A simplified abstraction over django for beginners.
Project description
Banjo
Banjo is an abstraction over django which provides a simplified subset of django's functionality, meant for beginners. All the django documentation can be used for reference, and many django patterns are replicated here.
Needs
The purpose of Banjo is to introduce databases as a persistence layer behind an API server, while abstracting away details for which students are not yet ready and creating as few misconceptions as possible. Banjo should be thought of as scaffolding; when they are ready, students should be able to seamlessly transition to django.
Specific concepts which we target for simplification include:
- Simplify DB schema: A severely-limited subset of field types is provided. Field names correspond to familiar Python types. All fields have default values. Migrations are handled automatically. Within these constraints, django's full ORM is available.
- Simplify filesystem layout: Only two files are required:
models.py
andviews.py
. - Simplify management commands: There is a single command,
banjo
, which effectively runs django'smakemigrations
,migrate
, andrunserver
in sequence.banjo --shell
enters the REPL with all user-defined models loaded. - Simplify request/response lifecycle: View functions receive a dict of params and
must return a dict. View-URL binding is handled by decorators, as in flask, and all
URLs are static (there are no placeholders and no params are passed to the
view). Http errors are provided as exceptions, which simplifies control flow.
Models have
from_dict
(class method) andto_dict
(instance method) helpers.
Banjo was designed for use by teachers familiar with django; this is intentionally a leaky abstraction which provides a structured introduction into the power and the complexity of the underlying system.
Creating an app
Banjo can be installed with pip install django-banjo
.
To write a Banjo app, create a folder called app
, define models in models.py
and
define views in views.py
. Here's a simple example.
Models
First, we define our models. Banjo provides five field types:
BooleanField
(True
,False
)IntegerField
(1
,-102
)FloatField
(0.045
,11.5
)StringField
("alligator"
,"hazelnut"
)ForeignKey
(An instance of another model)
Create a Model for each object your app will interact with.
# app/models.py
from banjo.models import Model, StringField
class Animal(Model):
name = StringField()
sound = StringField()
Views
Next we define our views. Each view is a function which receives a dict (called
params
in the example below) and which must return a dict. Use the
banjo.urls.route_get
and banjo.urls.route_post
decorators to route URLs to
your view functions.
# app/views.py
from banjo.urls import route_get, route_post
from app.models import Animal
@route_post('newanimal', args={'name': str, 'sound': str})
def add_animal(params):
animal = Animal.from_dict(params)
animal.save()
return animal.to_dict()
@route_get('listen')
def list_animal_sounds(params):
sounds = []
for animal in Animal.objects.all():
sounds.append('{} says {}'.format(animal.name, animal.sound))
return {'sounds': sounds}
Some views, such as "newanimal," require arguments. When a view requires arguments,
pass an args
dict to the decorator to specify the expected names and types of arguments.
Argument types must be str
, bool
, int
, or float
.
HTTP errors
If something goes wrong and it's the client's fault, you can raise an error.
For example, you might add another view to app/views.py
:
from banjo.http import Forbidden
@route_get('secrets')
def do_not_show_the_secrets(params):
raise Forbidden("Nice try.")
Again, from the command line:
$ http GET localhost:5000/secrets
HTTP/1.1 403 Forbidden
{
"error": "Nice try."
}
The following errors are available in banjo.http
:
BadRequest
(400)Forbidden
(403)NotFound
(404)NotAllowed
(405)ImATeapot
(418)
Running the app
Now you can run banjo
from the directory containing the app
folder and the server
will start. Use the --port
command to serve from a custom port; the default is
5000.
Banjo provides a visual API browser at /api
.
Here is an example of interacting with this app using the httpie
command-line
utility:
$ http localhost:5000/newanimal name=elehpant sound=pffffftttttt
{
"id": 1,
"name": "elephant",
"sound": "pffffftttttt"
}
$ http localhost:5000/newanimal name=squirrel sound=chcheee
{
"id": 2,
"name": "squirrel",
"sound": "chcheee"
}
$ http localhost:5000/listen
{
"sounds": [
"elephant says pffffftttttt",
"squirrel says chcheee"
]
}
Shell
You can also interact with your app's models from a Python shell. Just pass the
--shell
argument to banjo:
$ banjo --shell
> Animal.objects.count()
2
Deploying to Heroku
Heroku is a service which simplifies app deployment. Deploying a banjo app wih Heroku lets anyone on the internet interact with it. Be careful about protecting private information. Banjo is best for learning how to make webapps; if anybody is going to rely on your app in a serious way, there are more details you ought to learn about. This would be the right time to move from banjo to django.
-
Create a heroku account and install the
heroku
command line tool. Follow these steps. -
Run
banjo --init_heroku
. This will add a few files to your app which are required by Heroku. You do not need to make any changes to these files. -
Deployment to Heroku is done via git, so you need to make sure you have your project in a git repo. Learning git is another whole topic, but the simplest workflow would include:
$ git init $ git add . $ git commit -m "Initial commit" $ git branch -m master main
-
Now you can deploy your app by pushing your code to Heroku.
$ heroku create $ git push heroku main
-
You should now be able to interact with your app. Run
heroku open
to open it in the web browser. If there is an error,heroku logs --tail
will show you what's going on. This is a good place to start with debugging. After you update your code, commit it and push again to heroku.
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