Enderbyte Programs shared utility libraries
Project description
Enderbyte Programs Internal Libraries
This is a set of libraries used by Enderbyte Programs software. These libraries will be re-used.
The public is welcome to use this if you find it useful
Files Index
epadvertisements Enderbyte Programs Advertisement. Get and show enderbyte programs advertisements
epappdata A class of JSON-based appdata, read and write included
epdoc Reader for Enderbyte Programs Documentation format
epprodkey Generation and verification of Enderbyte Programs style product keys
pngdim Calculate PNG dimensions without PIL
Documentation
epadvertisements
Variables
POST_MESSAGE A message shown after the advertisement. Meant to be set to "buy x to remove"
ADLIB_BASE The link to the advertisement list in plaintext
ADS A list of advertisements
gen_adverts(message="")
message (str, optional): The POST_MESSAGE you want
gen_adverts sends a request to the adlib, downloads the ads and populates the ADS list.
class Advertisement(url,msg)
url is the url associated with the ad
msg is the message shown to the user (the ad content).
Advertisement class controls advertisements. You propbably won't have to run the init yourself, as gen_adverts do it for you
show(stdscr)
stdscr is a curses window object.
Shows a cursesplus pop up with the associated ad
public variables
url,msg
epappdata
Variables
WINDOWS If the user is on a Microsoft Windows Operating system
APP_NAME The name of your app
register_app_name(name)
name (str) is the name of your app. IT MUST BE CALLED BEFORE INITIALIZING AN APP DATA FILE as it will be used to choose a path for your app data
class AppDataFile
This class behaves like a dictionary except with read and write options to commit to a disk
init(name)
name is the name of the individual file. name is defaulted to data
Initialize a new App Data File. A directory is chosen and created at this stage.
setdefault(data)
data is a dictionary. It sets what default data should be used if the current data is empty or corrupt.
load
Returns dictionary
Loads the data from the file path if it exists and returns it as a dictionary. The internal dictionary is also populated. The user is free to use the AppDataFile. THIS MUST BE CALLED BEFORE WRITING!
update(data:dict)
The internal dictionary within the ApPDatFile object is completely replaced with data
write
Write app data to the disk
** The functions getitem, keys, values, items, and setitem function like a dictionary and thus, require no documentation**
VARIABLES
path The file path
default Default data
data Internal dictionary
epdoc
Variables
(none)
class EPDocFile
An object for Enderbyte Programs Documentation Files
VARIABLES
textblocks Raw blocks of text based on chapter
text Raw data from file
name The application name
init(filetext,programname)
filetext is the raw text of the documentation
programname is the application name
Warning, you should not be calling this directly. Use load_from_text
or load_from_file
on the module level
load
Must be called. Processes the data and generates chapters
read_from_name(stdscr,block_name)
Show the text in cursesplus textview based on a provided name
stdscr is a curses window object
block_name is the chapter name you wish to see
read_from_index(stdscr,index)
Show the text in cursesplus textview based on an index
stdscr is a curses window object
index is the index you wish to read
show_documentation(stdscr)
Interactively show the documentation
stdscr is a curses window object
load_from_text(text,name)
Wrapper to EPDocFile.init
load_from_file(file,name)
Read the file and return an EPDocFile. Set program name to name
epprodkey
Variables
DATA The list of valid product keys
class ProductKey
Data storage class for a product key
init(s)
S is the string representation of the key
VARIABLES
s String representation of the key hex SHA512 representation
generate_product_key
Generate and return a ProductKey
load_data(url)
Load a key list from the url
check(inputs:str)
returns boolean
Check if the provided raw string is a valid key
pngdim
is_png_image(data in bytes)
Check if the provided bytes are a valid PNG image
class PNGImage
init(data)
Load PNG images based on byte data
VARIABLES
data Raw data
width Image Width
height Image Height
is_valid_minecraft_server_image
Checks if image is a valid minecraft icon (64x64)
load(file)
Load the path provided and return a PNGImage
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