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A python SDK for the Neuphonic TTS Engine.

Project description

PyNeuphonic

The official Neuphonic Python library providing simple, convenient access to the Neuphonic text-to-speech websocket API from any Python 3.9+ application.

For support or to get involved, join our Discord!

Documentation

See https://docs.neuphonic.com for the complete API documentation.

Installation

Install this package into your environment using your chosen package manager:

pip install pyneuphonic

List Voices

from pyneuphonic import Neuphonic
import os

client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))
voices = client.voices.get()  # get's all available voices
print(voices)

Audio Generation

SSE (Server Side Events)

from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig
import os
import time

client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))

sse = client.tts.SSEClient()

# TTSConfig is a pydantic model so check out the source code for all valid options
tts_config = TTSConfig(speed=1.05)

# Create an audio player with `pyaudio`
with AudioPlayer() as player:
    response = sse.send('Hello, world!', tts_config=tts_config)

    for item in response:
        player.play(item.data.audio)

    player.save_audio()  # save the audio to a .wav file
    time.sleep(1)  # ensure all the audio has played before the python program terminates

Asynchronous SSE

from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig
import os
import asyncio

async def main():
    client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))

    sse = client.tts.AsyncSSEClient()
    tts_config = TTSConfig(speed=1.05)

    with AudioPlayer() as player:
        response = sse.send('Hello, world!', tts_config=tts_config)

        async for item in response:
            player.play(item.data.audio)

        player.save_audio()  # save the audio to a .wav file
        await asyncio.sleep(1)  # ensure all the audio has played before the python program terminates

asyncio.run(main())

Asynchronous Websocket

from pyneuphonic import Neuphonic, AudioPlayer, TTSConfig, WebsocketEvents
from pyneuphonic.models import WebsocketResponse
import os
import asyncio

async def main():
    client = Neuphonic(api_key=os.environ.get('NEUPHONIC_API_TOKEN'))

    ws = client.tts.AsyncWebsocketClient()
    tts_config = TTSConfig(voice='ebf2c88e-e69d-4eeb-9b9b-9f3a648787a5')

    player = AudioPlayer()
    player.open()

    # Attach event handlers. Check WebsocketEvents enum for all valid events.
    async def on_message(message: WebsocketResponse):
        player.play(message.data.audio)

    async def on_close():
        player.close()

    ws.on(WebsocketEvents.MESSAGE, on_message)
    ws.on(WebsocketEvents.CLOSE, on_close)

    await ws.open(tts_config=tts_config)

    # A special symbol ' <STOP>' must be sent to the server, otherwise the server will wait for
    # more text to be sent before generating the last few snippets of audio
    await ws.send('Hello, world!', autocomplete=True)
    await ws.send('Hello, world! <STOP>')  # Both the above line, and this line, are equivalent

    await asyncio.sleep(3)  # let the audio play
    player.save_audio()  # save the audio to a .wav file
    await ws.close()  # close the websocket and terminate the audio resources

asyncio.run(main())

Saving Audio

As per the examples above, you can use the AudioPlayer object to save audio.

player.save_audio()

However, if you do not want to play audio and simply want to save it, check out the examples in snippets/sse/save_audio.py and snippets/websocket/save_audio.py for examples on how to do this.

Example Applications

Check out the snippets folder for some example applications.

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