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Overview

This is a make alternative with a simpler syntax and some useful features.

Example

Hello, World!

To create a buildtool project, place a WORKSPACE file at the root of your project. For now, it can be empty. Run git init to initialize a git repo in your project root.

Then you can define build rules in BUILD files. Imagine a simple project with one source file: src/main.c, that can be compiled with gcc main.c -c -o ../build/a.out to produce the output file build/a.out. Our project structure looks like:

 - WORKSPACE
 - src/
    - main.c
    - BUILD

We have placed a BUILD file in the src/ directory. We will declare a rule called main that builds main.c and produces a.out in this BUILD file.

# src/BUILD
from buildtool import callback

def impl(ctx):
    ctx.sh("mkdir -p ../build")
    ctx.sh("gcc main.c -c -o ../build/a.out")

callback(
    name="main",
    deps=["main.c"],
    impl=impl,
    out="../build/a.out",
)

Let's see what this file does. The callback tells buildtool that we are declaring a rule with name="main". The deps of a rule are the files that the rule requires to run. The out is a file (or list of files) that a rule produces from its deps. Finally, the implementation impl of a rule describes the actions that a rule performs in order to generate its output from its inputs.

The paths passed into the callback are relative to the folder containing the BUILD file.

An impl function takes in a single argument: the build context ctx. When defining a rule's implementation, do not use functions like os.system directly - aside from invoking methods in the ctx, all impl functions must be side-effect free. Here, ctx.sh(...) runs a shell command in the directory containing the BUILD folder.

Now we can run this rule. Run buildtool main inside the project. The output file build/a.out should have appeared.

So far, we haven't done anything that couldn't be done with a simple Makefile.

However, now try modifying the build rule so deps=[], and rerun buildtool main (or just bt main for short). We get an error

 error: no such file or directory: 'main.c'

This is despite the fact that src/main.c is clearly still in our repo. Buildtool runs all builds in a separate "sandbox" directory with only the explicitly stated dependencies made available. This means that it is (almost) impossible to make a mistake when specifying rule dependencies, since then the build will fail when run in the sandbox directory.

Generic Rules

Now imagine that we have a second source file another.c in src/, and want to compile it to build/b.out. One way would be to copy/paste the existing main build rule and create a second rule to generate b.out. Instead, however, we can define a generic build rule, and declare it twice - once for each of our two targets.

This can be done as follows:

# src/BUILD
from buildtool import callback

def declare(*, name: str, src: str, out: str):
    def impl(ctx):
        ctx.sh("mkdir -p ../build")
        ctx.sh(f"gcc {src} -c -o {out}")

    callback(
        name=name,
        deps=[src],
        impl=impl,
        out=out,
    )

declare(name="main", src="main.c", out="../build/a.out")
declare(name="another", src="another.c", out="../build/b.out")

The declare function is just a standard Python function, and when src/BUILD is evaluated, callback() is called twice by declare() to declare each of our rules.

Loading Files

In larger repos, it may make sense to move these generic rules into a separate file. Let us do so here, creating a rules.py file in the same src/ directory, so our file hierarchy now looks like:

- WORKSPACE
- src/
    - main.c
    - another.c
    - BUILD
    - rules.py

We move declare into rules.py, so

# src/rules.py
from buildtool import callback

def declare(*, name: str, src: str, out: str):
    def impl(ctx):
        ctx.sh("mkdir -p ../build")
        ctx.sh(f"gcc {src} -c -o {out}")

    return callback(
        name=name,
        deps=[src],
        impl=impl,
        out=out,
    )

To import it from rules.py, we can use the load() function, as follows:

# src/BUILD
from buildtool import load

rules = load("rules.py")

rules.declare(name="main", src="main.c", out="../build/a.out")
rules.declare(name="another", src="another.c", out="../build/b.out")

The path passed to load() is relative to the loading file. *.py files can also load other *.py files, so long as no cycles exist. It is not possible to load a BUILD file from another file. Furthermore, it is only possible to declare a rule from a BUILD file. Now we can run bt main or bt another to generate a.out and b.out, respectively.

Rule Dependencies

In addition to depending on other files, rules can depend on other rules. Unlike depending on files, depending on other rules will not change the files made available when running builds in the sandbox directory. Instead, if rule A depends on rule B, then whenever we build rule A, rule B is guaranteed to also be built.

