A 1:1 raw Python binding to Direct3D 12
Project description
PyD3D12 Module for Python
Overview
This module provides a 1-1 binding of Direct3D12 to Python, with a similar experience as C++ bindings. It is designed to be used with the Python programming language and provides a raw interface for working with Direct3D12.
DXR
It is DXR-compliant
Installation
To install the PyD3D12 module, you can use pip:
pip install PyD3D12
Required Architecture
The PyD3D12 module requires a 64-bit architecture to function properly. It is not compatible with 32-bit systems. OS = Windows 10 or later Python = 3.8 or later
Recommended Components
- GPU: NVIDIA GeForce RTX 20 series or later, AMD Radeon RX 5000 series or later, or Intel Iris Xe Graphics or later.
- DirectX: DirectX 12 or later.
- CPU: Intel Core i5 or AMD Ryzen 5 or better.
- RAM: 8 GB or more.
- Storage: SSD with at least 1 GB of free space.
- Graphics Driver: Latest graphics driver from the GPU manufacturer (NVIDIA, AMD, or Intel).
No Abstractions!
This module provides a raw interface to Direct3D12, meaning that it does not provide any abstractions or higher-level functionality. It is designed to be used by developers who are familiar with Direct3D12 and want to work with it directly in Python.
Usage
To use the PyD3D12 module, you can import it in your Python code:
import PyD3D12
# Example usage
device = PyD3D12.D3D12CreateDevice()
# Create a command queue
command_queue = device.CreateCommandQueue(PyD3D12.D3D12_COMMAND_LIST_TYPE_DIRECT)
# Create a command allocator
command_allocator = device.CreateCommandAllocator(PyD3D12.D3D12_COMMAND_LIST_TYPE_DIRECT)
# Create a command list
command_list = device.CreateCommandList(0, PyD3D12.D3D12_COMMAND_LIST_TYPE_DIRECT, command_allocator, None)
# Close the command list
command_list.Close()
It is best to alias the module as dx for convenience:
import PyD3D12 as dx
If there are conflicting Direct3D bindings, use dx12 but it's best to deprecate older versions for consistency.
https://pypi.org/project/PyD3D12/
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