Get Real, Living™ Pokémon in Python
Project description
pokemaster
- Get Real, Living™ Pokémon in Python
Introduction
pokemaster
lets you create Pokémon
that is native to the core series Pokémon games
developed by Game Freak & Nintendo.
In pokemaster
,
everything you get is
what you would expect in the games:
a Pokémon has a bunch of attributes,
knows up to four moves,
can be evolved to another species,
can learn, forget, and remember certain moves,
can use moves to do stuff
(such as attacking another Pokémon),
can consume certain items,
and much, much more.
Installation
pokemaster
can be installed via pip
, but you have to have pokedex
installed first:
pip install git+https://github.com/kipyin/pokedex
pip install pokemaster
Or, if you have poetry, run:
poetry add pokemaster -E pokedex
Basic Usage
To summon a Real, Living™ Pokémon:
from pokemaster import Pokemon
bulbasaur = Pokemon(national_id=1, level=5)
eevee = Pokemon('eevee', level=10, gender='female')
Development
Installing
To make contribution, you need to clone the repo first, of course:
git clone https://github.com/kipyin/pokemaster.git
cd pokemaster
If you have poetry
installed,
you can install the dependencies directly:
poetry install -v -E pokedex
This will equip everything you need for the development.
Linting
We use black
to format the code,
and isort
to sort the imports.
The best way to ensure all files are in the right format
is using tox
:
tox -e lint
Testing
After making commits, make sure all tests are passed. To run tests against all environments, simply do:
$ tox
If you want to run tests against specific Python version,
use tox -e {env}
.
For example, if you want to run tests against Python 3.7, run the following command:
$ tox -e py37
LICENSE
MIT License
Copyright (c) 2019 Kip Yin
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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