Convert KickAssembler prg object code to Atari 8 Bit xex file
.prg object code to Atari 8 Bit .
It does this by prepending
0xff 0xff to the beginning of the file and then inserting the end address of the code after the start address.
On a Mac you can then double click on the resulting file to open it in the Atari800MacX emulator.
pip3 install prg2xex
prg2xex < object.prg > object.xex
object is the name of your object code.
Run unit tests with:
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