This is a pre-production deployment of Warehouse, however changes made here WILL affect the production instance of PyPI.
Project Description

**A Button UI Element for Pygame**

Pygbutton is a simple button UI that you can add to your Pygame programs.

You can download a few example programs here:

The code to implement it is fairly basic:

import pygbutton
buttonObj = pygbutton.PygButton((50, 50, 60, 30), 'Button Caption')
while True: # main game loop
for event in pygame.event.get(): # event handling loop
if 'click' in buttonObj.handleEvent(event):
pass # Do stuff in response to button click here.
buttonObj.draw(DISPLAYSURFACE) # where DISPLAYSURFACE was the Surface object returned from pygame.display.set_mode()

The full explanation of the code and how it was written can be found in the aboved linked blog post.
Release History

Release History


This version

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TODO: Figure out how to actually get changelog content.

Changelog content for this version goes here.

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