Skip to main content

Shared memory foundation for AI development teams

Project description

project-bedrock cover

project-bedrock: A team lead for your AI agents.

Every session starts with context.

Every important decision leaves a trail.

Every session leaves the project smarter.

robotaitai

PyPI Claude Code Cursor Codex License: MIT

project-bedrock demo

AI can write code fast.

What it does not do well by default is leave behind clear, shared project understanding.

Decisions disappear into chat history.
Architecture gets rediscovered.
New sessions start from zero.
And the next developer, human or AI, has to figure out again what changed, where, and why.

Project Bedrock gives every repo a shared memory layer for humans and AI developers.

It works like the operating discipline of a strong team lead:

  • every session starts with context
  • every important change leaves a trail
  • stable knowledge gets written down where the next developer can find it
  • the project becomes easier to understand over time, not harder

With one command, your project gets:

  • structured memory for architecture, decisions, conventions, and history
  • project-local integration for Claude Code, Cursor, and Codex
  • lightweight git-friendly markdown that lives with the repo
  • HTML, graph, and Obsidian-ready views of what the project knows

Under the hood, it is just markdown files and a CLI.
No database. No server. No hosted backend. No black box.

The result: your AI developers stop behaving like disconnected sessions, and start behaving more like a team.

📦 Install

pip install project-bedrock

PyPI: project-bedrock  ·  CLI: bedrock  ·  alias: agent-knowledge (deprecated)


🚀 Quick Start

cd your-project
bedrock init

That's it. Open the project in Claude Code or Cursor and the agent has persistent memory automatically -- no manual prompting, no config, no setup.

What init does in one shot
Step What happens
1 Creates ./bedrock/ as a real directory inside the repo (git-tracked)
2 Registers the project in ~/agent-os/projects/<slug>/ so every project shows up in one place -- open it in Obsidian for a unified cross-project vault
3 Adds noisy subfolders (Evidence/raw/, Outputs/site/, ...) to .gitignore automatically
4 Installs project-local integration for Claude Code and Cursor
5 Detects Codex and installs its bridge files if present
6 Bootstraps the memory tree and marks onboarding as pending
7 Imports repo history into Evidence/ and backfills lightweight history from git

💾 Storage Modes

By default, knowledge lives inside the repo (git-tracked). Curated knowledge is committed normally; noisy subfolders are gitignored.

# Default: in-repo (recommended)
bedrock init

# External: knowledge outside the repo (not committed)
bedrock init --external

# Convert external -> in-repo later
bedrock migrate-to-local

🧠 How It Works

Think of the vault as your team's shared notebook. Casual scribbles don't get mistaken for confirmed facts, and you can always tell what is canon vs. chatter.

Knowledge Layers

Folder What goes here Canon?
📘 Memory/ Decisions, conventions, architecture, gotchas -- what you'd tell a new hire Yes
📅 History/ What happened and when -- releases, milestones, a dated trail Yes
📎 Evidence/ Raw imports: docs, ADRs, PRs, screenshots -- captured context No
📊 Outputs/ Generated views: HTML site, search index, knowledge map No

The rule: only Memory/ and History/ are truth. Nothing imported, captured, or generated is ever treated as canon on its own. A developer has to consciously promote something into Memory/ for it to count.


🔌 Project-Local Integration

The project carries everything it needs. Claude Code, Cursor, and Codex all get integration installed automatically on init -- hooks, runtime contracts, and slash commands. No global config.

Platform & Tool Support

Claude Code Cursor Codex
macOS full full bridge
Linux full full bridge
Windows full full bridge

full  Auto-installed on init -- hooks fire automatically, slash commands active, bedrock doctor validates health.   bridge  AGENTS.md installed when .codex/ detected -- agent loads memory context, no automated hooks.

CI matrix: ubuntu-latest + macos-latest, Python 3.9 / 3.12 / 3.13. Windows: Git Bash auto-detected; forward-slash paths and UTF-8 subprocess encoding fixed in v0.4.0.

