Python implementation of Source Live Audio Mixer
CSGO implemenation of SLAM, written in python.
pyslam-ytdl are provided.
pyslam-ytdl will download songs into mp3 format from YouTube to the configured music directory.
The configuration file location respects XDG, and will try the following paths, in this order:
$XDG_CONFIG_HOMEwill default to
$HOME/.configon most systems.
- PySLAM uses a lazy match. This means the first file from the above list which exists will be used.
--- # Key which will be bound to play music # If not specified, will default to mouse3 bindkey: KP_END # Path in which music will be stored # If not specified, will default to $XDG_DATA_HOME/slam/music # NOTE: In older versions, a key named 'paths' which accepted a list was used # This is now deprecated. music: path: /home/alex/Documents/slam csgo: # Path to game folder # This value is mandatory game: /opt/games/steamapps/common/Counter-Strike Global Offensive # List of paths to which the pyslam.cfg file will be written # If unspecified, will write to csgo/cfg folder under the game folder specified above # i.e. in this config: /opt/games/steamapps/common/Counter-Strike Global Offensive/csgo/cfg user_profile: - /opt/games/steamapps/common/Counter-Strike Global Offensive/csgo/cfg
The following parameters are present:
||Override config path||
||Print music directory as configured||
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PySLAM-1.2.1.tar.gz (28.0 kB view hashes)
PySLAM-1.2.1-py3-none-any.whl (30.3 kB view hashes)