For instance, we may wish to have a build target to build both main and another together. This can be done as follows:

# src/BUILD
from buildtool import load, callback

rules = load("rules.py")

rules.declare(name="main", src="main.c", out="../build/a.out")
rules.declare(name="another", src="another.c", out="../build/b.out")

callback(
    name="all",
    deps=[":main", ":another"],
)

By adding a : in front of the names of a dependency, we signify that it is the name of a rule, not the name of a file. When running builds from the command-line, we can also use this syntax to disambiguate between a rule and a file with the same name (e.g. bt :all), but it is not required if the target can be resolved unambiguously.

Now, running bt all will build both a.out and b.out.

If name is passed to callback(), it will return :<name>. This lets us avoid repeating rule names, as follows:

# src/BUILD
from buildtool import load, callback

rules = load("rules.py")

callback(
    name="all",
    deps=[
        rules.declare(name="main", src="main.c", out="../build/a.out"),
        rules.declare(name="another", src="another.c", out="../build/b.out")
    ],
)

However, it is good practice to avoid "nesting" rules in this fashion.

Paths and Globbing

Rather than writing a separate rule for each .c file in src/, we may wish to automatically declare rules to build them. This can be done using the find() function, which lets us glob for files, as follows:

# src/BUILD
from buildtool import load, callback, find
from os.path import basename

rules = load("rules.py")

all_rules = []

for src in find("*.c"):
    name = basename(src)[:-2]
    all_rules.append(rules.declare(name=name, src=src, out=f"../build/{name}.out"))

callback(
    name="all",
    deps=all_rules,
)

The path passed to find() is relative to the directory containing the BUILD file. We can also pass in paths relative to the root of the project, by prefixing them with //. So instead of writing find("*.c"), we could have equivalently written find("//src/*.c"). This syntax for paths relative to the project root can be used elsewhere where paths are required, such as an element of deps, the value of out, or as an argument to load().

If we run bt main, we get the following error:

subprocess.CalledProcessError: Command '['gcc //src/main.c -o ../build/main.out']' returned non-zero exit status 1.

We see that find() has returned a path relative to the project root, which cannot be directly passed to the shell. One fix would be to again use os.path.basename in rules.py to extract the filename main.c. However, this will cause problems if we later try to use our rule to compile a file in a subfolder. Instead, there exists a method ctx.relative() that takes in a path of any format and outputs a path relative to the working directory in an implementation.

We can use this method to modify rules.py as follows:

# src/rules.py
from buildtool import callback

def declare(*, name: str, src: str, out: str):
    def impl(ctx):
        ctx.sh("mkdir -p ../build")
        ctx.sh(f"gcc {ctx.relative(src)} -c -o {ctx.relative(out)}")

    return callback(
        name=name,
        deps=[src],
        impl=impl,
        out=out,
    )

For now, we will not worry about updating the mkdir call to support subdirectories. Now bt all should work correctly.

Dynamic Dependencies

Sometimes, we do not know all the dependencies of a rule in advance. For instance, imagine that main.c depends on another.c. If we run bt main, we get the error

main.c:2:10: fatal error: 'another.c' file not found

becaues only explicitly stated dependencies are available when running a build.

One solution would be to update declare() to take in a list of dependencies and manually specify that main.c depends on another.c. Alternatively, we can add a dependency dynamically when running the build.

First, we need to know how to detect dependencies. If we run gcc main.c -MM, we obtain:

$ gcc main.c -MM
main.o: main.c another.c

This is in a format acceptable for Makefiles, but we need to process it to extract the raw file names. We can do so by modifying rules.py as follows:

# src/rules.py
from buildtool import callback

def declare(*, name: str, src: str, out: str):
    def impl(ctx):
        ctx.sh("mkdir -p ../build")
        raw_deps = ctx.input(sh=f"gcc {ctx.relative(src)} -MM")
        deps = raw_deps.strip().split(" ")[1:]
        ctx.add_deps(deps)
        ctx.sh(f"gcc {ctx.relative(src)} -c -o {ctx.relative(out)}")

    return callback(
        name=name,
        impl=impl,
        out=out,
    )

First, we use ctx.input(sh=...) to run a shell command and read back the stdout. After parsing the output to determine what files to depend on, we then use ctx.add_deps() to add them as dynamic dependencies, replacing the deps=[src] previously passed into callback(). Finally, we run the standard compile, as before. Notice that the initial ctx.input() call depended on src, but it was only added as a dependency afterwards. This is allowed with dynamic dependencies, so long as after the impl() completes, all the dependencies ever used have been added.

Now, bt all successfully builds the target files.