Claude Code  .claude/
File Purpose
settings.json Lifecycle hooks: sync on SessionStart, Stop, PreCompact
CLAUDE.md Runtime contract: knowledge layers, session protocol, onboarding
commands/memory-update.md /memory-update slash command
commands/system-update.md /system-update slash command
commands/absorb.md /absorb <file/folder> slash command
Cursor  .cursor/
File Purpose
rules/bedrock.mdc Always-on rule: loads memory context on every session
hooks.json Lifecycle hooks: sync on start, update on write, sync on stop/compact
commands/memory-update.md /memory-update slash command
commands/system-update.md /system-update slash command
commands/absorb.md /absorb <file/folder> slash command
Codex  .codex/  (installed when detected)
File Purpose
AGENTS.md Agent contract with knowledge layer instructions

⚡ Session Lifecycle

Hooks fire automatically -- zero manual intervention:

Event Claude Code Cursor What runs
Session start SessionStart session-start bedrock sync
File saved -- post-write bedrock update
Task complete Stop stop bedrock sync
Context compaction PreCompact preCompact bedrock sync

The agent reads STATUS.md and Memory/MEMORY.md at the start of every session, with no prompting required.

💬 Slash Commands

These are how the team writes to the logbook. Both work in Claude Code and Cursor -- init installed them.

Command When to use it
/memory-update End of session, before logging off. The agent reviews what happened, writes stable facts into Memory/, and summarizes changes. This is the team handoff -- the next developer (or session) gets it for free.
/system-update After upgrading project-bedrock. Refreshes hooks, rules, commands. Purely infrastructure -- never touches knowledge content.

A developer should never finish a session without running /memory-update. It's the equivalent of a daily standup writeup -- short, factual, and always there for the next person.

🩺 Integration Health

bedrock doctor

Reports whether all integration files are installed and current. If anything is stale or missing, doctor tells you exactly what to run.


🔮 Obsidian-Ready

Each project's ./bedrock/ is a valid Obsidian vault on its own. But the real payoff is ~/agent-os/projects/: every project you've ever run init in is registered there. Open that folder in Obsidian and you have a unified vault across all your teams' projects -- backlinks, graph view, and full-text search spanning every codebase you manage.

One window. Every team.

Obsidian graph view
bedrock export-canvas
# produces: bedrock/Outputs/knowledge-export.canvas

Obsidian is optional. Works without it too.


🛠️ Commands

Command What it does
init Set up a project -- one command, no arguments
sync Full sync: memory, history, git evidence, index
ship Validate + sync + commit + push
view Build site and open in browser
doctor Validate setup, integration health, note staleness
All commands

absorb · search · export-html · export-canvas · clean-import · refresh-system · backfill-history · compact · migrate-to-local · init --external

All write commands support --dry-run and --json. Run bedrock --help for the full list.

More

Star History

Star History Chart

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

project_bedrock-0.4.2.tar.gz (172.8 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

project_bedrock-0.4.2-py3-none-any.whl (217.0 kB view details)

Uploaded Python 3

File details

Details for the file project_bedrock-0.4.2.tar.gz.

File metadata

  • Download URL: project_bedrock-0.4.2.tar.gz
  • Upload date:
  • Size: 172.8 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/6.2.0 CPython/3.13.3

File hashes

Hashes for project_bedrock-0.4.2.tar.gz
Algorithm Hash digest
SHA256 f19fbc946eb31eb8576d32970d710eb551a022f471014df0973c17e8b86235fc
MD5 cb2effc659f9337acc41737276d2e969
BLAKE2b-256 d375525099847b1c7aa2739a3d37930a9d0640484f11992c01977fa9ae986a02

See more details on using hashes here.

File details

Details for the file project_bedrock-0.4.2-py3-none-any.whl.

File metadata

File hashes

Hashes for project_bedrock-0.4.2-py3-none-any.whl
Algorithm Hash digest
SHA256 67b41d9cfe7d93441c737833391977a9b750a8a5475b415561a56b72d0c7e9e1
MD5 bad390724a6a06ba5e6cbaaf1512c47a
BLAKE2b-256 cde2df39ebabca6252e8ec4e254f3d5d8a5e2a22319d846e89ffe421578452e2

See more details on using hashes here.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page