Efficient baselines for autocurricula in JAX
Project description
minimax
Efficient baselines for autocurricula in JAX
Contents
🐢 Why minimax
?
Unsupervised Environment Design (UED) is a promising approach to generating autocurricula for training robust deep reinforcement learning (RL) agents. However, existing implementations of common baselines require excessive amounts of compute. In some cases, experiments can require more than a week to complete using V100 GPUs. This long turn-around slows the rate of research progress in autocuriculum methods. minimax
provides fast, JAX-based implementations of key UED baselines, which are based on the concept of minimax regret. By making use of fully-tensorized environment implementations, minimax
baselines are are fully-jittable and thus take total advantage of the hardware acceleration offered by JAX. In timing studies done on V100 GPUs and Xeon E5-2698 v4 CPUs, we find minimax
baselines can run over 100x faster than the previous reference implementations on the same single-GPU hardware, like those in facebookresearch/dcd.
All autocurriculum algorithms implemented in minimax
also support multi-device training, which can be activated through a single command line flag. Using multiple devices for training can lead to further speed ups and allows scaling these autocurriculum methods to much larger batch sizes.
🐇 Hardware-accelerated baselines
minimax
includes JAX-based implementations of
Additionally, minimax
includes two new variants of PLR and ACCEL that further reduce wall time by better leveraging the massive degree of environment parallelism enabled by JAX:
-
Parallel PLR (PLR$
^{||}
$) -
Parallel ACCEL (ACCEL$
^{||}
$)
In brief, these two new algorithms collect rollouts for new level evaluation, level replay, and, in the case of Parallel ACCEL, mutation evaluation, all in parallel (i.e. rather than sequentially, as done by Robust PLR and ACCEL). As a simple example for why this parallelization improves wall time, consider how Robust PLR with replay probability of 0.5
would require approximately 2x as many rollouts in order to reach the same number of RL updates as a method like DR, because updates are only performed on rollouts based on level replay. Parallelizing level replay rollouts alongside new level evaluation rollouts by using 2x the environment parallelism reduces the total number of parallel rollouts to equal the total number of updates desired, thereby matching the 1:1 rollout to update ratio of DR. The diagram below summarizes this difference.
minimax
includes a fully-tensorized implementation of a maze environment that we call AMaze
. This environment exactly reproduces the MiniGrid-based mazes used in previous UED studies in terms of dynamics, reward function, observation space, and action space, while running many orders of magnitude faster in wall time, with increasing environment parallelism.
🏁 Getting started
Install
- Use a virtual environment manager like
conda
ormamba
to create a new environment for your project:
conda create -n minimax
conda activate minimax
-
Install
minimax
via eitherpip install ued
orpip install minimax-lib
. -
That's it!
⚠️ Note that to enable hardware acceleration on GPU, you will need to make sure to install the latest version of jax>=0.4.19
and jaxlib>=0.4.19
that is compatible with your CUDA driver (requires minimum CUDA version of 11.8
). See the official JAX installation guide for detailed instructions.
🏎️ Test drive
The easiest way to get started is to play with the Python notebooks in the examples folder of this repository. We also host Colab versions of these notebooks:
*Depending on how the top-level flags are set, this notebook runs PLR, Robust PLR, Parallel PLR, ACCEL, or Parallel ACCEL.
minimax
comes with high-performing hyperparameter configurations for several aglorithms, including domain randomization (DR), PAIRED, PLR, and ACCEL. You can train using these settings by first creating the training command for executing minimax.train
using the convenience script minimax.config.make_cmd
:
python -m minimax.config.make_cmd maze/[dr_60b,paired_60b,plr_60b,accel] | pbcopy
,
followed by pasting and executing the resulting command into the command line.
See the docs for minimax.config.make_cmd
to learn more about how to use this script to generate training commands from JSON configurations. You can browse the available JSON configurations for various autocurriculum methods in the configs folder.
Note that when logging and checkpointing are enabled, the main minimax.train
script outputs this data as logs.csv
and checkpoint.pkl
respectively in an experiment directory located at <log_dir>/<xpid>
, where log_dir
and xpid
are arguments specified in the command. You can then evaluate the checkpoint by using minimax.evaluate
:
python -m minimax.evaluate \
--seed 1 \
--log_dir <absolute path log directory> \
--xpid_prefix <select checkpoints with xpids matching this prefix> \
--env_names <csv string of test environment names> \
--n_episodes <number of trials per test environment> \
--results_path <path to results folder> \
--results_fname <filename of output results csv>
🪸 Dive deeper
Training
The main entry for training is minimax.train
. This script configures the training run based on command line arguments. It constructs an instance of ExperimentRunner
to manage the training process on an update-cycle basis: These duties include constructing and delegating updates to an appropriate training runner for the specified autocurriculum algorithm and conducting logging and checkpointing. The training runner used by ExperimentRunner
executes all autocurriculum-related logic. The system diagram above describes how these pieces fit together, as well as how minimax
manages various, hierarchical batch dimensions.
