  • TYPES.onHold_down - "down"
  • TYPES.onConnect - "info"
  • TYPES.onAction - "action"
  • TYPES.onListChange - "listChange"
  • TYPES.onShutdown - "closePlugin"
  • TYPES.onBroadcast - "broadcast"
  • TYPES.onSettingUpdate - "settings"
  • TYPES.allMessage - "message" # This one is not build in to TouchPortal it's a custom one that it send at any message from TP

List of Methods

  • isActionBeingHeld(actionId)
    • This returns True or False for an Action ID. If you have an Action that can be held, this nethod would return True while it is being held, and False otherwise.
  • createState(stateId, description, value)
    • This will create a TP State at runtime. stateId, description, and value are all required (value becomes the State's default value). If the State already exists, it will be updated with value instead of being re-created.
  • createStateMany(stateId, states:list)
    • Convenience function to create several States at once. states should be an iteratable of dict types in the form of {'id': "StateId", 'desc': "Description", 'value': "Default Value"}.
  • removeState(stateId)
    • This removes a State that has been created at runtime. stateId needs to be a string.
  • removeStateMany(states)
    • Convenience function to remove several States at once. states should be an iteratable of state ID strings.
  • choiceUpdate(stateId, values)
    • This updates the list of choices in a previously-declared TP State with id stateId. See TP API reference for details on updating list values.
  • choiceUpdateSpecific(stateId, values, instanceId)
    • This updates a list of choices in a specific TP Item Instance, specified in instanceId. See TP API reference for details on updating specific instances.
  • settingUpdate(settingName, settingValue)
    • This updates a value in your plugin's Settings.
  • stateUpdate(stateId, stateValue)
    • This updates a value in ether a pre-defined static State or a dynamic State created in runtime.
  • stateUpdateMany(states)
    • Convenience function to update serveral states at once. states should be an iteratable of dict types in the form of {'id': "StateId", 'value': "The New Value"}.
  • updateActionData(instanceId, stateId, minValue, maxValue)
    • This allows you to update Action Data in one of your Action. Currently TouchPortal only supports changing the minimum and maximum values in numeric data types.
  • send(data)
    • This will try to send any arbitrary Python object in data (presumably something dict-like) to TouchPortal after serializing it as JSON and adding a \n. Normally there is no need to use this method directly, but if the Python API doesn't cover something from the TP API, this could be used instead.
  • connect()
    • Call this method to connect to TouchPortal after all your setups are complete. Normally this is used at the end of your script. Does nothing if the client is already connected.
  • disconnect()
    • Trigger the client to disconnect from TouchPortal. Normally this is used in @TPClient.on("closePlugin") callback but it can be used any way you like only after you've connected to TouchPortal. Does nothing if client is not currently connected.

Touch Portal api documentation

https://www.touch-portal.com/api

Bugs

If theres are any bugs, Issues or if you need help feel free use Issue tab

Contribute

Feel Free to suggest a pull request or Fork

Change Log

1.3 (6/12/2021)

Pull requests from #5 and #6

  • Minor cleanups
  • Refactor Client to use selectors and non-blocking sockets.
  • Sync init.py with PyPi version.
  • Optimize validations and key safety
  • Added createStateMany()
  • Added removeStateMany()

1.2 (4/12/2021)

  • Added isActionBeingHeld(actionId) returns True or False

1.1.1 (3/24/2021)

Fixes

Fix: fixed the readme for typo's Fix: keywords Fix: updateStates now only updates when value changed Fix: createState now update the state if it already exists Fix: updateSetting now only updates when value has changed

1.1.0 (3/23/2021)

  • Fixed some typos

1.0 (3/23/2021)

  • Added init

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