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VecGL is a 3D rendering engine with vector output

Project description

VecGL

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VecGL is a 3D rendering engine with vector output. It is inspired by OpenGL with the key difference that the rendering result is a set of points, lines, and triangles - not a pixelated image. These geometric primitives can be used to generate vector graphics or to drive pen plotters.

Getting started

The VecGL package is available through pip.

$ python3 -m pip install vecgl

Let's create and render a simple model. Here's the complete example for a sphere.

from math import pi

from vecgl.export import write_svg
from vecgl.linalg import (get_frustum_mat4, get_rotate_x_mat4,
                          get_rotate_y_mat4, get_translate_mat4, mul_mat4)
from vecgl.modellib import get_sphere_model
from vecgl.rendering import render
from vecgl.viewer import perspective_update_fn, show, show_interactively

# Get a predefined sphere model and choose nice colors.
# The sphere will span from -1.0 to 1.0 in all dimensions.
sphere = get_sphere_model(16, 32, "lightblue", "black")

# Look at the model interactively.
show_interactively(sphere, perspective_update_fn())

# Define the view and the projection transforms.
view_mat4 = mul_mat4(
    get_translate_mat4(0.0, 0.0, -2.0),
    get_rotate_x_mat4(-0.2 * pi),
    get_rotate_y_mat4(0.15 * pi),
)
projection_mat4 = get_frustum_mat4(-1.0, 1.0, -1.0, 1.0, 1.0, 100.0)

# Transform our sphere model and bring it to the clip space.
transform_mat4 = mul_mat4(projection_mat4, view_mat4)
sphere_in_ndc = sphere.transform(transform_mat4)

# Render, display, and export the model.
rendered = render(sphere_in_ndc)
show(rendered)
write_svg(rendered, "sphere.svg")

# You can access the vector-based rendering result through the rendered model.
for ln in rendered.lines:
    print(ln)

VecGL will render and display the sphere and print the vector-based rendering result to stdout.

This is an image

Build and run tests

Clone the repository.

$ git clone git@github.com:frgossen/vecgl.git
$ cd vecgl

Create a virtual environment and activate it (recommended).

$ python3 -m venv .venv
$ source .venv/bin/activate

Install all requirements in the virtual environment.

$ python3 -m pip install -r requirements.txt

Install the vecgl package in editable mode. This makes the package (and your changes) available when running the tests.

$ python3 -m pip install --editable .

You're all set for contributing back to the project. Run the tests with ...

$ python3 -m pytest --benchmark-skip

... and the benchmarks with ...

$ python3 -m pytest --benchmark-only

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