Create and store readable brackets.
Create brackets of any size and neatly print them to the screen.
Useful for visually representing tournaments and updating them on the fly.
- store and update brackets (uses bracket.bracket)
- Python module used for creating and displaying brackets
How to Run
How to Use
In the main menu, your options are to create a new bracket or open an existing one.
You will be asked to enter a name and location to save the bracket. The location must be the full path excluding the name of the bracket.
Then you must enter the number of teams that will participate in the tournament and their names.
You will also be asked to shuffle the teams. Enter
yes if you want to give the teams random seeds. Enter
no to use the way you enter the teams as the rankings.
Enter the full path of where the bracket was saved including the name of the bracket.
Updating the Bracket
Type the name of a team that should go on to the next round. You can type multiple teams at once by separating the names with a comma.
You can also edit incorrect updates by typing the other team that should have won instead.
Quit and Save
In the update screen type
quit to quit and save. This will return you to the main menu as well.
Command Line Arguments
There is only one additional argument for main.py. It is
-f to show the full output of the program and never clear the screen.
To use this feature open the terminal and run
$ python path/to/directory/main.py -f.
Download the file for your platform. If you're not sure which to choose, learn more about installing packages.
Hashes for BracketMaker-0.4.0-py3-none-any.whl