Workspaces

We now are able to build a simple project. When managing large projects, it is useful to also automate setup of the build environment, so a user can clone the repo, run buildtool, and obtain the built output without any manual configuration. This is the role of the WORKSPACE file.

In a WORKSPACE file, there is a new import available from buildtool: the config. A simple WORKSPACE file may look like this:

# WORKSPACE
from buildtool import config

config.register_default_build_rule(":all")
config.register_output_directory("build")
config.require_buildtool_version("0.1.25")

The default build rule is the rule that is invoked when running bt in a project directory with no rule specified. The output directory is a directory that is cleaned when running bt --clean, in order to remove previous build artifacts (multiple output directories can be registered). Finally, a minimum buildtool version can be required, so that if old versions are used to build the project, a clear error message will be printed instructing the user to update.

In addition, we can declare setup rules in the WORKSPACE file. Unlike build rules, setup rules are not run in sandboxed directories, so their dependencies are not automatically enforced. While they must specify their outputs, since they run in the main project directory, they are not verified either. Unlike build rules, setup rules cannot use ctx.add_deps(), but must specify their dependencies statically.

For instance, imagine that gcc is not present in the /usr/bin/ directory, but is instead located somewhere else in the PATH. The PATH is normalized to /usr/bin/ in build rules, so our previous rule would not work since the shell would not be able to find gcc. Instead, we will use a setup rule to detect gcc and add a symlink from //env/bin/gcc to wherever it is located on the machine. Then we will use this symlink in our build rules to compile our *.c files.

We modify our WORKSPACE file as follows:

# WORKSPACE
from buildtool import config, callback

def declare_gcc_symlink():
    def impl(ctx):
        target = ctx.input(sh=f"which gcc").strip()
        ctx.sh("mkdir -p env/bin")
        ctx.sh("rm -f env/bin/gcc")
        ctx.sh(f"ln -s {target} env/bin/gcc")

    return callback(
        name="gcc",
        impl=impl,
        out="env/bin/gcc",
    )

callback(
    name="init",
    deps=[declare_gcc_symlink()]
)

config.register_default_setup_rule(":init")
config.register_default_build_rule(":all")
config.register_output_directory("build")
config.require_buildtool_version("0.1.25")

Notice that the impl() of declare_gcc_symlink() clears any past outputs before rerunning, since it runs in the project directory directly, not in a sandbox. In addition, notice that we have registered a default_setup_rule in our config. If such a rule is registered, buildtool will ensure that it is built before building any subsequent targets.

To run the gcc setup rule separately, run bt setup:gcc. Unlike build rules, we cannot run bt env/bin/gcc to regenerate the file - we can only run setup rules from the command line by their name. Thus, all setup rules are required to have a name, though they can depend on source files or on files built by other setup rules.

Next, we will modify rules.py to use //env/bin/gcc, instead of /usr/bin/gcc. Rather than hardcoding this new path into ctx.sh, we will modify the PATH used by ctx.sh() to look in //env/bin and then /bin, but not /usr/bin. This can be done as follows:

# src/rules.py
from buildtool import callback

ENV = dict(PATH=["@//env/bin/", "/bin"])

def declare(*, name: str, src: str, out: str):
    def impl(ctx):
        ctx.sh("mkdir -p ../build", env=ENV)
        raw_deps = ctx.input(sh=f"gcc {ctx.relative(src)} -MM", env=ENV)
        deps = raw_deps.strip().split(" ")[1:]
        ctx.add_deps(deps)
        ctx.sh(f"gcc {ctx.relative(src)} -c -o {ctx.relative(out)}", env=ENV)

    return callback(
        name=name,
        impl=impl,
        out=out,
    )

When we prefix a path with @//, it means that the path is relative to the project root directory, even if the build is being run in a sandbox. In contrast, if a path is prefixed with //, then it is treated as relative to the sandbox root directory when running a sandboxed builds. Paths can only be prefixed by @// in environment variables, not anywhere else.

Notice that we have not defined the PATH in ENV to be a string, but rather as a list of paths, using buildtool syntax. The buildtool will automatically resolve these paths to absolute paths and concatenate them together to form a string that will be passed into the shell environment. This is done so that absolute paths are never handled directly in build rules - they are to be avoided since they cause issues with caching. If an absolute path is needed as part of a shell command, it can be added to the environment and then accessed using shell syntax.

We can now run bt all to regenerate the output. Notice that an env/ folder has been created, containing the gcc symlink. Conventionally, we do not register the env/ folder (or other targets built by setup rules) as an output directory, since it is unlikely to be the user's intention to clear it when running bt --clear.

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