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Standard OpenGL bindings for Python

Project description

PyOpenGL is normally distributed via PyPI using standard pip:

$ pip install PyOpenGL PyOpenGL_accelerate

You can install this repository by branching/cloning and running setup.py:

$ cd pyopengl
$ python setup.py develop
$ cd accelerate
$ python setup.py develop

Note that to compile PyOpenGL_accelerate you will need to have a functioning Python extension-compiling environment.

Learning PyOpenGL

If you are new to PyOpenGL, you likely want to start with the OpenGLContext tutorial page. Those tutorials require OpenGLContext, (which is a big wrapper including a whole scenegraph engine, VRML97 parser, lots of demos, etc) you can install that with:

$ pip2.7 install "OpenGLContext-full==3.1.1"

Or you can clone it (including the tutorial sources) with:

$ git clone https://github.com/mcfletch/openglcontext.git

or (for GitHub usage):

$ git clone https://github.com/mcfletch/pyopengl.git

The documentation pages are useful for looking up the parameters and semantics of PyOpenGL calls.

Running Tests

You can run the PyOpenGL test suite from a source-code checkout, you will need:

  • git (for the checkout)
  • GLUT (FreeGLUT)
  • GLExtrusion library (libgle)
  • GLU (normally available on any OpenGL-capable machine)
  • tox (pip install tox)

Running the test suite from a top-level checkout looks like:

$ tox

The result being a lot of tests being run in a matrix of environments. All of the environment will pull in pygame, some will also pull in numpy. Some will have accelerate, and some will not.

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Files for PyOpenGL, version 3.1.5
Filename, size File type Python version Upload date Hashes
Filename, size PyOpenGL-3.1.5-py2-none-any.whl (2.4 MB) File type Wheel Python version py2 Upload date Hashes View
Filename, size PyOpenGL-3.1.5-py3-none-any.whl (2.4 MB) File type Wheel Python version py3 Upload date Hashes View
Filename, size PyOpenGL-3.1.5.tar.gz (1.8 MB) File type Source Python version None Upload date Hashes View

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