Currently, minimax
includes training runners for the following classes of autocurricula:
Runner | Algorithm class | --train_runner |
---|---|---|
DRRunner |
Domain randomization | dr |
PLRRunner |
Replay-based curricula, including ACCEL | plr |
PAIREDRunner |
Curricula via a co-adapting teacher environment design policy | paired |
The below table summarizes how various autocurriculum methods map to these runners and the key arguments that must be set differently from the default settings in order to switch the runner's behavior to each method.
Algorithm | Reference | Runner | Key args |
---|---|---|---|
DR | Tobin et al, 2019 | DRRunner |
– |
Minimax adversary | Dennis et al, 2020 | PAIREDRunner |
ued_score='neg_return' |
PAIRED | Dennis et al, 2020 | PAIREDRunner |
– |
Population PAIRED | Dennis et al, 2020 | PAIREDRunner |
n_students >= 2 , ued_score='population_regret' |
PLR | Jiang et al, 2021 | PLRRunner |
plr_use_robust_plr=False |
Robust PLR | Jiang et al, 2021a | PLRRunner |
– |
ACCEL | Parker-Holder et al, 2022 | PLRRunner |
plr_mutation_fn != None , plr_n_mutations > 0 |
Parallel PLR | Jiang et al, 2023 | PLRRunner |
plr_use_parallel_eval=True |
Parallel ACCEL | Jiang et al, 2023 | PLRRunner |
plr_use_parallel_eval=True , plr_mutation_fn != None , plr_n_mutations > 0 |
See the docs on minimax.train
for a comprehensive guide on how to configure command line arguments for running various autocurricula methods via minimax.train
.
Logging
By default, minimax.train
generates a folder in the directory specified by the --log_dir
argument, named according to --xpid
. This folder contains the main training logs, logs.csv
, and periodic screenshots of generated levels in the directory screenshots
. Each screenshot uses the naming convention update_<number of PPO updates>.png
. When ACCEL is turned on, the screenshot naming convention also includes information about whether the level was replayed via PLR and the mutation generation number for the level, i.e. how many mutation cycles led to this level.
Checkpointing
Latest checkpoint:
The latest model checkpoint is saved as checkpoint.pkl
. The model is checkpointed every --checkpoint_interval
number of updates, where each update corresponds to a full rollout and update cycle for each participating agent. For the same number of environment interaction steps, methods may differ in the number of gradient updates performed by participating agents, so checkpointing based on number of update cycles controls for this potential discrepency. For example, methods based on Robust PLR, like ACCEL, do not perform student gradient updates every rollout cycle.
Archived checkpoints:
Separate archived model checkpoints can be saved at specific intervals by specifying a positive value for the argument --archive_interval
. For example, setting --archive_interval=1000
will result in saving model checkpoints for every 1000 updates, named checkpoint_1000.tar
, checkpoint_2000.tar
, and so on. These archived models are saved in addition to checkpoint.pkl
, which always stores the latest checkpoint, based on --checkpoint_interval
.
Evaluating
Once training completes, you can evaluate the resulting checkpoint.pkl
on test environments using minimax.eval
. This script can evaluate an individual checkpoint or group of checkpoints created via training runs with a shared experiment ID prefix (--xpid
value), e.g. each corresponding to different training seeds of the same experiment configuration. Each checkpoint is evaluated over --n_episodes
episodes for each of the test environments, specified via a csv string of test environment names passed in via --env_names
. The evaluation results can be optionally written to a csv file in --results_path
, if a --results_fname
is provided.
See the docs on minimax.evaluation
for a comprehensive guide on how to configure command line arguments for minimax.evaluate
.
Multi-device training
All autocurriculum algorithms in minimax
support multi-device training via shmap
across the environment batch dimension (see the system diagram above). In order to shard rollouts and gradient updates along the environment batch dimension across N
devices, simply pass minimax.train
the additional argument --n_devices=N
. By default, n_devices=1
.
