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Implementation of chess game which can be played through console.

Project description

Console-Chess

My implementation of chess game which can be played through console. Run main.py or Menu.start() to start application.

Overview:

  • console_chess.base:

    Containing classes Table, Player, Figure and exception classes.
  • console_chess.figures:

    Containing figures classes Pawn, Rook, Bishop, Knight, Queen, king and some functions for them.
  • console_chess.bot:

    Containing Bot, EasyBot, NormalBot, HardBot and some functions for them.
  • console_chess.game:

    Containing Difficulty, ChessSet, Game, PvP, PvC, CvC and Menu.

Instruction:

  • The Table contains Figure objects in certain positions inside.
  • Figures are a Figure subclasses, which have their unique rules by which their moves are validated.
  • figures are owned by some Players, which can move their figures from one position on table to another using Player.move() method.
  • Player and Figure moves must be valid from chess rules perspective, or else it will raise exception.
  • Bots are subclasses of Player, which can make moves by themselves using Bot.auto_move() method.
  • PvP, PvC and CvC are subclasses of a Game, which performs turn-based gameplay of chess through console. Use .play() method to start the game.
  • The Menu provides interface to choose game mode and difficulty. Run Menu.start() to start a menu.

Requirements:

  • OS:

    • No OS specific tools were used, so it should work anywhere Python runs.
  • Python interpreter version:

    • 3.10
  • Third party packages:

    • pytest==8.0.0 (Only for tests, so most of the code can be used without it.)

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