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ByteHouse SQLAlchemy Dialect

Project description

ByteHouse SQLAlchemy Connector

Introduction

ByteHouse SQLAlchemy connector is ByteHouse dialect for SQLAlchemy, which is the Python SQL toolkit and object relational mapper enabling application developers the full power and flexibility of SQL. The connector is built on top of ByteHouse python driver which follows Python DB API 2.0 specification. The connector supports both SQLAlchemy Core and SQLAlchemy ORM APIs.

Requirements

Python v3.6 or higher

Installation from PyPI

The latest release version can be installed from here:

pip install bytehouse-sqlalchemy

Installation from github

The current development version can be installed from here:

pip install git+https://github.com/bytehouse-cloud/bytehouse-sqlalchemy@master#egg=bytehouse-driver

Creating ByteHouse Account

You need to create a ByteHouse account in order to use Python Driver. You can simply create a free account with the process mentioned in our official website documentation: https://docs.bytehouse.cloud/en/docs/quick-start

You can also create ByteHouse account through Volcano Engine by ByteDance: https://www.volcengine.com/product/bytehouse-cloud

SQLAlchemy APIs

SQLAlchemy has two distinct APIs, one building on top of the other. These APIs are Core and ORM.

SQLAlchemy Core

SQLAlchemy Core APIs manage connectivity to a database, interact with database queries and results & manage programmatic construction of SQL statements.

Engine Configuration

Engine is the starting point of any SQLAlchemy application. Engine refers to a Dialect and Connection Pool, where Dialect is a Python object that represents information and methods that allow database operations to proceed on a particular kind of database backend and a particular kind of Python driver for that database.

The engine and its underlying connection pool do not establish the first actual DBAPI connection until the Engine.connect() method is called, or an operation which is dependent on this method such as Engine.execute() is invoked. In this way, Engine and Pool can be said to have lazy initialization behaviour.

ByteHouse Regions

Currently, the driver supports the following region names across different cloud providers. Alternatively, if you know the host address of ByteHouse server, you can directly use host address & omit region name.

Region Name Target Server
AP-SOUTHEAST-1 gateway.aws-ap-southeast-1.bytehouse.cloud:19000
VOLCANO-CN-NORTH-1 bytehouse-cn-beijing.volces.com:19000
Construction from ByteHouse URI
Region & Password Format

Required parameters: region account user password

from sqlalchemy import create_engine

engine = create_engine("bytehouse:///?region={}&account={}&user={}&password={}&database={}".
    format($REGION, $ACCOUNT, $USER, $PASSWORD, $DATABASE))
Host Address & Password Format

Required parameters: host port account user password

from sqlalchemy import create_engine

engine = create_engine("bytehouse://{}:{}/?account={}&user={}&password={}&database={}".
    format($HOST, $PORT, $ACCOUNT, $USER, $PASSWORD, $DATABASE))

For API Key authentication, user is always 'bytehouse'

Region & API Key Format

Required parameters: region password

from sqlalchemy import create_engine

engine = create_engine("bytehouse:///?region={}&user=bytehouse&password={}&database={}".
    format($REGION, $API_KEY, $DATABASE))
Host Address & API Key Format

Required parameters: host port password

from sqlalchemy import create_engine

engine = create_engine("bytehouse://{}:{}/?user=bytehouse&password={}&database={}".
    format($HOST, $PORT, $API_KEY, $DATABASE))
Programmatic Construction
from sqlalchemy.engine import URL

uri = URL.create(
    "bytehouse",
    username="bytehouse",
    password="{}".format($API_KEY),
    host="{}".format($HOST),
    port="{}".format($PORT),
    database="{}".format($DATABASE),
)
engine = create_engine(uri)

Working with Connections

The most basic function of the Engine is to provide access to a Connection, which can execute SQL statements. To execute a textual statement to the database looks like:

from sqlalchemy import text

with engine.connect() as connection:
    result = connection.execute(text("SELECT 1"))
    for row in result:
        print(row[0])

The object returned here is known as the CursorResult, which refers to a DBAPI cursor. The DBAPI cursor will be closed by the CursorResult when all of its result rows are exhausted. When the Connection is closed at the end of the with block, the referenced DBAPI connection is released to the connection pool.