🏝️ Environments
Supported environments
minimax
currently includes AMaze
, a fully-tensorized implementation of the partially-observable maze navigation environments featured in previous UED studies (see example AMaze
environments in the figure above). The minimax
implementation of the maze environment fully replicates the original MiniGrid-based dynamics, reward functions, observation space, action space. See the environment docs fo more details.
We look forward to working with the greater RL community in continually expanding the set of environments integrated with minimax
.
Adding environments
In order to integrate into minimax
's fully-jittable training logic, environments should be implemented in a tensorized fashion via JAX. All environments must implement the Environment
interface. At a high level, Environment
subclasses should implement reset and step logic assuming a single environment instance (no environment parallelism). Parallelism is automatically achieved via the training runner logic included withminimax
(See the paper and system diagram above for a quick overview of how this is performed).
A key design decision of minimax
is to separate environment parameters into two groups:
-
Static parameters are fixed throughout training. These parameters are frozen hyperparameters defining some unchanging aspect of the underlying environment distribution, e.g. the width, height, or maximum number of walls of maze environments considered during training. These static parameters are encapsulated in an
EnvParams
dataclass. -
Free parameters can change per environment instance (e.g. across each instance in a parallel rollout batch). These parameters might correspond to aspects like the specific wall map defining the maze layout or the starting position of the agent. Free parameters are simply treated as part of the fully-traceable
EnvState
, taking the form of an arbitrary pytree.
All environments supporting the Environment
interface will interoperate with DRRunner
and PLRRunner
(though for ACCEL mode, where mutation_fn != None
, a mutation operator must additionally be defined).
Environment design with a co-adapting teacher policy
In PAIRED-style autocurricula, a teacher policy generates environment instances in order to maximize some curriculum objective, e.g. relative regret. The teacher's decision-making process corresponds to its own MDP.
To support such autocurricula, minimax
follows the pattern of implementing separate Environment
subclasses for each of student and teacher MDPs. A convenience class called UEDEnvironment
is then initialized with instances of the student and teacher MDPs. The UEDEnvironment
instance exposes a unified interface for resetting and stepping the teacher and student, which is then used in the training runner. For example, stepping the UEDEnvironment
instance for the teacher (via the step_teacher
method) produces an environment instance, which can then be used with the reset_student
method to reset the state of the UEDEnvironment object to that particular environment instance. Subsequent calls of the step_student
method then operate within this environment instance. Following this pattern, integration of a new environment with PAIREDRunner
requires implementing the corresponding Environment
subclass for the teacher MDP (the decision process ). See minimax/envs/maze/maze_ued.py
for an example based on the maze environment.
Environment operators
Custom environment operators can also be defined in minimax
.
-
Comparators take two environment instances, as represented by their
EnvState
pytrees and returnTrue
iff the two instances are deemed equal. If a comparator is registered for an environment, training runners can use the comparator to enforce uniqueness of environment instances for many purposes, e.g. making sure the members of the PLR buffer are all unique. -
Mutators take an environment instance, as represented by an
EnvState
pytree, and apply some modification to the instance, returning the modified (or "mutated") instance. Mutators are used by ACCEL to mutate environment instances in the PLR buffer. New environments seeking integration with the ACCEL mode of thePLRRunner
should implement and register a default mutation operator.
Registration
Each new Environment
subclass should be registered with the envs
module:
-
Student environments should be registered using
envs.registration.register
. See src/minimax/maze/maze.py for an example. -
Teacher environments should be registered using
envs.registration.register_ued
. Seeenvs/maze/maze_ued.py
for an example. -
Mutators should be registered using
envs.registration.register_mutator
. Seeenvs/maze/maze_mutators.py
for an example. -
Comparators should be registered using
envs.registration.register_comparator
. Seeenvs/maze/maze_comparators.py
for an example.
🤖 Agents
In minimax
agents correspond to a particular data-seeking learning algorithm, e.g. PPO. A model corresponds to a module that implements the policy (or value function) used by the agent. Any agent that follows the Agent
interface should be usable in any minimax
compatible environment.
Model forward passes are assumed to return a tuple of (value_prediction, policy_logits, carry)
.
Registration
Custom model classes should be registered for a particular environment for which they are designed. See models/maze/gridworld_models.py
for an example. After registration, the model can be easily retrieved and via models.make(env_name, model_name, **model_kwargs)
.
License
minimax
is licensed under Apache 2.0.
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