A collection of algorithms for iso-sufrace extraction on GPU. Supports pytorch.
Project description
isoext: Isosurface Extraction on GPU
Overview
Welcome to isoext
— a Python library designed for efficient isosurface extraction, leveraging the power of GPU computing and comes with pytorch
support. Our library attempts to implement a collection of classic isosurface extraction algorithms. Currently, only the following algorithms are supported, but more will come in the future:
- Marching cubes
lorensen
: the original marching cubes algorithm from the paper Marching cubes: A high resolution 3D surface construction algorithm.nagae
: the marching cubes algorithm from the paper Surface construction and contour generation from volume data. It uses only rotation to transform the Marching Cubes cases, unlikelorensen
which uses rotation and reflection.lorensen
contains ambiguities which results in holes and cracks. This modification removes the ambiguities and produces a closed surface.
isoext
also comes with a Marching Cubes table generator, which you can use to integrate Marching Cubes into your own project or extend isoext
with more algorithms. All the lookup tables we used are generated by the generator.
Installation
To install isoext
, make sure CUDA Toolkit is installed and run:
pip install isoext
Quick Start
Here's a simple example to get you started:
import isoext
from isoext.sdf import *
aabb = [-1, -1, -1, 1, 1, 1]
res = 128
grid = isoext.make_grid(aabb, res)
torus_a = TorusSDF(R=0.75, r=0.15)
torus_b = RotationOp(sdf=torus_a, axis=[1, 0, 0], angle=90)
torus_c = RotationOp(sdf=torus_a, axis=[0, 1, 0], angle=90)
sphere_a = SphereSDF(radius=0.75)
sdf = IntersectionOp([
sphere_a,
NegationOp(UnionOp([
torus_a, torus_b, torus_c
]))
])
sdf_v = sdf(grid) # must be a cuda pytorchtensor
isolevel = 0
v, f = isoext.marching_cubes(sdf_v, aabb=aabb, level=isolevel, method="nagae")
isoext.write_obj('test.obj', v, f)
Marching Cubes
Arguments
isoext.marching_cubes
accepts the following arguments:
grid
: A CUDA PyTorch tensor representing the scalar field. It should be a 3D tensor. Ifcells
is provided,grid
must be of shape (2N, 2, 2), where N is the number of cells.aabb
: (Optional) A list or tuple of 6 floats representing the axis-aligned bounding box [xmin, ymin, zmin, xmax, ymax, zmax]. If provided,cells
must not be given.cells
: (Optional) A CUDA PyTorch tensor of shape (2N, 2, 2, 3) representing the cell positions. If provided,aabb
must not be given.level
: (Optional) The isovalue at which to extract the isosurface. Default is 0.0.method
: (Optional) The marching cubes algorithm to use. Currently,lorensen
andnagae
are supported. Default isnagae
.
Return Value
The function returns a tuple (vertices, faces)
:
vertices
: A CUDA PyTorch tensor of shape (V, 3) representing the vertex positions.faces
: A CUDA PyTorch tensor of shape (F, 3) representing the triangular faces.- If no faces are found, both
vertices
andfaces
will beNone
.
Marching Cubes Table Generator
You can find the generator in luts/gen_mc_lut.py
. Available methods are in luts/mc_methods
. For example, to generate the table for lorensen
, run:
cd luts
python gen_mc_lut.py mc_methods/lorensen.json output
This will generate the luts and as well as the meshes of all the cases inside the output/lorensen
folder.
For the cube annotation, refer to the script documentation in luts/gen_mc_lut.py
. The cases are indexed in binary format, where the ith bit indicates the ith vertex is below the isosurface if it is 1 and vice versa.
Task List
- Fix docstring.
- Add more Marching Cubes variants.
- Add Dual Contouring.
- Add Dual Marching Cubes.
License
isoext
is released under the MIT License. Feel free to use it in your projects.
Acknowledgments
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