Working with Transactions

The Connection object provides a Connection.begin() method which returns a Transaction object. The transaction is committed when the block completes. If an exception is raised, the transaction would be rolled back, and the exception would be propagated outwards.

with engine.connect() as connection:
    with connection.begin():
        connection.execute(user_table.insert(), {"user_id": 7, "user_name": "Jane"})
        connection.execute(user_table.insert(), {"user_id": 8, "user_name": "Adam"})

Database MetaData

MetaData is a container object that keeps together different entities or features of a database.

from sqlalchemy import MetaData

metadata_obj = MetaData()

Table Definition : Constructor Style

Table class would represent a table where two primary arguments are the table name and the MetaData object which it will be associated with. The remaining positional arguments are Column objects describing each Column and engine (CnchMergeTree) definition.

from sqlalchemy import Table, Column, Integer, String, func
from bytehouse_sqlalchemy import engines

user_table = Table(  
    "user",  
    metadata,  
    Column("user_id", Integer, primary_key=True),  
    Column("user_name", String(16), nullable=False),  
    engines.CnchMergeTree(  
        order_by=func.tuple()  
    )  
)

Creating and Dropping Tables

The general way of creating all tables is to execute the create_all() method on the MetaData object. This method will first check the existence of each individual table, and if not found, then execute CREATE statements for all tables. Similarly, for dropping all tables, we can execute the drop_all() method on the MetaData object. Creating and dropping individual tables can be done via the create() and drop() methods.

from sqlalchemy import Table, Column, Integer, String, func, MetaData
from bytehouse_sqlalchemy import engines

metadata_obj = MetaData()
user_table = Table(  
    "user",  
    metadata,  
    Column("user_id", Integer, primary_key=True),  
    Column("user_name", String(16), nullable=False),  
    engines.CnchMergeTree(  
        order_by=func.tuple()  
    )  
)
metadata_obj.create_all(engine)
metadata_obj.drop_all(engine)

Insertion and Selection

Table.insert() can be used to insert rows into the table, whereas Table.select() would fetch the result rows from the server.

with engine.connect() as connection:
    connection.execute(user_table.insert(), {"user_id": 7, "user_name": "Jane"})
    result_set = connection.execute(user_table.select())

SQLAlchemy ORM

SQLAlchemy ORM is built on top of SQLAlchemy Core which provides object relational mapping capabilities that allows users to define Python classes mapped to database tables. It extends the Core SQL expression language to allow SQL queries to be composed and invoked in user defined objects.

Create Engine

The Engine is a factory class that will create and maintain database connections for us, where connections are held inside of a Connection Pool for fast reuse. The details regarding the Engine are described at the beginning of this doc.

from sqlalchemy import create_engine

engine = create_engine("bytehouse:///?region={}&account={}&user={}&password={}&database={}".
    format($REGION, $ACCOUNT, $USER, $PASSWORD, $DATABASE))

Declarative Mapping

The Declarative Mapping defines a base class using the declarative_base() function, which returns a new base class from which new classes to be mapped may inherit from. A mapped class typically refers to a single particular database table, the name of which is indicated by using the __tablename__ class level attribute.

from sqlalchemy import Column, Integer, String, func, MetaData
from sqlalchemy.orm import declarative_base
from bytehouse_sqlalchemy import engines

metadata = MetaData(bind=engine)
Base = declarative_base(metadata=metadata)

class User(Base):  
    __tablename__ = "user_account"  
    id = Column(Integer, primary_key=True)  
    name = Column(String(30))  
    fullname = Column(String)  
  
    __table_args__ = (  
        engines.CnchMergeTree(  
            order_by=func.tuple()  
        ),  
    )

Table Creation

Using table metadata and engine, we can generate DDL schema & execute in ByteHouse at once using Table.__table__.create() method.

User.__table__.create()

Session and Object Persist

We can create objects of previously defined classes and pass them to the database using an object called Session, which uses the Engine to interact with the database. The Session.add_all() is used to add multiple objects at once, and the Session.commit() method would flush any pending changes to the database.

from sqlalchemy.orm import Session

with Session(engine) as session:
        spongebob = User(  
            id=1,  
            name="spongebob",  
            fullname="Spongebob Squarepants"  
        )  
        sandy = User(  
            id=2,  
            name="sandy",  
            fullname="Sandy Cheeks"  
        )
        session.add_all([spongebob, sandy])  
        session.commit()

SELECT statement

We can use the select() method to create a new Select object, which can then be invoked using a Session object. Optionally, we can also use the Select.where() method to filter out the results.

from sqlalchemy import select

session = Session(engine)

stmt = select(User).where(User.name.in_(["spongebob", "sandy"]))
for user in session.scalars(stmt):  
    print(user.name)

Local Development

Change setup.cfg file to include your connection credentials. For running tests locally, follow these steps:

python testsrequire.py && pip install .
python -m pytest tests/

License

This project is distributed under the terms of the MIT license: http://www.opensource.org/licenses/mit-license.php

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