Easy to use TCP socket based on libevent
|Keywords:||python, mocking, testing, unittest, unittest2|
EventSocket is a wrapper around standard Python sockets that provides a simple callback API for handling reading, accepting, closures and errors. It is built specifically for TCP sockets, though it may be compatible with any socket family that uses send and recv (i.e. not UDP).
See the scripts directory for examples of how to use EventSocket.
- A client which runs simultaneous requests to an http server. Mimics behavior of siege, though it only supports a few options.
- A simple proxy which forwards data from localhost to another host:port. Shows examples of setting up a server socket, handling an incoming connection and socket closures.
To install using pip,:
$ pip install py-eventsocket
If installing from source:
with development requirements (e.g. testing frameworks)
pip install -r development.txt
without development requirements
pip install -r requirements.txt
If you have any suggestions, bug reports or annoyances please report them to our issue tracker at https://github.com/agoragames/py-eventsocket/issues
This software is licensed under the New BSD License. See the LICENSE.txt file in the top distribution directory for the full license text.